横屏记录修改.
P80 系统设置横屏显示
diff --git a/frameworks/base/cmds/bootanimation/BootAnimation.cpp b/frameworks/base/cmds/bootanimation/BootAnimation.cpp
old mode 100644
new mode 100755
index ed6c25d..3540099
--- a/frameworks/base/cmds/bootanimation/BootAnimation.cpp
+++ b/frameworks/base/cmds/bootanimation/BootAnimation.cpp
@@ -260,9 +260,18 @@ status_t BootAnimation::readyToRun() {
return -1;
// create the native surface
- sp<SurfaceControl> control = session()->createSurface(String8("BootAnimation"),
- dinfo.w, dinfo.h, PIXEL_FORMAT_RGB_565);
-
+ //hengping add land scap 20190727
+ sp<SurfaceControl> control;
+ if(dinfo.w < dinfo.h)
+ control = session()->createSurface(String8("BootAnimation"),
+ dinfo.h, dinfo.w, PIXEL_FORMAT_RGB_565);
+ else
+ control = session()->createSurface(String8("BootAnimation"),
+ dinfo.w, dinfo.h, PIXEL_FORMAT_RGB_565);
+
+ // sp<SurfaceControl> control = session()->createSurface(String8("BootAnimation"),
+ // dinfo.w, dinfo.h, PIXEL_FORMAT_RGB_565);
+ //hengping add land scap 20190727
SurfaceComposerClient::Transaction t;
t.setLayer(control, 0x40000000)
.apply();
diff --git a/frameworks/base/core/res/res/values/config.xml b/frameworks/base/core/res/res/values/config.xml
old mode 100644
new mode 100755
index ccb6ea2..a7f5cec
--- a/frameworks/base/core/res/res/values/config.xml
+++ b/frameworks/base/core/res/res/values/config.xml
@@ -783,7 +783,7 @@
landscape will cause a clockwise rotation, and on a landscape device an
app requesting portrait will cause a counter-clockwise rotation. Setting
true here reverses that logic. -->
- <bool name="config_reverseDefaultRotation">false</bool>
+ <bool name="config_reverseDefaultRotation">true</bool>
<!-- Sets the minimum and maximum tilt tolerance for each possible rotation.
This array consists of 4 pairs of values which specify the minimum and maximum
@@ -826,7 +826,7 @@
<!-- The number of degrees to rotate the display when the keyboard is open.
A value of -1 means no change in orientation by default. -->
- <integer name="config_lidOpenRotation">-1</integer>
+ <integer name="config_lidOpenRotation">270</integer>
<!-- Indicate whether the lid state impacts the accessibility of
the physical keyboard. 0 means it doesn't, 1 means it is accessible
diff --git a/frameworks/base/services/core/java/com/android/server/policy/PhoneWindowManager.java b/frameworks/base/services/core/java/com/android/server/policy/PhoneWindowManager.java
index 7e1edc6..ee749a4 100755
--- a/frameworks/base/services/core/java/com/android/server/policy/PhoneWindowManager.java
+++ b/frameworks/base/services/core/java/com/android/server/policy/PhoneWindowManager.java
@@ -7575,7 +7575,8 @@ public class PhoneWindowManager implements WindowManagerPolicy {
if (preferredRotation >= 0) {
return preferredRotation;
}
- return Surface.ROTATION_0;
+ // return Surface.ROTATION_0;
+ return Surface.ROTATION_270; //hengping add land scap 20190727
}
}
}
diff --git a/frameworks/base/services/core/java/com/android/server/wm/DisplayContent.java b/frameworks/base/services/core/java/com/android/server/wm/DisplayContent.java
old mode 100644
new mode 100755
index 22ac65d..dd94473
--- a/frameworks/base/services/core/java/com/android/server/wm/DisplayContent.java
+++ b/frameworks/base/services/core/java/com/android/server/wm/DisplayContent.java
@@ -259,7 +259,8 @@ class DisplayContent extends WindowContainer<DisplayContent.DisplayChildWindowCo
*
* @see #updateRotationUnchecked()
*/
- private int mRotation = 0;
+ // private int mRotation = 0;
+ private int mRotation =3;//hengping add land scap 20190727
/**
* Last applied orientation of the display.
diff --git a/frameworks/base/services/core/java/com/android/server/wm/WindowManagerService.java b/frameworks/base/services/core/java/com/android/server/wm/WindowManagerService.java
old mode 100644
new mode 100755
index a2a6ad0..3b9b352
--- a/frameworks/base/services/core/java/com/android/server/wm/WindowManagerService.java
+++ b/frameworks/base/services/core/java/com/android/server/wm/WindowManagerService.java
@@ -269,6 +269,10 @@ import java.util.ArrayList;
import java.util.Arrays;
import java.util.Date;
import java.util.List;
+
+
+import android.content.pm.ActivityInfo;
+
/** {@hide} */
public class WindowManagerService extends IWindowManager.Stub
implements Watchdog.Monitor, WindowManagerPolicy.WindowManagerFuncs {
@@ -2473,7 +2477,8 @@ public class WindowManagerService extends IWindowManager.Stub
long ident = Binder.clearCallingIdentity();
try {
final DisplayContent dc = mRoot.getDisplayContent(displayId);
- final int req = dc.getOrientation();
+ // final int req = dc.getOrientation();
+ int req = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
if (req != dc.getLastOrientation() || forceUpdate) {
dc.setLastOrientation(req);
//send a message to Policy indicating orientation change to take
diff --git a/frameworks/native/services/surfaceflinger/DisplayDevice.cpp b/frameworks/native/services/surfaceflinger/DisplayDevice.cpp
old mode 100644
new mode 100755
index c359915..bcf05e1
--- a/frameworks/native/services/surfaceflinger/DisplayDevice.cpp
+++ b/frameworks/native/services/surfaceflinger/DisplayDevice.cpp
@@ -302,7 +302,8 @@ DisplayDevice::DisplayDevice(
mHdrCapabilities = HdrCapabilities(types, maxLuminance, maxAverageLuminance, minLuminance);
// initialize the display orientation transform.
- setProjection(DisplayState::eOrientationDefault, mViewport, mFrame);
+ // setProjection(DisplayState::eOrientationDefault, mViewport, mFrame);
+ setProjection(DisplayState::eOrientation270, mViewport, mFrame);
}
DisplayDevice::~DisplayDevice() = default;
@@ -583,7 +584,11 @@ void DisplayDevice::setProjection(int orientation,
if (!frame.isValid()) {
// the destination frame can be invalid if it has never been set,
// in that case we assume the whole display frame.
- frame = Rect(w, h);
+ //frame = Rect(w, h);
+ if (w < h)
+ frame = Rect(h, w);
+ else
+ frame = Rect(w, h);
}
if (viewport.isEmpty()) {
+++ b/frameworks/native/services/surfaceflinger/SurfaceFlinger.cpp
@@ -3977,7 +3977,8 @@ void SurfaceFlinger::onInitializeDisplays() {
DisplayState::eLayerStackChanged;
d.token = mBuiltinDisplays[DisplayDevice::DISPLAY_PRIMARY];
d.layerStack = 0;
- d.orientation = DisplayState::eOrientationDefault;
+// d.orientation = DisplayState::eOrientationDefault;
+ d.orientation = DisplayState::eOrientation270;//hengp add for landscap
d.frame.makeInvalid();
d.viewport.makeInvalid();
d.width = 0;