You are given an array nums. You can rotate it by a non-negative integer k so that the array becomes [nums[k], nums[k + 1], … nums[nums.length - 1], nums[0], nums[1], …, nums[k-1]]. Afterward, any entries that are less than or equal to their index are worth one point.
For example, if we have nums = [2,4,1,3,0], and we rotate by k = 2, it becomes [1,3,0,2,4]. This is worth 3 points because 1 > 0 [no points], 3 > 1 [no points], 0 <= 2 [one point], 2 <= 3 [one point], 4 <= 4 [one point].
Return the rotation index k that corresponds to the highest score we can achieve if we rotated nums by it. If there are multiple answers, return the smallest such index k.
Example 1:
Input: nums = [2,3,1,4,0]
Output: 3
Explanation: Scores for each k are listed below:
k = 0, nums = [2,3,1,4,0], score 2
k = 1, nums = [3,1,4,0,2], score 3
k = 2, nums = [1,4,0,2,3], score 3
k = 3, nums = [4,0,2,3,1], score 4
k = 4, nums = [0,2,3,1,4], score 3
So we should choose k = 3, which has the highest score.
Example 2:
Input: nums = [1,3,0,2,4]
Output: 0
Explanation: nums will always have 3 points no matter how it shifts.
So we will choose the smallest k, which is 0.
Constraints:
- 1 <= nums.length <= 105
- 0 <= nums[i] < nums.length
旋转的 num 个数从 0 到 nums.len() - 1
假设 scores[i]为旋转 i 个 nums 后所能得到的 score
我们统计每个 num 对 scores[i]所做的贡献
impl Solution {
pub fn best_rotation(nums: Vec<i32>) -> i32 {
let length = nums.len();
let mut trands = vec![0; nums.len() + 1];
for (i, v) in nums.into_iter().enumerate() {
if v <= i as i32 {
trands[0] += 1;
trands[i - v as usize + 1] -= 1;
trands[i + 1] += 1;
continue;
}
trands[i + 1] += 1;
trands[length - (v as usize - i) + 1] -= 1;
}
let mut score = 0;
let mut curr = 0;
let mut ans = 0;
for (i, v) in trands.into_iter().enumerate() {
curr += v;
if curr > score {
score = curr;
ans = i;
}
}
ans as i32
}
}