在页面中加入Canvas
画一条直线
1.放置<cavas>
2.写脚本,代码如下
[code]
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>New Web Project</title>
<script>
function drawDiagonal() {
//取得Canvas元素及其绘图上下文
var canvas=document.getElementById('diagonal');
var context=canvas.getContext('2d');
//用绝对坐标来创建一条路径
context.beginPath();
context.moveTo(70,140);
context.lineTo(140,70);
//将这条线绘制到canvas上
context.stroke();
}
window.addEventListener("load",drawDiagonal,true);
</script>
</head>
<body>
<h1>New Web Project Page</h1>
<canvas id="diagonal" style="border:1px solid;" width="200" height="200">
</canvas>
</body>
</html>
[/code]
用变换的方式在Canvas上绘制对角线
[code]
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>New Web Project</title>
<script>
function drawDiagonal() {
//取得Canvas元素及其绘图上下文
var canvas=document.getElementById('diagonal');
var context=canvas.getContext('2d');
//保存当前绘图状态
context.save();
//向右下方移动绘图上下文
context.translate(70,140);
//以原点为起点,绘制与前面相同的线段
context.beginPath();
context.moveTo(0,0);
context.lineTo(70,-70);
//将这条线绘制到canvas上
context.stroke();
//恢复原有的绘图状态
context.restore();
}
window.addEventListener("load",drawDiagonal,true);
</script>
</head>
<body>
<h1>New Web Project Page</h1>
<canvas id="diagonal" style="border:1px solid;" width="200" height="200">
</canvas>
</body>
</html>
[/code]
2011-5-13 23:08 danny
画一条直线
1.放置<cavas>
2.写脚本,代码如下
[code]
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>New Web Project</title>
<script>
function drawDiagonal() {
//取得Canvas元素及其绘图上下文
var canvas=document.getElementById('diagonal');
var context=canvas.getContext('2d');
//用绝对坐标来创建一条路径
context.beginPath();
context.moveTo(70,140);
context.lineTo(140,70);
//将这条线绘制到canvas上
context.stroke();
}
window.addEventListener("load",drawDiagonal,true);
</script>
</head>
<body>
<h1>New Web Project Page</h1>
<canvas id="diagonal" style="border:1px solid;" width="200" height="200">
</canvas>
</body>
</html>
[/code]
用变换的方式在Canvas上绘制对角线
[code]
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
"http://www.w3.org/TR/html4/loose.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>New Web Project</title>
<script>
function drawDiagonal() {
//取得Canvas元素及其绘图上下文
var canvas=document.getElementById('diagonal');
var context=canvas.getContext('2d');
//保存当前绘图状态
context.save();
//向右下方移动绘图上下文
context.translate(70,140);
//以原点为起点,绘制与前面相同的线段
context.beginPath();
context.moveTo(0,0);
context.lineTo(70,-70);
//将这条线绘制到canvas上
context.stroke();
//恢复原有的绘图状态
context.restore();
}
window.addEventListener("load",drawDiagonal,true);
</script>
</head>
<body>
<h1>New Web Project Page</h1>
<canvas id="diagonal" style="border:1px solid;" width="200" height="200">
</canvas>
</body>
</html>
[/code]
2011-5-13 23:08 danny