UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:cell.bounds byRoundingCorners:UIRectCornerBottomLeft | UIRectCornerBottomRight cornerRadii:CGSizeMake(10, 10)];
CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
maskLayer.frame = cell.bounds;
maskLayer.path = maskPath.CGPath;
cell.layer.mask = maskLayer;