类,方法:
//
// Operation.h
// Day2_可见度
//
// Created by 王佳兴 on 14-11-1.
// Copyright (c) 2014年 lanou3g.com 蓝鸥科技. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface Operation : NSObject
{
int _num1; //分母1
int _num2; //分母2
int _nun1; //分子1
int _nun2; //分子2
}
- (id)initWithNum1:(int)num1 andNum2:(int)num2 andNun1:(int)nun1 andNun2:(int)nun2;
- (void)setNum1:(int)num1 setNum2:(int)num2 setNun1:(int)nun1 setNun2:(int)nun2; //给分母分子分别赋值
- (int)num1; //取分母1值
- (int)num2; //取分母2值
- (int)nun1; //取分子1值
- (int)nun2; //取分子2值
- (void)add; //加法
- (void)subtraction; //减法
- (void)multiplication; //乘法
- (void)division; //除法
@end
//
// Operation.m
// Day2_可见度
//
// Created by 王佳兴 on 14-11-1.
// Copyright (c) 2014年 lanou3g.com 蓝鸥科技. All rights reserved.
//
#import "Operation.h"
@implementation Operation
- (id)initWithNum1:(int)num1 andNum2:(int)num2 andNun1:(int)nun1 andNun2:(int)nun2
{
_num1 = num1;
_num2 = num2;
_nun1 = nun1;
_nun2 = nun2;
return self;
}
- (void)setNum1:(int)num1 setNum2:(int)num2 setNun1:(int)nun1 setNun2:(int)nun2 //给分母分子分别赋值
{
_num1 = num1;
_num2 = num2;
_nun1 = nun1;
_nun2 = nun2;
}
- (int)num1 //取分母1值
{
return _num1;
}
- (int)num2 //取分母2值
{
return _num2;
}
- (int)nun1 //取分子1值
{
return _nun1;
}
- (int)nun2 //取分子2值
{
return _nun2;
}
- (void)add //加法
{
int a = _nun1 * _num2 + _nun2 * _num1; //相加后分子
int b = _num1 * _num2; //相加后分母
if (a > 0 && b > 0) {
int c = a < b ? a : b;
while (1) {
if (a % c == 0 && b % c == 0) {
a = a / c;
b = b / c;
break;
}
c--;
}
NSLog(@"%d / %d", a, b);
}
if (a < 0 && b < 0) {
a = -a;
b = -b;
int c = a < b ? a : b;
while (1) {
if (a % c == 0 && b % c == 0) {
a = a / c;
b = b / c;
break;
}
c--;
}
NSLog(@"%d / %d", a, b);
}
if (a > 0 && b < 0) {
b = -b;
int c = a < b ? a : b;
while (1) {
if (a % c == 0 && b % c == 0) {
a = a / c;
b = b / c;
break;
}
c--;
}
NSLog(@"- %d / %d", a, b);
}
if (a < 0 && b > 0) {
a = -a;
int c = a < b ? a : b;
while (1) {
if (a % c == 0 && b % c == 0) {
a = a / c;
b = b / c;
break;
}
c--;
}
NSLog(@"- %d / %d", a, b);
}
if (a == 0) {
NSLog(@"0");
}
}
- (void)subtraction //减法
{
int a = _nun1 * _num2 - _nun2 * _num1; //相加后分子
int b = _num1 * _num2; //相加后分母
if (a > 0 && b > 0) {
int c = a < b ? a : b;
while (1) {
if (a % c == 0 && b % c == 0) {
a = a / c;
b = b / c;
break;
}
c--;
}
NSLog(@"%d / %d", a, b);
}
if (a < 0 && b < 0) {
a = -a;
b = -b;
int c = a < b ? a : b;
while (1) {
if (a % c == 0 && b % c == 0) {
a = a / c;
b = b / c;
break;
}
c--;
}
NSLog(@"%d / %d", a, b);
}
if (a > 0 && b < 0) {
b = -b;
int c = a < b ? a : b;
while (1) {
if (a % c == 0 && b % c == 0) {
a = a / c;
b = b / c;
break;
}
c--;
}
NSLog(@"- %d / %d", a, b);
}
if (a < 0 && b > 0) {
a = -a;
int c = a < b ? a : b;
while (1) {
if (a % c == 0 && b % c == 0) {
a = a / c;
b = b / c;
break;
}
c--;
}
NSLog(@"- %d / %d", a, b);
}
if (a == 0) {
NSLog(@"0");
}
}
- (void)multiplication //乘法
{
int a = _nun1 * _nun2;
int b = _num1 * _num2;
if (a > 0 && b > 0) {
int c = a < b ? a : b;
while (1) {
if (a % c == 0 && b % c == 0) {
a = a / c;
b = b / c;
break;
}
c--;
}
NSLog(@"%d / %d", a, b);
}
if (a < 0 && b < 0) {
a = -a;
b = -b;
int c = a < b ? a : b;
while (1) {
if (a % c == 0 && b % c == 0) {
a = a / c;
b = b / c;
break;
}
c--;
}
NSLog(@"%d / %d", a, b);
}
if (a > 0 && b < 0) {
b = -b;
int c = a < b ? a : b;
while (1) {
if (a % c == 0 && b % c == 0) {
a = a / c;
b = b / c;
break;
}
c--;
}
NSLog(@"- %d / %d", a, b);
}
if (a < 0 && b > 0) {
a = -a;
int c = a < b ? a : b;
while (1) {
if (a % c == 0 && b % c == 0) {
a = a / c;
b = b / c;
break;
}
c--;
}
NSLog(@"- %d / %d", a, b);
}
if (a == 0) {
NSLog(@"0");
}
}
- (void)division //除法
{
int a = _nun1 * _num2;
int b = _num1 * _nun2;
if (a > 0 && b > 0) {
int c = a < b ? a : b;
while (1) {
if (a % c == 0 && b % c == 0) {
a = a / c;
b = b / c;
break;
}
c--;
}
NSLog(@"%d / %d", a, b);
}
if (a < 0 && b < 0) {
a = -a;
b = -b;
int c = a < b ? a : b;
while (1) {
if (a % c == 0 && b % c == 0) {
a = a / c;
b = b / c;
break;
}
c--;
}
NSLog(@"%d / %d", a, b);
}
if (a > 0 && b < 0) {
b = -b;
int c = a < b ? a : b;
while (1) {
if (a % c == 0 && b % c == 0) {
a = a / c;
b = b / c;
break;
}
c--;
}
NSLog(@"- %d / %d", a, b);
}
if (a < 0 && b > 0) {
a = -a;
int c = a < b ? a : b;
while (1) {
if (a % c == 0 && b % c == 0) {
a = a / c;
b = b / c;
break;
}
c--;
}
NSLog(@"- %d / %d", a, b);
}
if (a == 0) {
NSLog(@"0");
}
if (b == 0) {
NSLog(@"除数不能为0");
}
}
@end
//
// main.m
// Day2_可见度
//
// Created by 王佳兴 on 14-10-31.
// Copyright (c) 2014年 lanou3g.com 蓝鸥科技. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "Student.h"
#import "Film.h"
#import "CommonZombies.h"
#import "BarricadesZombies.h"
#import "IronDrumZombies.h"
#import "Clothes.h"
#import "Ball.h"
#import "AudiCar.h"
#import "Sport.h"
#import "Vegetable.h"
#import "Fruit.h"
#import "Teacher.h"
#import "Children.h"
#import "Dog.h"
#import "Cat.h"
#import "Bird.h"
#import "Monkey.h"
#import "Pig.h"
#import "Building.h"
#import "School.h"
#import "Train.h"
#import "GirlStar.h"
#import "Country.h"
#import "CheapPerson.h"
#import "GreatPerson.h"
#import "Tree.h"
#import "Flower.h"
#import "Grass.h"
#import "Cup.h"
#import "Classmate.h"
#import "martialArts.h"
#import "Face.h"
#import "Weapons.h"
#import "Operation.h"
int main(int argc, const char * argv[]) {
// 1 *********************************************************************
Student *stu = [[Student alloc] initWithStudentName:@"王佳兴" StudentAge:23 StudentId:0001];
[stu setStudentName:@"张三" setStudentAge:24 setStudentId:0002];
NSLog(@"%@", [stu studentName]);
NSLog(@"%d", [stu studentAge]);
NSLog(@"%d", [stu studentId]);
// 2 *********************************************************************
Film *film = [[Film alloc] initWithFilmName:@"心花路放" FilmStar:@"徐峥"];
[film setFilmName:@"心花路放" setFilmStar:@"黄渤"];
NSLog(@"%@", [film filmName]);
NSLog(@"%@", [film filmStar]);
// 3 *********************************************************************
Clothes *clo = [[Clothes alloc] initWithClothesType:@"西装" ClothesSize:95];
[clo setClothesType:@"礼服" setClothesSize:100];
NSLog(@"%@", [clo clothesType]);
NSLog(@"%d", [clo clothesSize]);
// 4 *********************************************************************
Ball *bal = [[Ball alloc] initWithType:@"足球" Number:10];
[bal setType:@"篮球" setNumber:20];
NSLog(@"%@", [bal type]);
NSLog(@"%d", [bal number]);
// 5 *********************************************************************
AudiCar *audi = [[AudiCar alloc] initWithAudiCarName:@"A8l" FuelComsumption:4.2];
[audi setAudiCarName:@"R8" setFuelComsumption:4.2];
NSLog(@"型号:%@", [audi audiCarName]);
NSLog(@"排量:%.1fL", [audi fuelComsumption]);
// 6 *********************************************************************
Sport *spo = [[Sport alloc] initWithSportName:@"足球" SportStar:@"罗纳尔多"];
[spo setSportName:@"篮球" setSportStar:@"科比"];
NSLog(@"%@", [spo sportName]);
NSLog(@"%@", [spo sportStar]);
// 7 *********************************************************************
Vegetable *veg = [[Vegetable alloc] initWithName:@"白菜" Weight:5];
[veg setName:@"胡萝卜" setWeight:10];
NSLog(@"%@", [veg name]);
NSLog(@"%d", [veg weight]);
// 8 *********************************************************************
Fruit *fru = [[Fruit alloc] initWithName:@"苹果" Weight:5];
[fru setName:@"水蜜桃" setWeight:10];
NSLog(@"%@", [fru name]);
NSLog(@"%d", [fru weight]);
// 9 *********************************************************************
Teacher *teach = [[Teacher alloc] initWithName:@"大仁哥" Course:@"OC"];
[teach setName:@"老孟" setCourse:@"C"];
NSLog(@"%@", [teach name]);
NSLog(@"%@", [teach course]);
// 10 ********************************************************************
Children *child = [[Children alloc] initWithChildrenName:@"小孩儿"];
[child setChildrenName:@"小兔崽子"];
NSLog(@"%@", [child childrenName]);
// 11 ********************************************************************
Dog *dog = [[Dog alloc] initWithDogName:@"金毛"];
[dog setDogName:@"高加索"];
NSLog(@"%@", [dog dogName]);
// 12 ********************************************************************
Cat *cat = [[Cat alloc] initWithCatName:@"龙猫"];
[cat setCatName:@"加菲猫"];
NSLog(@"%@", [cat catName]);
// 13 ********************************************************************
Bird *bird = [[Bird alloc] initWithBirdName:@"鹦鹉"];
[bird setBirdName:@"八哥"];
NSLog(@"%@", [bird birdName]);
// 14 ********************************************************************
Monkey *monkey = [[Monkey alloc] initWithMonkeyName:@"长尾猴"];
[monkey setMonkeyName:@"金丝猴"];
NSLog(@"%@", [monkey monkeyName]);
// 15 ********************************************************************
Pig *pig = [[Pig alloc] initWithPigName:@"家猪"];
[pig setPigName:@"野猪"];
NSLog(@"%@", [pig pigName]);
// 16 ********************************************************************
Building *build = [[Building alloc] initWithBuildingType:@"高楼"];
[build setBuildingType:@"大厦"];
NSLog(@"%@", [build buildingType]);
// 17 ********************************************************************
School *sch = [[School alloc] initWithSchoolType:@"小学"];
[sch setSchoolType:@"大学"];
NSLog(@"%@", [sch schoolType]);
// 18 ********************************************************************
Train *tra = [[Train alloc] initWithTrainType:@"普通火车"];
[tra setTrainType:@"高速动车"];
NSLog(@"%@", [tra trainType]);
// 19 ********************************************************************
GirlStar *star = [[GirlStar alloc] initWithGirlStarName:@"范冰冰"];
[star setGirlStarName:@"刘诗诗"];
NSLog(@"%@", [star girlStarName]);
// 20 ********************************************************************
Country *coun = [[Country alloc] initWithCountry:@"美国"];
[coun setCountry:@"中国"];
NSLog(@"%@", [coun country]);
// 作业1 ******************************************************************
// (1) -------------------------------------------------------------------
CheapPerson *cperson = [[CheapPerson alloc] initWithCheapPersonName:@"暂时不写"];
[cperson setCheapPersonName:@"小个不高事儿挺多"];
NSLog(@"%@", [cperson cheapPersonName]);
// (2) -------------------------------------------------------------------
GreatPerson *gperson = [[GreatPerson alloc] initWithGreatPersonName:@"蛋头"];
[gperson setGreatPersonName:@"王佳兴Great"];
NSLog(@"%@", [gperson greatPersonName]);
// (3) -------------------------------------------------------------------
Tree *tre = [[Tree alloc] initWithTreeType:@"松树"];
[tre setTreeType:@"梧桐树"];
NSLog(@"%@", [tre treeType]);
// (4) -------------------------------------------------------------------
Flower *flo = [[Flower alloc] initWithFlowerName:@"狗尾巴花"];
[flo setFlowerName:@"水仙花"];
NSLog(@"%@", [flo flowerName]);
// (5) -------------------------------------------------------------------
Grass *gra = [[Grass alloc] initWithGrassName:@"小草"];
[gra setGrassName:@"草泥马"];
NSLog(@"%@", [gra grassName]);
// (6) -------------------------------------------------------------------
Cup *cup = [[Cup alloc] initWithCupName:@"水杯"];
[cup setCupName:@"茶杯"];
NSLog(@"%@", [cup cupName]);
// (7) -------------------------------------------------------------------
Classmate *mate = [[Classmate alloc] initWithClassmateName:@"李四"];
[mate setClassmateName:@"周芷若"];
NSLog(@"%@", [mate classmateName]);
// (8) -------------------------------------------------------------------
martialArts *mart = [[martialArts alloc] initWithMartialArtsName:@"九阳神功"];
[mart setMartialArtsName:@"九阴白骨爪"];
NSLog(@"%@", [mart martialArtsNames]);
// (9) -------------------------------------------------------------------
Face *fa = [[Face alloc] initWithFaceType:@"大脸"];
[fa setFaceType:@"脸大"];
NSLog(@"%@", [fa faceType]);
// (10) ------------------------------------------------------------------
Weapons *weap = [[Weapons alloc] initWithWeaponsName:@"手"];
[weap setWeaponsName:@"猪爪子"];
NSLog(@"%@", [weap weaponsName]);
// 作业2 ******************************************************************
// (1) -------------------------------------------------------------------
CommonZombies *cz = [[CommonZombies alloc] initWithTotalHP:50 LoseHPForOneTime:3];
[cz loseHP];
// (2) -------------------------------------------------------------------
BarricadesZombies *bz = [[BarricadesZombies alloc] initWithTotalHP:80 LoseHPForOneTime:2];
[bz setProps:@"路障"];
// (3) -------------------------------------------------------------------
IronDrumZombies *iz = [[IronDrumZombies alloc] initWithTotalHP:120 LoseHPForOneTime:1];
[iz setProps:@"铁桶"];
// 作业3 ******************************************************************
Operation * opera = [[Operation alloc] initWithNum1:5 andNum2:-8 andNun1:3 andNun2:5];
[opera add]; //加法
[opera subtraction]; //减法
[opera multiplication]; //乘法
[opera division]; //除法
return 0;
}