View工作原理

在自定义View的时候,掌握View的底层工作原理,也就是:View的measure、Layout、draw流程,可以帮助我做出比较有意思的自定义View。

因此,本文主要讲解:

View的工作原理,其中包括:测量流程、布局流程、绘制流程。

其中包括如下内容:

  • 基础知识准备:
    • 认识ViewRoot和DecorView
    • 理解MeasureSpec
    • MeasureSpec和LayoutParams的关系
  • View工作流程源码分析:
    • Measure过程源码分析
      • View的Measure过程
      • ViewGroup的Measure过程
    • Layout过程源码分析
    • draw过程源码分析
  • 常用的几种自定义控件方式

1.基础知识准备

1.1 认识ViewRoot和DecorView

1.1.1 认识ViewRoot

ViewRoot对应于ViewRootImpl类,它是连接WindowManager和DecorView的纽带,View的三大流程都是通过ViewRoot完成的。在ActivityThread中,当Activity对象被创建完毕后,会将DecorView添加到Window中,同时会创建ViewRootImpl对象,并将ViewRootImpl对象和DecorView建立关联,源码如下:

root = new ViewRootImpl(view.getContext(), display);
root.setView(view, wparams, panelParentView);

View的绘制流程是从ViewRoot的performTraversals方法开始的,它经过Measure、Layout和draw三个过程才能最终将一个View绘制出来

1.1.2 认识DecorView

DecorView作为顶级View,包含一个竖直方向的LinearLayout布局,这个Linearlayout布局包括两部分:上面的标题栏,下面的内容栏。我们在Activity中通过setContentView所设置的布局文件其实就是被加到了内容栏之中的。DecorView其实是一个FrameLayout,View层的事件都先经过DecorView,然后才传递给我们的View。

1.2 理解MeasureSpec

MeasureSpec是什么呢?

MeasureSpec简单说是:测量规格。往细的说:MeasureSpec很大程度上决定了一个View的尺寸规格,之所以说是很大程度上是因为这个过程还受父容器的影响,因为父容器影响View的MeasureSpec的创建过程。在测量过程中,系统会将View的LayoutParams根据父容器所施加的规则转换为对应的MeasureSpec,然后再根据这个MeasureSpec来测量出View的宽、高。

MeasureSpec的组成:

MeasureSpec代表一个32位int值。
高2位代表:SpecMode。SpecMode代表测量模式
低30位代表:SpecSize。SpecSize代表在某种测量模式下的规格大小

下面看看MeasureSpec的源码:

public static class MeasureSpec {
        private static final int MODE_SHIFT = 30;
        private static final int MODE_MASK  = 0x3 << MODE_SHIFT;
        /**
         * Measure specification mode: The parent has not imposed any constraint
         * on the child. It can be whatever size it wants.
         */
        public static final int UNSPECIFIED = 0 << MODE_SHIFT;

        /**
         * Measure specification mode: The parent has determined an exact size
         * for the child. The child is going to be given those bounds regardless
         * of how big it wants to be.
         */
        public static final int EXACTLY     = 1 << MODE_SHIFT;

        /**
         * Measure specification mode: The child can be as large as it wants up
         * to the specified size.
         */
        public static final int AT_MOST     = 2 << MODE_SHIFT;

        /**
         * Creates a measure specification based on the supplied size and mode.
         *
         * The mode must always be one of the following:
         * <ul>
         *  <li>{@link android.view.View.MeasureSpec#UNSPECIFIED}</li>
         *  <li>{@link android.view.View.MeasureSpec#EXACTLY}</li>
         *  <li>{@link android.view.View.MeasureSpec#AT_MOST}</li>
         * </ul>
         *
         * <p><strong>Note:</strong> On API level 17 and lower, makeMeasureSpec's
         * implementation was such that the order of arguments did not matter
         * and overflow in either value could impact the resulting MeasureSpec.
         * {@link android.widget.RelativeLayout} was affected by this bug.
         * Apps targeting API levels greater than 17 will get the fixed, more strict
         * behavior.</p>
         *
         * @param size the size of the measure specification
         * @param mode the mode of the measure specification
         * @return the measure specification based on size and mode
         */
        public static int makeMeasureSpec(@IntRange(from = 0, to = (1 << MeasureSpec.MODE_SHIFT) - 1) int size,
                                          @MeasureSpecMode int mode) {
            if (sUseBrokenMakeMeasureSpec) {
                return size + mode;
            } else {
                return (size & ~MODE_MASK) | (mode & MODE_MASK);
            }
        }

        /**
         * Like {@link #makeMeasureSpec(int, int)}, but any spec with a mode of UNSPECIFIED
         * will automatically get a size of 0. Older apps expect this.
         *
         * @hide internal use only for compatibility with system widgets and older apps
         */
        public static int makeSafeMeasureSpec(int size, int mode) {
            if (sUseZeroUnspecifiedMeasureSpec && mode == UNSPECIFIED) {
                return 0;
            }
            return makeMeasureSpec(size, mode);
        }

        /**
         * Extracts the mode from the supplied measure specification.
         *
         * @param measureSpec the measure specification to extract the mode from
         * @return {@link android.view.View.MeasureSpec#UNSPECIFIED},
         *         {@link android.view.View.MeasureSpec#AT_MOST} or
         *         {@link android.view.View.MeasureSpec#EXACTLY}
         */
        @MeasureSpecMode
        public static int getMode(int measureSpec) {
            //noinspection ResourceType
            return (measureSpec & MODE_MASK);
        }

        /**
         * Extracts the size from the supplied measure specification.
         *
         * @param measureSpec the measure specification to extract the size from
         * @return the size in pixels defined in the supplied measure specification
         */
        public static int getSize(int measureSpec) {
            return (measureSpec & ~MODE_MASK);
        }

        ......
}

MeasureSpec通过将SpecMode和SpecSize打包成一个int值来避免过多的对象内存分配,为了方便操作,提供了打包和解包方法。

  • makeMeasureSpec可以根据SpecMode和SpecSize打包出对应的MeasureSpec。
  • getModegetSize可以从MeasureSpec解包出对应的SpecMode和SpecSize。

SpecMode的有三类:

  • UNSPECIFIED

    父容器不对View有任何限制,要多大给多大,这种情况一般用于系统内部,表示一种测量的状态。

  • EXACTLY

    父容器已经检测出View所需要的精确大小。这个时候View的最终大小就是SpecSize指定的值。它对应LayoutParams中的match_parent和具体的数值这两种模式。

  • AT_MOST:
    父容器指定了一个可用大小即:SpecSize,View的大小不能大于这个值,具体是什么值要看不同的View具体实现。它对应于LayoutParams中的wrap_content。

1.3 MeasureSpec和LayoutParams的关系

  • 对于顶级View:DecorView来说:

    其MeasureSpec由窗口的尺寸和其自身的LayoutParams来共同确定。

  • 对于普通View来说:

    其MeasureSpec由父容器的MeasureSpec和自身的LayoutParams来共同决定,MeasureSpec一旦确定后,onMeasure中就可以确定View的测量宽高。

下面看一个源码分析:

对于DecorView来说,在ViewRootImpl的measureHierarchy方法中有一段代码,展示了DecorView的MeasureSpec创建过程:

childWidthMeasureSpec = getRootMeasureSpec(desiredWindowWidth, lp.width);
childHeightMeasureSpec = getRootMeasureSpec(desiredWindowHeight, lp.height);
performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);

其中的desiredWindowWidth,desiredWindowHeight是屏幕的尺寸。

接着在看下getRootMeasureSpec方法:

private static int getRootMeasureSpec(int windowSize, int rootDimension) {
    int measureSpec;
    switch (rootDimension) {

    case ViewGroup.LayoutParams.MATCH_PARENT:
        // Window can't resize. Force root view to be windowSize.
        measureSpec = MeasureSpec.makeMeasureSpec(windowSize, MeasureSpec.EXACTLY);
        break;
    case ViewGroup.LayoutParams.WRAP_CONTENT:
        // Window can resize. Set max size for root view.
        measureSpec = MeasureSpec.makeMeasureSpec(windowSize, MeasureSpec.AT_MOST);
        break;
    default:
        // Window wants to be an exact size. Force root view to be that size.
        measureSpec = MeasureSpec.makeMeasureSpec(rootDimension, MeasureSpec.EXACTLY);
        break;
    }
    return measureSpec;
}

从上面的代码可以看出:

DecorView的MeasureSpec产生过程遵从如下规则:

  • LayoutParams.MATCH_PARENT:精确模式,大小就是窗口大小。
  • LayoutParams.WRAP_CONENT:最大模式,大小不变,但是不能超过窗口的大小。
  • 固定大小:精确模式,大小为LayoutParams中指定的大小。

对于普通View来说:View的Measure过程由ViewGroup传递而来,先看一下ViewGroup的measureChildWithMargins方法:

protected void measureChildWithMargins(View child,
            int parentWidthMeasureSpec, int widthUsed,
            int parentHeightMeasureSpec, int heightUsed) {
    final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams();

    final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec,
            mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin
                    + widthUsed, lp.width);
    final int childHeightMeasureSpec = getChildMeasureSpec(parentHeightMeasureSpec,
            mPaddingTop + mPaddingBottom + lp.topMargin + lp.bottomMargin
                    + heightUsed, lp.height);

    child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
}

从上面的代码可以看出,对子元素进行Measure,在调用子元素的Measure方法之前会先通过getChildMeasureSpec方法来得到子元素的MeasureSpec。由此可以看出,子元素的MeasureSpec的创建与父容器的MeasureSpec和子元素本身的LayoutParams有关,此外还和View的margin及padding有关。

那getChildMeasureSpec又是如何来获得子元素的MeasureSpec的呢?上代码:

    public static int getChildMeasureSpec(int spec, int padding, int childDimension) {
    int specMode = MeasureSpec.getMode(spec);
    int specSize = MeasureSpec.getSize(spec);

    int size = Math.max(0, specSize - padding);

    int resultSize = 0;
    int resultMode = 0;

    switch (specMode) {
    // Parent has imposed an exact size on us
    case MeasureSpec.EXACTLY:
        if (childDimension >= 0) {
            resultSize = childDimension;
            resultMode = MeasureSpec.EXACTLY;
        } else if (childDimension == LayoutParams.MATCH_PARENT) {
            // Child wants to be our size. So be it.
            resultSize = size;
            resultMode = MeasureSpec.EXACTLY;
        } else if (childDimension == LayoutParams.WRAP_CONTENT) {
            // Child wants to determine its own size. It can't be
            // bigger than us.
            resultSize = size;
            resultMode = MeasureSpec.AT_MOST;
        }
        break;

    // Parent has imposed a maximum size on us
    case MeasureSpec.AT_MOST:
        if (childDimension >= 0) {
            // Child wants a specific size... so be it
            resultSize = childDimension;
            resultMode = MeasureSpec.EXACTLY;
        } else if (childDimension == LayoutParams.MATCH_PARENT) {
            // Child wants to be our size, but our size is not fixed.
            // Constrain child to not be bigger than us.
            resultSize = size;
            resultMode = MeasureSpec.AT_MOST;
        } else if (childDimension == LayoutParams.WRAP_CONTENT) {
            // Child wants to determine its own size. It can't be
            // bigger than us.
            resultSize = size;
            resultMode = MeasureSpec.AT_MOST;
        }
        break;

    // Parent asked to see how big we want to be
    case MeasureSpec.UNSPECIFIED:
        if (childDimension >= 0) {
            // Child wants a specific size... let him have it
            resultSize = childDimension;
            resultMode = MeasureSpec.EXACTLY;
        } else if (childDimension == LayoutParams.MATCH_PARENT) {
            // Child wants to be our size... find out how big it should
            // be
            resultSize = View.sUseZeroUnspecifiedMeasureSpec ? 0 : size;
            resultMode = MeasureSpec.UNSPECIFIED;
        } else if (childDimension == LayoutParams.WRAP_CONTENT) {
            // Child wants to determine its own size.... find out how
            // big it should be
            resultSize = View.sUseZeroUnspecifiedMeasureSpec ? 0 : size;
            resultMode = MeasureSpec.UNSPECIFIED;
        }
        break;
    }
    //noinspection ResourceType
    return MeasureSpec.makeMeasureSpec(resultSize, resultMode);
}

从上面的代码可以看出,它的主要作用是根据父容器的MeasureSpec同时结合View本身的LayoutParams来确定子元素的MeasureSpec,参数中的padding是指父容器中已占用的空间,因此子元素可用的大小为父容器的尺寸减去padding。代码如下:

int specSize = MeasureSpec.getSize(spec);
int size = Math.max(0, specSize - padding);

总的来说:

只要提供父容器的MeasureSpec和子元素的LayoutParams,就可以快速地确定子元素的MeasureSpec了,有了MeasureSpec就可以进一步确定出子元素测量后的大小了。

2 View工作流程源码分析

整体工作流程简介:

View的工作流程主要是指Measure、Layout、draw这三个流程,即:测量、布局、绘制,其中Measure确定view的宽、高,Layout确定View的最终宽高和四个顶点的位置,draw则将View绘制到屏幕上。

2.1 Measure过程源码分析

measure过程要分情况来看,如果是原始View,Measure方法就完成了其测量过程;如果是一个ViewGroup,除了完成自己的测量过程之外,还会遍历去调用所有子元素的Measure方法,各个子元素再递归去执行这个流程。

2.1.1 View的Measure过程分析

View的measure过程由其measure方法来完成,measure方法是一个final方法,在View的measure方法中回去调用View的onMeasure方法,因此需要看看onMeasure的实现,代码如下:

protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
            setMeasuredDimension(getDefaultSize(getSuggestedMinimumWidth(), widthMeasureSpec),
           getDefaultSize(getSuggestedMinimumHeight(), heightMeasureSpec));
}

setMeasuredDimension方法会设置View宽高的测量值,因此需要看看getDefaultSize方法,代码如下:

/**
 * Utility to return a default size. Uses the supplied size if the
 * MeasureSpec imposed no constraints. Will get larger if allowed
 * by the MeasureSpec.
 *
 * @param size Default size for this view
 * @param measureSpec Constraints imposed by the parent
 * @return The size this view should be.
 */
public static int getDefaultSize(int size, int measureSpec) {
    int result = size;
    int specMode = MeasureSpec.getMode(measureSpec);
    int specSize = MeasureSpec.getSize(measureSpec);

    switch (specMode) {
    case MeasureSpec.UNSPECIFIED:
        result = size;
        break;
    case MeasureSpec.AT_MOST:
    case MeasureSpec.EXACTLY:
        result = specSize;
        break;
    }
    return result;
}

从getDefaultSize的方法可以看出:

  • 在AT_MOST和EXACTLY时,getDefaultSize返回的大小就是measureSpec的SpecSize,而这个SpecSize就是View测量后的大小。
  • UNSPECIFIED是,一般用于系统内部的测量过程,这时View的大小为getDefaultSize的第一个参数size,即宽高分别为getSuggestedMinimumWindth和getSuggestedMinimumHeight这两个方法的返回值。
    源码如下:
protected int getSuggestedMinimumWidth() {
    return (mBackground == null) ? mMinWidth : max(mMinWidth, mBackground.getMinimumWidth());
}

protected int getSuggestedMinimumHeight() {
    return (mBackground == null) ? mMinHeight : max(mMinHeight, mBackground.getMinimumHeight());
}

可以看出getSuggestedMinimumWidth的逻辑是这样的:

如果View没有设置背景,那么返回android:minWidth这个属性所指定的值,这个值可以为0;如果View设置了背景,则返回android:minWidth和背景的最小宽度两者中的最大值,getSuggestedMinimumWidth和getSuggestedMinimumHeight的返回值就是View在UNSPECIFIED情况下的测量宽、高。

从getDefaultSize方法的实现看,View的宽高由specSize决定,可以得出如下结论:

直接继承View的自定义控件需要重写onMeasure方法并设置wrap_content时的自身大小,否则在布局中使用wrap_content就相当于使用match_parent。

2.1.2 ViewGroup的Measure过程分析

对ViewGroup来说,除了完成自己的measure过程之外,还会遍历去调用子元素的measure方法,各个子元素再递归去执行这个过程。和View不同的是,ViewGroup是一个抽象类,因此它没有重写View的onMeasure方法,但是它提供了一个叫做measureChildren的方法,如下所示:

/**
 * Ask all of the children of this view to measure themselves, taking into
 * account both the MeasureSpec requirements for this view and its padding.
 * We skip children that are in the GONE state The heavy lifting is done in
 * getChildMeasureSpec.
 *
 * @param widthMeasureSpec The width requirements for this view
 * @param heightMeasureSpec The height requirements for this view
 */
protected void measureChildren(int widthMeasureSpec, int heightMeasureSpec) {
    final int size = mChildrenCount;
    final View[] children = mChildren;
    for (int i = 0; i < size; ++i) {
        final View child = children[i];
        if ((child.mViewFlags & VISIBILITY_MASK) != GONE) {
            measureChild(child, widthMeasureSpec, heightMeasureSpec);
        }
    }
}

从上面的代码可以看到,ViewGroup在Measure时,会对每一个子元素进行measure,measureChild这个方法的实现也很好理解,代码如下:

/**
 * Ask one of the children of this view to measure itself, taking into
 * account both the MeasureSpec requirements for this view and its padding.
 * The heavy lifting is done in getChildMeasureSpec.
 *
 * @param child The child to measure
 * @param parentWidthMeasureSpec The width requirements for this view
 * @param parentHeightMeasureSpec The height requirements for this view
 */
protected void measureChild(View child, int parentWidthMeasureSpec,
        int parentHeightMeasureSpec) {
    final LayoutParams lp = child.getLayoutParams();

    final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec,
            mPaddingLeft + mPaddingRight, lp.width);
    final int childHeightMeasureSpec = getChildMeasureSpec(parentHeightMeasureSpec,
            mPaddingTop + mPaddingBottom, lp.height);

    child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
}

上述方法的目的就是,取出子元素的LayoutParams,然后再通过getChildMeasureSpec来创建子元素的MeasureSpec,接着将MeasureSpec直接传递给View的measure方法来进行测量。

ViewGroup并没有定义其测量的具体过程,因为ViewGroup是一个抽象类,其测量过程的onMeasure方法需要各个子类去具体实现。因为不同的布局,测量细节不同,ViewGroup无法统一实现。下面以Linearlayout的onMeasure方法来分析ViewGroup的measure过程。

首先看看LinearLayout的onMeasure方法,代码如下:

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    if (mOrientation == VERTICAL) {
        measureVertical(widthMeasureSpec, heightMeasureSpec);
    } else {
        measureHorizontal(widthMeasureSpec, heightMeasureSpec);
    }
}

以measureVertical方法为例,源码如下:

 /**
     * Measures the children when the orientation of this LinearLayout is set
     * to {@link #VERTICAL}.
     *
     * @param widthMeasureSpec Horizontal space requirements as imposed by the parent.
     * @param heightMeasureSpec Vertical space requirements as imposed by the parent.
     *
     * @see #getOrientation()
     * @see #setOrientation(int)
     * @see #onMeasure(int, int)
     */
    void measureVertical(int widthMeasureSpec, int heightMeasureSpec) {
        mTotalLength = 0;
        int maxWidth = 0;
        int childState = 0;
        int alternativeMaxWidth = 0;
        int weightedMaxWidth = 0;
        boolean allFillParent = true;
        float totalWeight = 0;

        final int count = getVirtualChildCount();

        final int widthMode = MeasureSpec.getMode(widthMeasureSpec);
        final int heightMode = MeasureSpec.getMode(heightMeasureSpec);

        boolean matchWidth = false;
        boolean skippedMeasure = false;

        final int baselineChildIndex = mBaselineAlignedChildIndex;        
        final boolean useLargestChild = mUseLargestChild;

        int largestChildHeight = Integer.MIN_VALUE;
        int consumedExcessSpace = 0;

        // See how tall everyone is. Also remember max width.
        for (int i = 0; i < count; ++i) {
            final View child = getVirtualChildAt(i);
            if (child == null) {
                mTotalLength += measureNullChild(i);
                continue;
            }

            if (child.getVisibility() == View.GONE) {
               i += getChildrenSkipCount(child, i);
               continue;
            }

            if (hasDividerBeforeChildAt(i)) {
                mTotalLength += mDividerHeight;
            }

            final LayoutParams lp = (LayoutParams) child.getLayoutParams();

            totalWeight += lp.weight;

            final boolean useExcessSpace = lp.height == 0 && lp.weight > 0;
            if (heightMode == MeasureSpec.EXACTLY && useExcessSpace) {
                // Optimization: don't bother measuring children who are only
                // laid out using excess space. These views will get measured
                // later if we have space to distribute.
                final int totalLength = mTotalLength;
                mTotalLength = Math.max(totalLength, totalLength + lp.topMargin + lp.bottomMargin);
                skippedMeasure = true;
            } else {
                if (useExcessSpace) {
                    // The heightMode is either UNSPECIFIED or AT_MOST, and
                    // this child is only laid out using excess space. Measure
                    // using WRAP_CONTENT so that we can find out the view's
                    // optimal height. We'll restore the original height of 0
                    // after measurement.
                    lp.height = LayoutParams.WRAP_CONTENT;
                }

                // Determine how big this child would like to be. If this or
                // previous children have given a weight, then we allow it to
                // use all available space (and we will shrink things later
                // if needed).
                final int usedHeight = totalWeight == 0 ? mTotalLength : 0;
                measureChildBeforeLayout(child, i, widthMeasureSpec, 0,
                        heightMeasureSpec, usedHeight);

                final int childHeight = child.getMeasuredHeight();
                if (useExcessSpace) {
                    // Restore the original height and record how much space
                    // we've allocated to excess-only children so that we can
                    // match the behavior of EXACTLY measurement.
                    lp.height = 0;
                    consumedExcessSpace += childHeight;
                }

                final int totalLength = mTotalLength;
                mTotalLength = Math.max(totalLength, totalLength + childHeight + lp.topMargin +
                       lp.bottomMargin + getNextLocationOffset(child));

                if (useLargestChild) {
                    largestChildHeight = Math.max(childHeight, largestChildHeight);
                }
            }

            /**
             * If applicable, compute the additional offset to the child's baseline
             * we'll need later when asked {@link #getBaseline}.
             */
            if ((baselineChildIndex >= 0) && (baselineChildIndex == i + 1)) {
               mBaselineChildTop = mTotalLength;
            }

            // if we are trying to use a child index for our baseline, the above
            // book keeping only works if there are no children above it with
            // weight.  fail fast to aid the developer.
            if (i < baselineChildIndex && lp.weight > 0) {
                throw new RuntimeException("A child of LinearLayout with index "
                        + "less than mBaselineAlignedChildIndex has weight > 0, which "
                        + "won't work.  Either remove the weight, or don't set "
                        + "mBaselineAlignedChildIndex.");
            }

            boolean matchWidthLocally = false;
            if (widthMode != MeasureSpec.EXACTLY && lp.width == LayoutParams.MATCH_PARENT) {
                // The width of the linear layout will scale, and at least one
                // child said it wanted to match our width. Set a flag
                // indicating that we need to remeasure at least that view when
                // we know our width.
                matchWidth = true;
                matchWidthLocally = true;
            }

            final int margin = lp.leftMargin + lp.rightMargin;
            final int measuredWidth = child.getMeasuredWidth() + margin;
            maxWidth = Math.max(maxWidth, measuredWidth);
            childState = combineMeasuredStates(childState, child.getMeasuredState());

            allFillParent = allFillParent && lp.width == LayoutParams.MATCH_PARENT;
            if (lp.weight > 0) {
                /*
                 * Widths of weighted Views are bogus if we end up
                 * remeasuring, so keep them separate.
                 */
                weightedMaxWidth = Math.max(weightedMaxWidth,
                        matchWidthLocally ? margin : measuredWidth);
            } else {
                alternativeMaxWidth = Math.max(alternativeMaxWidth,
                        matchWidthLocally ? margin : measuredWidth);
            }

            i += getChildrenSkipCount(child, i);
        }

        if (mTotalLength > 0 && hasDividerBeforeChildAt(count)) {
            mTotalLength += mDividerHeight;
        }

        if (useLargestChild &&
                (heightMode == MeasureSpec.AT_MOST || heightMode == MeasureSpec.UNSPECIFIED)) {
            mTotalLength = 0;

            for (int i = 0; i < count; ++i) {
                final View child = getVirtualChildAt(i);
                if (child == null) {
                    mTotalLength += measureNullChild(i);
                    continue;
                }

                if (child.getVisibility() == GONE) {
                    i += getChildrenSkipCount(child, i);
                    continue;
                }

                final LinearLayout.LayoutParams lp = (LinearLayout.LayoutParams)
                        child.getLayoutParams();
                // Account for negative margins
                final int totalLength = mTotalLength;
                mTotalLength = Math.max(totalLength, totalLength + largestChildHeight +
                        lp.topMargin + lp.bottomMargin + getNextLocationOffset(child));
            }
        }

        // Add in our padding
        mTotalLength += mPaddingTop + mPaddingBottom;

        int heightSize = mTotalLength;

        // Check against our minimum height
        heightSize = Math.max(heightSize, getSuggestedMinimumHeight());

        // Reconcile our calculated size with the heightMeasureSpec
        int heightSizeAndState = resolveSizeAndState(heightSize, heightMeasureSpec, 0);
        heightSize = heightSizeAndState & MEASURED_SIZE_MASK;

        // Either expand children with weight to take up available space or
        // shrink them if they extend beyond our current bounds. If we skipped
        // measurement on any children, we need to measure them now.
        int remainingExcess = heightSize - mTotalLength
                + (mAllowInconsistentMeasurement ? 0 : consumedExcessSpace);
        if (skippedMeasure || remainingExcess != 0 && totalWeight > 0.0f) {
            float remainingWeightSum = mWeightSum > 0.0f ? mWeightSum : totalWeight;

            mTotalLength = 0;

            for (int i = 0; i < count; ++i) {
                final View child = getVirtualChildAt(i);
                if (child == null || child.getVisibility() == View.GONE) {
                    continue;
                }

                final LayoutParams lp = (LayoutParams) child.getLayoutParams();
                final float childWeight = lp.weight;
                if (childWeight > 0) {
                    final int share = (int) (childWeight * remainingExcess / remainingWeightSum);
                    remainingExcess -= share;
                    remainingWeightSum -= childWeight;

                    final int childHeight;
                    if (mUseLargestChild && heightMode != MeasureSpec.EXACTLY) {
                        childHeight = largestChildHeight;
                    } else if (lp.height == 0 && (!mAllowInconsistentMeasurement
                            || heightMode == MeasureSpec.EXACTLY)) {
                        // This child needs to be laid out from scratch using
                        // only its share of excess space.
                        childHeight = share;
                    } else {
                        // This child had some intrinsic height to which we
                        // need to add its share of excess space.
                        childHeight = child.getMeasuredHeight() + share;
                    }

                    final int childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(
                            Math.max(0, childHeight), MeasureSpec.EXACTLY);
                    final int childWidthMeasureSpec = getChildMeasureSpec(widthMeasureSpec,
                            mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin,
                            lp.width);
                    child.measure(childWidthMeasureSpec, childHeightMeasureSpec);

                    // Child may now not fit in vertical dimension.
                    childState = combineMeasuredStates(childState, child.getMeasuredState()
                            & (MEASURED_STATE_MASK>>MEASURED_HEIGHT_STATE_SHIFT));
                }

                final int margin =  lp.leftMargin + lp.rightMargin;
                final int measuredWidth = child.getMeasuredWidth() + margin;
                maxWidth = Math.max(maxWidth, measuredWidth);

                boolean matchWidthLocally = widthMode != MeasureSpec.EXACTLY &&
                        lp.width == LayoutParams.MATCH_PARENT;

                alternativeMaxWidth = Math.max(alternativeMaxWidth,
                        matchWidthLocally ? margin : measuredWidth);

                allFillParent = allFillParent && lp.width == LayoutParams.MATCH_PARENT;

                final int totalLength = mTotalLength;
                mTotalLength = Math.max(totalLength, totalLength + child.getMeasuredHeight() +
                        lp.topMargin + lp.bottomMargin + getNextLocationOffset(child));
            }

            // Add in our padding
            mTotalLength += mPaddingTop + mPaddingBottom;
            // TODO: Should we recompute the heightSpec based on the new total length?
        } else {
            alternativeMaxWidth = Math.max(alternativeMaxWidth,
                                           weightedMaxWidth);


            // We have no limit, so make all weighted views as tall as the largest child.
            // Children will have already been measured once.
            if (useLargestChild && heightMode != MeasureSpec.EXACTLY) {
                for (int i = 0; i < count; i++) {
                    final View child = getVirtualChildAt(i);
                    if (child == null || child.getVisibility() == View.GONE) {
                        continue;
                    }

                    final LinearLayout.LayoutParams lp =
                            (LinearLayout.LayoutParams) child.getLayoutParams();

                    float childExtra = lp.weight;
                    if (childExtra > 0) {
                        child.measure(
                                MeasureSpec.makeMeasureSpec(child.getMeasuredWidth(),
                                        MeasureSpec.EXACTLY),
                                MeasureSpec.makeMeasureSpec(largestChildHeight,
                                        MeasureSpec.EXACTLY));
                    }
                }
            }
        }

        if (!allFillParent && widthMode != MeasureSpec.EXACTLY) {
            maxWidth = alternativeMaxWidth;
        }

        maxWidth += mPaddingLeft + mPaddingRight;

        // Check against our minimum width
        maxWidth = Math.max(maxWidth, getSuggestedMinimumWidth());

        setMeasuredDimension(resolveSizeAndState(maxWidth, widthMeasureSpec, childState),
                heightSizeAndState);

        if (matchWidth) {
            forceUniformWidth(count, heightMeasureSpec);
        }
    }

从源码可以看出,系统会遍历子元素并对每个子元素执行measureChildBeoreLayout方法,这个方法内部会调用子元素的measure方法,这样各个子元素就开始依次进入measure过程,并且系统会通过mTotalLength这个变量来存储LinearLayout在竖直方向的初步高度。每测量一个子元素,mTotalLength就会增加,增加的部分主要包括子元素的高度以及子元素在竖直方向上的margin等。当子元素测量完毕后,LinearLayout会测量自己的大小。

针对竖直的LinearLayout而言,在水平方向的测量过程遵循View的测量过程,在竖直方向的测量过程则和View有所不同。

在View的Measure过程完成以后,通过getMeasuredWidth/Height方法就可以正确的获取到View的测量宽、高。

2.2 Layout过程源码分析

Layout的作用是ViewGroup用来确定子元素的位置,当ViewGroup的位置被确定后,它在onLayout中会遍历所有的子元素并调用其layout方法,在layout方法中onLayout方法又会被调用。layout方法确定View本身的位置,而onLayout方法则会确定所有子元素的位置。

先看看View的layout方法,代码如下:

public void layout(int l, int t, int r, int b) {
        if ((mPrivateFlags3 & PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT) != 0) {
            onMeasure(mOldWidthMeasureSpec, mOldHeightMeasureSpec);
            mPrivateFlags3 &= ~PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT;
        }

        int oldL = mLeft;
        int oldT = mTop;
        int oldB = mBottom;
        int oldR = mRight;

        boolean changed = isLayoutModeOptical(mParent) ?
                setOpticalFrame(l, t, r, b) : setFrame(l, t, r, b);

        if (changed || (mPrivateFlags & PFLAG_LAYOUT_REQUIRED) == PFLAG_LAYOUT_REQUIRED) {
            onLayout(changed, l, t, r, b);

            if (shouldDrawRoundScrollbar()) {
                if(mRoundScrollbarRenderer == null) {
                    mRoundScrollbarRenderer = new RoundScrollbarRenderer(this);
                }
            } else {
                mRoundScrollbarRenderer = null;
            }

            mPrivateFlags &= ~PFLAG_LAYOUT_REQUIRED;

            ListenerInfo li = mListenerInfo;
            if (li != null && li.mOnLayoutChangeListeners != null) {
                ArrayList<OnLayoutChangeListener> listenersCopy =
                        (ArrayList<OnLayoutChangeListener>)li.mOnLayoutChangeListeners.clone();
                int numListeners = listenersCopy.size();
                for (int i = 0; i < numListeners; ++i) {
                    listenersCopy.get(i).onLayoutChange(this, l, t, r, b, oldL, oldT, oldR, oldB);
                }
            }
        }

        mPrivateFlags &= ~PFLAG_FORCE_LAYOUT;
        mPrivateFlags3 |= PFLAG3_IS_LAID_OUT;
    }

layout方法的大致流程如下:
1. 首先通过setFrame方法来设定View的四个顶点的位置,即初始化mLeft、mRight、mTop和mBottom这四个值,View的四个顶点一旦确定,那么View在父容器中的位置也就确定了。
2. 接着调用onLayout方法,这样父容器就可以确定子元素的位置。

接下来看看onLayout方法,代码如下:

 protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
    }

可以看到方法是个空方法,View和ViewGroup均没有真正实现onLayout方法,需要具体的View和ViewGroup去实现。我们看看Linearlayout的该方法:

@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
    if (mOrientation == VERTICAL) {
        layoutVertical(l, t, r, b);
    } else {
        layoutHorizontal(l, t, r, b);
    }
}

依然后vertical和horizontal两个分支,我们选择Vertical这个分支来阅读。代码如下:

/**
     * Position the children during a layout pass if the orientation of this
     * LinearLayout is set to {@link #VERTICAL}.
     *
     * @see #getOrientation()
     * @see #setOrientation(int)
     * @see #onLayout(boolean, int, int, int, int)
     * @param left
     * @param top
     * @param right
     * @param bottom
     */
    void layoutVertical(int left, int top, int right, int bottom) {
        final int paddingLeft = mPaddingLeft;

        int childTop;
        int childLeft;

        // Where right end of child should go
        final int width = right - left;
        int childRight = width - mPaddingRight;

        // Space available for child
        int childSpace = width - paddingLeft - mPaddingRight;

        final int count = getVirtualChildCount();

        final int majorGravity = mGravity & Gravity.VERTICAL_GRAVITY_MASK;
        final int minorGravity = mGravity & Gravity.RELATIVE_HORIZONTAL_GRAVITY_MASK;

        switch (majorGravity) {
           case Gravity.BOTTOM:
               // mTotalLength contains the padding already
               childTop = mPaddingTop + bottom - top - mTotalLength;
               break;

               // mTotalLength contains the padding already
           case Gravity.CENTER_VERTICAL:
               childTop = mPaddingTop + (bottom - top - mTotalLength) / 2;
               break;

           case Gravity.TOP:
           default:
               childTop = mPaddingTop;
               break;
        }

        for (int i = 0; i < count; i++) {
            final View child = getVirtualChildAt(i);
            if (child == null) {
                childTop += measureNullChild(i);
            } else if (child.getVisibility() != GONE) {
                final int childWidth = child.getMeasuredWidth();
                final int childHeight = child.getMeasuredHeight();

                final LinearLayout.LayoutParams lp =
                        (LinearLayout.LayoutParams) child.getLayoutParams();

                int gravity = lp.gravity;
                if (gravity < 0) {
                    gravity = minorGravity;
                }
                final int layoutDirection = getLayoutDirection();
                final int absoluteGravity = Gravity.getAbsoluteGravity(gravity, layoutDirection);
                switch (absoluteGravity & Gravity.HORIZONTAL_GRAVITY_MASK) {
                    case Gravity.CENTER_HORIZONTAL:
                        childLeft = paddingLeft + ((childSpace - childWidth) / 2)
                                + lp.leftMargin - lp.rightMargin;
                        break;

                    case Gravity.RIGHT:
                        childLeft = childRight - childWidth - lp.rightMargin;
                        break;

                    case Gravity.LEFT:
                    default:
                        childLeft = paddingLeft + lp.leftMargin;
                        break;
                }

                if (hasDividerBeforeChildAt(i)) {
                    childTop += mDividerHeight;
                }

                childTop += lp.topMargin;
                setChildFrame(child, childLeft, childTop + getLocationOffset(child),
                        childWidth, childHeight);
                childTop += childHeight + lp.bottomMargin + getNextLocationOffset(child);

                i += getChildrenSkipCount(child, i);
            }
        }
    }

从上面的代码可以看到:

方法内部会遍历所有子元素并调用setChildFrame方法来为子元素指定对应的位置,其中childTop会逐渐增大,这样后面的子元素会被放置在靠下的位置。setChildFrame,则仅仅是调用子元素的Layout方法而已,这样父元素在Layout方法中完成自己的定位以后,就通过onLayout方法去调用子元素的Layout方法,子元素又会通过自己的Layout方法来确定自己的位置,这样一层层的传递下去就完成了整个View树的layout过程。

setChildFrame方法代码如下:

 private void setChildFrame(View child, int left, int top, int width, int height) {        
        child.layout(left, top, left + width, top + height);
    }

2.3 draw过程源码分析

draw过程就是把View绘制到屏幕上,绘制过程遵循如下几步:
1. 绘制背景,background.draw(canvas)
2. 绘制自己 onDraw
3. 绘制children dispatchDraw
4. 绘制装饰 onDrawScrollBars

 /**
     * Manually render this view (and all of its children) to the given Canvas.
     * The view must have already done a full layout before this function is
     * called.  When implementing a view, implement
     * {@link #onDraw(android.graphics.Canvas)} instead of overriding this method.
     * If you do need to override this method, call the superclass version.
     *
     * @param canvas The Canvas to which the View is rendered.
     */
    @CallSuper
    public void draw(Canvas canvas) {
        final int privateFlags = mPrivateFlags;
        final boolean dirtyOpaque = (privateFlags & PFLAG_DIRTY_MASK) == PFLAG_DIRTY_OPAQUE &&
                (mAttachInfo == null || !mAttachInfo.mIgnoreDirtyState);
        mPrivateFlags = (privateFlags & ~PFLAG_DIRTY_MASK) | PFLAG_DRAWN;

        /*
         * Draw traversal performs several drawing steps which must be executed
         * in the appropriate order:
         *
         *      1. Draw the background
         *      2. If necessary, save the canvas' layers to prepare for fading
         *      3. Draw view's content
         *      4. Draw children
         *      5. If necessary, draw the fading edges and restore layers
         *      6. Draw decorations (scrollbars for instance)
         */

        // Step 1, draw the background, if needed
        int saveCount;

        if (!dirtyOpaque) {
            drawBackground(canvas);
        }

        // skip step 2 & 5 if possible (common case)
        final int viewFlags = mViewFlags;
        boolean horizontalEdges = (viewFlags & FADING_EDGE_HORIZONTAL) != 0;
        boolean verticalEdges = (viewFlags & FADING_EDGE_VERTICAL) != 0;
        if (!verticalEdges && !horizontalEdges) {
            // Step 3, draw the content
            if (!dirtyOpaque) onDraw(canvas);

            // Step 4, draw the children
            dispatchDraw(canvas);

            // Overlay is part of the content and draws beneath Foreground
            if (mOverlay != null && !mOverlay.isEmpty()) {
                mOverlay.getOverlayView().dispatchDraw(canvas);
            }

            // Step 6, draw decorations (foreground, scrollbars)
            onDrawForeground(canvas);

            // we're done...
            return;
        }

        /*
         * Here we do the full fledged routine...
         * (this is an uncommon case where speed matters less,
         * this is why we repeat some of the tests that have been
         * done above)
         */

        boolean drawTop = false;
        boolean drawBottom = false;
        boolean drawLeft = false;
        boolean drawRight = false;

        float topFadeStrength = 0.0f;
        float bottomFadeStrength = 0.0f;
        float leftFadeStrength = 0.0f;
        float rightFadeStrength = 0.0f;

        // Step 2, save the canvas' layers
        int paddingLeft = mPaddingLeft;

        final boolean offsetRequired = isPaddingOffsetRequired();
        if (offsetRequired) {
            paddingLeft += getLeftPaddingOffset();
        }

        int left = mScrollX + paddingLeft;
        int right = left + mRight - mLeft - mPaddingRight - paddingLeft;
        int top = mScrollY + getFadeTop(offsetRequired);
        int bottom = top + getFadeHeight(offsetRequired);

        if (offsetRequired) {
            right += getRightPaddingOffset();
            bottom += getBottomPaddingOffset();
        }

        final ScrollabilityCache scrollabilityCache = mScrollCache;
        final float fadeHeight = scrollabilityCache.fadingEdgeLength;
        int length = (int) fadeHeight;

        // clip the fade length if top and bottom fades overlap
        // overlapping fades produce odd-looking artifacts
        if (verticalEdges && (top + length > bottom - length)) {
            length = (bottom - top) / 2;
        }

        // also clip horizontal fades if necessary
        if (horizontalEdges && (left + length > right - length)) {
            length = (right - left) / 2;
        }

        if (verticalEdges) {
            topFadeStrength = Math.max(0.0f, Math.min(1.0f, getTopFadingEdgeStrength()));
            drawTop = topFadeStrength * fadeHeight > 1.0f;
            bottomFadeStrength = Math.max(0.0f, Math.min(1.0f, getBottomFadingEdgeStrength()));
            drawBottom = bottomFadeStrength * fadeHeight > 1.0f;
        }

        if (horizontalEdges) {
            leftFadeStrength = Math.max(0.0f, Math.min(1.0f, getLeftFadingEdgeStrength()));
            drawLeft = leftFadeStrength * fadeHeight > 1.0f;
            rightFadeStrength = Math.max(0.0f, Math.min(1.0f, getRightFadingEdgeStrength()));
            drawRight = rightFadeStrength * fadeHeight > 1.0f;
        }

        saveCount = canvas.getSaveCount();

        int solidColor = getSolidColor();
        if (solidColor == 0) {
            final int flags = Canvas.HAS_ALPHA_LAYER_SAVE_FLAG;

            if (drawTop) {
                canvas.saveLayer(left, top, right, top + length, null, flags);
            }

            if (drawBottom) {
                canvas.saveLayer(left, bottom - length, right, bottom, null, flags);
            }

            if (drawLeft) {
                canvas.saveLayer(left, top, left + length, bottom, null, flags);
            }

            if (drawRight) {
                canvas.saveLayer(right - length, top, right, bottom, null, flags);
            }
        } else {
            scrollabilityCache.setFadeColor(solidColor);
        }

        // Step 3, draw the content
        if (!dirtyOpaque) onDraw(canvas);

        // Step 4, draw the children
        dispatchDraw(canvas);

        // Step 5, draw the fade effect and restore layers
        final Paint p = scrollabilityCache.paint;
        final Matrix matrix = scrollabilityCache.matrix;
        final Shader fade = scrollabilityCache.shader;

        if (drawTop) {
            matrix.setScale(1, fadeHeight * topFadeStrength);
            matrix.postTranslate(left, top);
            fade.setLocalMatrix(matrix);
            p.setShader(fade);
            canvas.drawRect(left, top, right, top + length, p);
        }

        if (drawBottom) {
            matrix.setScale(1, fadeHeight * bottomFadeStrength);
            matrix.postRotate(180);
            matrix.postTranslate(left, bottom);
            fade.setLocalMatrix(matrix);
            p.setShader(fade);
            canvas.drawRect(left, bottom - length, right, bottom, p);
        }

        if (drawLeft) {
            matrix.setScale(1, fadeHeight * leftFadeStrength);
            matrix.postRotate(-90);
            matrix.postTranslate(left, top);
            fade.setLocalMatrix(matrix);
            p.setShader(fade);
            canvas.drawRect(left, top, left + length, bottom, p);
        }

        if (drawRight) {
            matrix.setScale(1, fadeHeight * rightFadeStrength);
            matrix.postRotate(90);
            matrix.postTranslate(right, top);
            fade.setLocalMatrix(matrix);
            p.setShader(fade);
            canvas.drawRect(right - length, top, right, bottom, p);
        }

        canvas.restoreToCount(saveCount);

        // Overlay is part of the content and draws beneath Foreground
        if (mOverlay != null && !mOverlay.isEmpty()) {
            mOverlay.getOverlayView().dispatchDraw(canvas);
        }

        // Step 6, draw decorations (foreground, scrollbars)
        onDrawForeground(canvas);
    }

View绘制过程的传递是通过dispatchDraw方法来实现的,dispatchDraw会遍历调用所有子元素的draw方法,如此draw事件就一层层地传递下去。

3. 常用的自定义控件分析

  1. 继承View重写onDraw方法
  2. 继承ViewGroup派生特殊的Layout
  3. 继承特定的View(比如TextView)
  4. 继承特定的ViewGroup(比如LinearLayout)
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