ios 做不倒翁动画效果

#pragma mark - 矫正不倒翁位置
- (void)setAnchorPoint:(CGPoint)anchorpoint forView:(UIView *)view{
    CGRect oldFrame = view.frame;
    view.layer.anchorPoint = anchorpoint;
    view.frame = oldFrame;
}


- (void)startShowAnimation{
    
    [self setAnchorPoint: CGPointMake(0.5,1) forView:_babyImage];
 
    
    CABasicAnimation *displacementYAnimation = [CABasicAnimation animationWithKeyPath:@"position.y"];
    displacementYAnimation.fromValue = @(_babyImage.layer.position.y);
    displacementYAnimation.toValue = @(_babyImage.layer.position.y-5);
    displacementYAnimation.duration = 0.01;
    displacementYAnimation.removedOnCompletion = NO;
    displacementYAnimation.fillMode = kCAFillModeForwards;
    
    
    CABasicAnimation* startAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
    startAnimation.toValue = [NSNumber numberWithFloat:-(M_PI/4) ];
    startAnimation.duration = 0.2;
    startAnimation.beginTime = 0.01;
    startAnimation.cumulative = NO;
    startAnimation.removedOnCompletion = NO;
    startAnimation.fillMode = kCAFillModeForwards;

    
    CABasicAnimation *backCenterAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
    backCenterAnimation.toValue = [NSNumber numberWithFloat:0];
    backCenterAnimation.duration = 0.2;
    backCenterAnimation.beginTime = 0.2;
    backCenterAnimation.removedOnCompletion = NO;
    backCenterAnimation.fillMode = kCAFillModeForwards;
    
    
    CABasicAnimation *endAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
    endAnimation.toValue = [NSNumber numberWithFloat:(M_PI/4) ];
    endAnimation.duration = 0.2;
    endAnimation.beginTime = 0.4;
    endAnimation.removedOnCompletion = NO;
    endAnimation.fillMode = kCAFillModeForwards;


    CABasicAnimation *backAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
    backAnimation.toValue = [NSNumber numberWithFloat:0];
    backAnimation.duration = 0.2;
    backAnimation.beginTime = 0.6;
    backAnimation.removedOnCompletion = NO;
    backAnimation.fillMode = kCAFillModeForwards;
    
    
    CAAnimationGroup *animationGroup = [CAAnimationGroup animation];
    animationGroup.animations = @[displacementYAnimation,startAnimation,backCenterAnimation,endAnimation,backAnimation];
    animationGroup.duration = 0.8;
    animationGroup.repeatCount = 8;
    [_babyImage.layer addAnimation:animationGroup forKey:@"rotationAnimationZ"];
    
}


- (void)motionBegan:(UIEventSubtype)motion withEvent:(UIEvent *)event{
    if (motion == UIEventSubtypeMotionShake) {
        [self startShowAnimation];
    }
}

 

 


 

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