Given a string s1, we may represent it as a binary tree by partitioning it to two non-empty substrings recursively.
Below is one possible representation of s1 = "great"
:
great / \ gr eat / \ / \ g r e at / \ a t
To scramble the string, we may choose any non-leaf node and swap its two children.
For example, if we choose the node "gr"
and swap its two children, it produces a scrambled string "rgeat"
.
rgeat / \ rg eat / \ / \ r g e at / \ a t
We say that "rgeat"
is a scrambled string of "great"
.
Similarly, if we continue to swap the children of nodes "eat"
and "at"
, it produces a scrambled string "rgtae"
.
rgtae / \ rg tae / \ / \ r g ta e / \ t a
We say that "rgtae"
is a scrambled string of "great"
.
Given two strings s1 and s2 of the same length, determine if s2 is a scrambled string of s1.
递归
// LeetCode, Interleaving String
// 递归,会超时,仅用来帮助理解
// 时间复杂度 O(n^6),空间复杂度 O(1)
class Solution {
public:
bool isScramble(string s1, string s2) {
return isScramble(s1.begin(), s1.end(), s2.begin());
} private:
typedef string::iterator Iterator;
bool isScramble(Iterator first1, Iterator last1, Iterator first2) {
auto length = distance(first1, last1);
auto last2 = next(first2, length);
if (length == 1) return *first1 == *first2;
for (int i = 1; i < length; ++i)
if ((isScramble(first1, first1 + i, first2)
&& isScramble(first1 + i, last1, first2 + i))
|| (isScramble(first1, first1 + i, last2 - i) && isScramble(first1 + i, last1, first2)))
return true;
return false;
}
};
动规
// LeetCode, Interleaving String
// 动规,时间复杂度 O(n^3),空间复杂度 O(n^3)
class Solution {
public:
bool isScramble(string s1, string s2) {
const int N = s1.size();
if (N != s2.size()) return false;
// f[n][i][j],表示长度为 n,起点为 s1[i] 和 // 起点为 s2[j] 两个字符串是否互为 scramble
bool f[N + 1][N][N];
fill_n(&f[0][0][0], (N + 1) * N * N, false);
for (int i = 0; i < N; i++)
for (int j = 0; j < N; j++)
f[1][i][j] = s1[i] == s2[j];
for (int n = 1; n <= N; ++n) {
for (int i = 0; i + n <= N; ++i) {
for (int j = 0; j + n <= N; ++j) {
for (int k = 1; k < n; ++k) {
if ((f[k][i][j] && f[n - k][i + k][j + k]) ||(f[k][i][j + n - k] && f[n - k][i + k][j])) {
f[n][i][j] = true;
break;
} }
} }
}
return f[N][0][0];
}
};
递归 + 剪枝
// LeetCode, Interleaving String
// 递归 + 剪枝
// 时间复杂度 O(n^6),空间复杂度 O(1)
class Solution {
public:
bool isScramble(string s1, string s2) {
return isScramble(s1.begin(), s1.end(), s2.begin());
} private:
typedef string::iterator Iterator;
bool isScramble(Iterator first1, Iterator last1, Iterator first2) {
auto length = distance(first1, last1);
auto last2 = next(first2, length);
if (length == 1) return *first1 == *first2;
// 剪枝,提前返回
int A[26]; // 每个字符的计数器
fill(A, A + 26, 0);
for(int i = 0; i < length; i++) A[*(first1+i)-'a']++; for(int i = 0; i < length; i++) A[*(first2+i)-'a']--; for(int i = 0; i < 26; i++) if (A[i] != 0) return false;
for (int i = 1; i < length; ++i)
if ((isScramble(first1, first1 + i, first2)
&& isScramble(first1 + i, last1, first2 + i))
|| (isScramble(first1, first1 + i, last2 - i) && isScramble(first1 + i, last1, first2)))
return true;
return false;
}
};
备忘录法
// LeetCode, Interleaving String
// 递归 +map 做 cache
// 时间复杂度 O(n^3),空间复杂度 O(n^3)
class Solution {
public:
bool isScramble(string s1, string s2) {
cache.clear();
return isScramble(s1.begin(), s1.end(), s2.begin());
}
private:
typedef string::const_iterator Iterator;
map<tuple<Iterator, Iterator, Iterator>, bool> cache;
bool isScramble(Iterator first1, Iterator last1, Iterator first2) {
auto length = distance(first1, last1);
auto last2 = next(first2, length);
if (length == 1) return *first1 == *first2;
for (int i = 1; i < length; ++i)
if ((getOrUpdate(first1, first1 + i, first2)
&& getOrUpdate(first1 + i, last1, first2 + i))
|| (getOrUpdate(first1, first1 + i, last2 - i) && getOrUpdate(first1 + i, last1, first2)))
return true;
return false;
}
bool getOrUpdate(Iterator first1, Iterator last1, Iterator first2) {
auto key = make_tuple(first1, last1, first2);
auto pos = cache.find(key);
return (pos != cache.end()) ?
pos->second : (cache[key] = isScramble(first1, last1, first2));
}
};
备忘录法
typedef string::const_iterator Iterator; typedef tuple<Iterator, Iterator, Iterator> Key; // 定制一个哈希函数
namespace std {
template<> struct hash<Key> {
size_t operator()(const Key & x) const {
Iterator first1, last1, first2;
tie(first1, last1, first2) = x;
int result = *first1;
result = result * 31 + *last1;
result = result * 31 + *first2;
result = result * 31 + *(next(first2, distance(first1, last1)-1));
return result;
}
};
}
// LeetCode, Interleaving String
// 递归 +unordered_map 做 cache,比 map 快 // 时间复杂度 O(n^3),空间复杂度 O(n^3)
class Solution {
public:
unordered_map<Key, bool> cache;
bool isScramble(string s1, string s2) {
cache.clear();
return isScramble(s1.begin(), s1.end(), s2.begin());
}
bool isScramble(Iterator first1, Iterator last1, Iterator first2) {
auto length = distance(first1, last1);
auto last2 = next(first2, length);
if (length == 1)
return *first1 == *first2;
for (int i = 1; i < length; ++i)
if ((getOrUpdate(first1, first1 + i, first2)
&& getOrUpdate(first1 + i, last1, first2 + i))
|| (getOrUpdate(first1, first1 + i, last2 - i)&& getOrUpdate(first1 + i, last1, first2)))
return true;
return false;
}
bool getOrUpdate(Iterator first1, Iterator last1, Iterator first2) {
auto key = make_tuple(first1, last1, first2);
auto pos = cache.find(key);
return (pos != cache.end()) ?
pos->second : (cache[key] = isScramble(first1, last1, first2));
}
};