package cn.project.demo;
//继承Thread类来实现多线程,但只是单继承
class ThreadStudy extends Thread{
private String title;
public ThreadStudy(String title){
this.title=title;
}
@Override
public void run() {
for (int i=0;i<10;i++) {
System.out.println(this.title+":"+i);
}
}
}
public class ThreadDemo {
public static void main(String[] args) {
ThreadStudy ts1=new ThreadStudy("线程一");
ThreadStudy ts2=new ThreadStudy("线程二");
ThreadStudy ts3=new ThreadStudy("线程三");
ts1.start();
ts2.start();
ts3.start();
}
}
package cn.project.demo;
import java.util.concurrent.Callable;
import java.util.concurrent.FutureTask;
//实现Runnable类来实现多线程
class MyThread implements Runnable{
private String title;
public MyThread(String title){
this.title=title;
}
@Override
public void run() {
for (int i=0;i<10;i++) {//获取当前线程名
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
System.out.println(Thread.currentThread().getName()+" "+this.title+":"+i);
}
}
}
//实现Callable类来实现多线程返回值
class MyTicket implements Callable<String>{
@Override
public String call() throws Exception {
for (int i = 20; i >0 ;i--) {
System.out.println("Ticket只剩: " + i);
}
return "No Ticket ! pls come next time ..";
}
}
public class ThreadRunnable {
public static void main(String[] args) throws Exception {
MyThread ts1=new MyThread("线程一");
MyThread ts2=new MyThread("线程二");
MyThread ts3=new MyThread("线程三");
Thread th1=new Thread(ts1,"线程A");
th1.setPriority(Thread.MIN_PRIORITY);//设置优先级
th1.start();
new Thread(ts2,"线程B").start();
new Thread(ts3,"线程C").start();
System.out.println(Thread.currentThread().getPriority());//主方法的线程优先级是一个中等优先级
//由于Runnable是一个函数式接口,所以我们可以用匿名类来实现多线程
new Thread(new Runnable() {
@Override
public void run() {
System.out.println("Hello Java!");
}
}).start();
//也可以用lambda表达式实现
new Thread(()->System.out.println("Hello C#!")).start();
//通过FutureTask<T>来获取返回值,与Runnable的区别是可返回值
FutureTask<String> task=new FutureTask<String>(new MyTicket());
new Thread(task).start();
System.out.println(task.get());
}
}