#include
#include
#include#pragma comment(lib, "WINMM.LIB")
#define NumOfColumn 25 //显示列的列数typedefstructcharList
{struct charList *prev;
TCHAR ch;//放字符
struct charList *next;
}CharList;
typedefstructtagCharColumn
{struct charList * head, *cur;int x, y, iShownLen, iStrNum; //显示字数,字符数
}CharQueue;structshowChar
{
TCHAR myChar[60];int iNum; //字符个数
}charArr[7] = {//《一棵开花的树》
{ TEXT("如何让你遇见我,在我最美丽的时刻"),16},
{ TEXT("为这,我已在佛前求了五百年,求他让我们结一段尘缘"),24},
{ TEXT("佛于是把我化作一棵树,长在你必经的路旁"),19},
{ TEXT("阳光下慎重地开满了花,朵朵都是我前世的盼望"),21},
{ TEXT("当你走近,请你细听,那颤抖的叶是我等待的热情"),21},
{ TEXT("而当你终于无视地走过,在你身后落了一地的"), 20},
{ TEXT("朋友啊,那不是花瓣,是我凋零的心"),16}
};
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, intiCmdShow)
{
TCHAR szClassName[]= TEXT("数字雨");
HWND hwnd;
MSG msg;
WNDCLASS wndclass;
wndclass.style= CS_HREDRAW |CS_VREDRAW;
wndclass.lpfnWndProc=WndProc;
wndclass.cbClsExtra= 0;
wndclass.cbWndExtra= 0;
wndclass.hInstance=hInstance;
wndclass.hIcon=NULL;
wndclass.hCursor=NULL;
wndclass.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName=NULL;
wndclass.lpszClassName=szClassName;if (!RegisterClass(&wndclass))
{return 0;
}
hwnd= CreateWindow(szClassName, NULL, WS_DLGFRAME | WS_THICKFRAME | WS_POPUP, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), NULL, NULL, hInstance, NULL);
Show Window(hwnd, SW_SHOWMAXIMIZED);
Update Window(hwnd);
Show Cursor(FALSE);
srand(time(0));//消息机制
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
Show Cursor(TRUE);returnmsg.wParam;
}void CreateQueue(CharQueue * cc, int cyScreen, intx)
{//bug -- 调用API---写接口---ctrl+c/ctrl+v
CharList*front;int NumTemp = rand() % 6;
cc->x =x;
cc->y = rand() % 10 ? rand() % cyScreen : 0; //大约9/10的概率从中间开始下落。
cc->iShownLen = 1; //一开始就显示一个字符,然后慢慢增加,增加到等于歌词字符数时保持不变
cc->iStrNum = charArr[NumTemp].iNum; //歌词字符数
cc->head = cc->cur = front = (CharList *)calloc(cc->iStrNum, sizeof(CharList)); //创建显示列//生成每个节点
inti;for (i = 0; iiStrNum - 1; i++)
{
cc->cur->prev =front;
cc->cur->ch =charArr[NumTemp].myChar[i];
front= cc->cur++;
front->next = cc->cur;
}//最后一个是标点符号
cc->cur->prev =front;
cc->cur->ch =charArr[NumTemp].myChar[i];
cc->cur->next = cc->head;
cc->head->prev = cc->cur;
cc->cur = cc->head;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HDC hdc;staticHDC hdcMem;staticHBITMAP hBitmap;static CharQueue *AllChar;
HFONT hFont;static intcxScreen, cyScreen;static int iFontWidth = 20, iFontHeight = 20;inti, j, y, greenToblack;
CharQueue*ccElem;
CharList*temp;switch(message)
{caseWM_CREATE:
cxScreen=GetSystemMetrics(SM_CXSCREEN);
cyScreen=GetSystemMetrics(SM_CYSCREEN);
SetTimer(hwnd,1, 70, NULL);
hdc=GetDC(hwnd);
hdcMem=CreateCompatibleDC(hdc);
hBitmap=CreateCompatibleBitmap(hdc, cxScreen, cyScreen);
SelectObject(hdcMem, hBitmap);
ReleaseDC(hwnd, hdc);
hFont= CreateFont(iFontHeight, iFontWidth, 0/*角度设置*/, 0/*角度设置*/, FW_BOLD/*黑体*/, 0, 0, 0,/*斜体 下划线 啊、删除线*/DEFAULT_CHARSET/*字符集*/, OUT_DEFAULT_PRECIS/*指定输出精度*/, CLIP_DEFAULT_PRECIS/*指定裁剪精度*/,
DRAFT_QUALITY/*指向输出质量*/, FIXED_PITCH | FF_SWISS/*指定字体间距| 字体族*/, TEXT("宋体"));
SelectObject(hdcMem, hFont);
DeleteObject(hFont);
SetBkMode(hdcMem, TRANSPARENT);
PlaySound(L"素材.wav", NULL, SND_FILENAME | SND_ASYNC | SND_LOOP);//异步循环播放
AllChar= (CharQueue *)calloc(NumOfColumn, sizeof(CharQueue));//自动初始化为o
for (i = 0; i
{
CreateQueue(AllChar+ i, cyScreen, 50 * i + 20);
}return 0;caseWM_TIMER://该函数使用当前选入指定设备环境中的刷子绘制给定的矩形区域。通过使用给出的光栅操作来对该刷子的颜色和表面颜色进行组合。
PatBlt(hdcMem,0, 0, cxScreen, cyScreen, BLACKNESS);for (i = 0; i
{
ccElem= AllChar +i;
temp= ccElem->head;
SetTextColor(hdcMem, RGB(255, 255, 255));
TextOut(hdcMem, ccElem->x, ccElem->y, &temp->ch, 1/*字符个数*/);
y= ccElem->y;
greenToblack= 0;
ccElem->head = ccElem->head->next;
temp= temp->prev;for (j = 1; jiShownLen; j++)
{
SetTextColor(hdcMem, RGB(/*greenToblack*5%255*/0, 255 - 255 * (greenToblack++) / (ccElem->iStrNum), 0));
TextOut(hdcMem, ccElem->x, y -= iFontHeight, &temp->ch, 1);
temp= temp->prev;
}if (ccElem->iShownLeniStrNum)
{
ccElem->iShownLen++;
}
ccElem->y +=iFontHeight;if (ccElem->y - ccElem->iStrNum*iFontHeight>cyScreen)
{free(ccElem->cur);
CreateQueue(ccElem, cyScreen,128 * i + 17);
}
}
hdc=GetDC(hwnd);
BitBlt(hdc,0, 0, cxScreen, cyScreen, hdcMem, 0, 0, SRCCOPY);
ReleaseDC(hwnd, hdc);return 0;caseWM_RBUTTONDOWN:
KillTimer(hwnd,1);return 0;caseWM_RBUTTONUP:
SetTimer(hwnd,1, 70, NULL);return 0;//case WM_LBUTTONDOWN:
caseWM_KEYDOWN:caseWM_DESTROY:
KillTimer(hwnd,1);for (i = 0; i
{
ccElem= AllChar +i;free(ccElem->cur);
}free(AllChar);
DeleteObject(hBitmap);
DeleteDC(hdcMem);
PostQuitMessage(0);break;
}returnDefWindowProc(hwnd, message, wParam, lParam);
}