使用第三方 lame ,Mp3音频编码器.
使用 AVAudioRecorder 进行音频录制之前,进行参数设置:
NSString *recordTemporaryPathString = [NSString stringWithFormat:@"%@/temporary",self.audioTemporarySavePath];
//LinearPCM 是iOS的一种无损编码格式,但是体积较为庞大
//录音设置
NSMutableDictionary *recordSettings = [[NSMutableDictionary alloc] init];
//录音格式 无法使用
[recordSettings setValue :[NSNumber numberWithInt:kAudioFormatLinearPCM] forKey: AVFormatIDKey];
//采样率
[recordSettings setValue :[NSNumber numberWithFloat:11025.0] forKey: AVSampleRateKey];//44100.0
//通道数
[recordSettings setValue :[NSNumber numberWithInt:2] forKey: AVNumberOfChannelsKey];
//线性采样位数
//[recordSettings setValue :[NSNumber numberWithInt:16] forKey: AVLinearPCMBitDepthKey];
//音频质量,采样质量
[recordSettings setValue:[NSNumber numberWithInt:AVAudioQualityMin] forKey:AVEncoderAudioQualityKey];
#include "lame.h"
- (void)audio_PCMtoMP3
{
NSString *mp3FileName = [self.audioFileSavePath lastPathComponent];
mp3FileName = [mp3FileName stringByAppendingString:@".mp3"];
NSString *mp3FilePath = [self.audioTemporarySavePath stringByAppendingPathComponent:mp3FileName];
@try {
int read, write;
FILE *pcm = fopen([self.audioFileSavePath cStringUsingEncoding:1], "rb"); //source 被转换的音频文件位置
fseek(pcm, 4*1024, SEEK_CUR); //skip file header
FILE *mp3 = fopen([mp3FilePath cStringUsingEncoding:1], "wb"); //output 输出生成的Mp3文件位置
const int PCM_SIZE = 8192;
const int MP3_SIZE = 8192;
short int pcm_buffer[PCM_SIZE*2];
unsigned char mp3_buffer[MP3_SIZE];
lame_t lame = lame_init();
lame_set_in_samplerate(lame, 11025.0);
lame_set_VBR(lame, vbr_default);
lame_init_params(lame);
do {
read = fread(pcm_buffer, 2*sizeof(short int), PCM_SIZE, pcm);
if (read == 0)
write = lame_encode_flush(lame, mp3_buffer, MP3_SIZE);
else
write = lame_encode_buffer_interleaved(lame, pcm_buffer, read, mp3_buffer, MP3_SIZE);
fwrite(mp3_buffer, write, 1, mp3);
} while (read != 0);
lame_close(lame);
fclose(mp3);
fclose(pcm);
}
@catch (NSException *exception) {
NSLog(@"%@",[exception description]);
}
@finally {
self.audioFileSavePath = mp3FilePath;
NSLog(@"MP3生成成功: %@",self.audioFileSavePath);
}
}
更多iOS疯狂详解:http://blog.csdn.net/wanglongblog