加图片型水印

2 篇文章 0 订阅
    /// <summary>
    /// 图片水印
    /// </summary>
    /// <param name="imgPath">服务器图片相对路径</param>
    /// <param name="filename">保存文件名</param>
    /// <param name="watermarkFilename">水印文件相对路径</param>
    /// <param name="watermarkStatus">图片水印位置 0=不使用 1=左上 2=中上 3=右上 4=左中  9=右下</param>
    /// <param name="quality">附加水印图片质量,0-100</param>
    /// <param name="watermarkTransparency">水印的透明度 1--10 10为不透明</param>
    public static void AddImageSignPic(string imgPath, string filename, string watermarkFilename, int watermarkStatus, int quality, int watermarkTransparency)
    {
        byte[] _ImageBytes = File.ReadAllBytes(HttpContext.Current.Server.MapPath(imgPath));
        Image img = Image.FromStream(new System.IO.MemoryStream(_ImageBytes));
        filename = HttpContext.Current.Server.MapPath(filename);

        if (watermarkFilename.StartsWith("/") == false)
            watermarkFilename = "/" + watermarkFilename;
        watermarkFilename = HttpContext.Current.Server.MapPath(watermarkFilename);
        if (!File.Exists(watermarkFilename))
            return;
        Graphics g = Graphics.FromImage(img);
        //设置高质量插值法
        //g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;
        //设置高质量,低速度呈现平滑程度
        //g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
        Image watermark = new Bitmap(watermarkFilename);

        if (watermark.Height >= img.Height || watermark.Width >= img.Width)
            return;

        ImageAttributes imageAttributes = new ImageAttributes();
        ColorMap colorMap = new ColorMap();

        colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
        colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);
        ColorMap[] remapTable = { colorMap };

        imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);

        float transparency = 0.5F;
        if (watermarkTransparency >= 1 && watermarkTransparency <= 10)
            transparency = (watermarkTransparency / 10.0F);


        float[][] colorMatrixElements = {
												new float[] {1.0f,  0.0f,  0.0f,  0.0f, 0.0f},
												new float[] {0.0f,  1.0f,  0.0f,  0.0f, 0.0f},
												new float[] {0.0f,  0.0f,  1.0f,  0.0f, 0.0f},
												new float[] {0.0f,  0.0f,  0.0f,  transparency, 0.0f},
												new float[] {0.0f,  0.0f,  0.0f,  0.0f, 1.0f}
											};

        ColorMatrix colorMatrix = new ColorMatrix(colorMatrixElements);

        imageAttributes.SetColorMatrix(colorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);

        int xpos = 0;
        int ypos = 0;

        switch (watermarkStatus)
        {
            case 1:
                xpos = (int)(img.Width * (float).01);
                ypos = (int)(img.Height * (float).01);
                break;
            case 2:
                xpos = (int)((img.Width * (float).50) - (watermark.Width / 2));
                ypos = (int)(img.Height * (float).01);
                break;
            case 3:
                xpos = (int)((img.Width * (float).99) - (watermark.Width));
                ypos = (int)(img.Height * (float).01);
                break;
            case 4:
                xpos = (int)(img.Width * (float).01);
                ypos = (int)((img.Height * (float).50) - (watermark.Height / 2));
                break;
            case 5:
                xpos = (int)((img.Width * (float).50) - (watermark.Width / 2));
                ypos = (int)((img.Height * (float).50) - (watermark.Height / 2));
                break;
            case 6:
                xpos = (int)((img.Width * (float).99) - (watermark.Width));
                ypos = (int)((img.Height * (float).50) - (watermark.Height / 2));
                break;
            case 7:
                xpos = (int)(img.Width * (float).01);
                ypos = (int)((img.Height * (float).99) - watermark.Height);
                break;
            case 8:
                xpos = (int)((img.Width * (float).50) - (watermark.Width / 2));
                ypos = (int)((img.Height * (float).99) - watermark.Height);
                break;
            case 9:
                xpos = (int)((img.Width * (float).99) - (watermark.Width));
                ypos = (int)((img.Height * (float).99) - watermark.Height);
                break;
        }

        g.DrawImage(watermark, new Rectangle(xpos, ypos, watermark.Width, watermark.Height), 0, 0, watermark.Width, watermark.Height, GraphicsUnit.Pixel, imageAttributes);

        ImageCodecInfo[] codecs = ImageCodecInfo.GetImageEncoders();
        ImageCodecInfo ici = null;
        foreach (ImageCodecInfo codec in codecs)
        {
            if (codec.MimeType.IndexOf("jpeg") > -1)
                ici = codec;
        }
        EncoderParameters encoderParams = new EncoderParameters();
        long[] qualityParam = new long[1];
        if (quality < 0 || quality > 100)
            quality = 80;

        qualityParam[0] = quality;

        EncoderParameter encoderParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, qualityParam);
        encoderParams.Param[0] = encoderParam;

        if (ici != null)
            img.Save(filename, ici, encoderParams);
        else
            img.Save(filename);

        g.Dispose();
        img.Dispose();
        watermark.Dispose();
        imageAttributes.Dispose();
    }

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值