原理介绍:
1.监听鼠标单击事件,获取点击屏幕位置e.position,综合弹出框宽高,动态设置弹出框位置。
bubble.style.left = e.position.x-70+"px";
var divheight = bubble.offsetHeight;
var divy = e.position.y - divheight -50;
2.添加entity的描述时,绑定弹出框table
3.监听帧渲染结束事件,获取实时位置,动态改变弹出框 viewer.scene.postRender.addEventListener(function (e) {});
添加的_cartesian转屏幕坐标,实时改变
_pm_position_2 = Cesium.SceneTransforms.wgs84ToWindowCoordinates(scene, _cartesian);
以下是代码:(基于supermap的demo改写的,加载数据路径可能不同)
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=Edge,chrome=1">
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no">
<title>动态气泡</title>
<link href="../Build/Cesium/Widgets/widgets.css" rel="stylesheet">
<link href="css/pretty.css" rel="stylesheet">
<script src="js/jquery.min.js"></script>
<script src="js/slider.js"></script>
<script src="js/config.js"></script>
<script type="text/javascript" src="js/require.min.js" data-main="js/main"></script>
</head>
<body>
<div id="cesiumContainer"></div>
<div id="bubble1" class="bubble" style="top:0;left:82%;display:block;width: 400px;visibility: hidden;"><!--class="bubble"-->
<div id="to