我是OpenCV4Android的新手.这是我编写的一些代码,用于检测图像中的蓝色斑点.在下面的图像中,图像1在我的笔记本电脑中.我运行应用程序,OpenCV摄像头捕获的帧是图像2.您可以查看代码以查看其余图像是什么. (正如您在代码中看到的,所有图像都保存在SD卡中.)
我有以下问题:
>为什么在相机捕获的rgba帧中,浅蓝色斑点的颜色变成浅黄色(如图2所示).
>我在最大的蓝色blob周围创建了一个boundingRect,然后通过执行rgbaFrame.submat(detectedBlobRoi)创建了ROI.但是你可以在最后一张图片中看到它看起来像几个灰色像素.我期待蓝色球体与图像的其余部分分开.
我错过了什么或做错了什么?
码:
private void detectColoredBlob () {
Highgui.imwrite("/mnt/sdcard/DCIM/rgbaFrame.jpg", rgbaFrame);//check
Mat hsvImage = new Mat();
Imgproc.cvtColor(rgbaFrame, hsvImage, Imgproc.COLOR_RGB2HSV_FULL);
Highgui.imwrite("/mnt/sdcard/DCIM/hsvImage.jpg", hsvImage);//check
Mat maskedImage = new Mat();
Scalar lowerThreshold = new Scalar(170, 0, 0);
Scalar upperThreshold = new Scalar(270, 255, 255);
Core.inRange(hsvImage, lowerThreshold, upperThreshold, maskedImage);
Highgui.imwrite("/mnt/sdcard/DCIM/maskedImage.jpg", maskedImage);//check
Mat dilatedMat= new Mat();
Imgproc.dilate(maskedImage, dilatedMat, new Mat() );
Highgui.imwrite("/mnt/sdcard/DCIM/dilatedMat.jpg", dilatedMat);//check
List contours = new ArrayList();
Imgproc.findContours(dilatedMat, contours, new Mat(), Imgproc.RETR_LIST, Imgproc.CHAIN_APPROX_SIMPLE);
//Use only the largest contour. Other contours (any other possible blobs of this color range) will be ignored.
MatOfPoint largestContour = contours.get(0);
double largestContourArea = Imgproc.contourArea(largestContour);
for ( int i=1; i
MatOfPoint currentContour = contours.get(0);
double currentContourArea = Imgproc.contourArea(currentContour);
if (currentContourArea > largestContourArea) {
largestContourArea = currentContourArea;
largestContour = currentContour;
}
}
Rect detectedBlobRoi = Imgproc.boundingRect(largestContour);
Mat detectedBlobRgba = rgbaFrame.submat(detectedBlobRoi);
Highgui.imwrite("/mnt/sdcard/DCIM/detectedBlobRgba.jpg", detectedBlobRgba);//check
}
>计算机中的原始图像,这是通过将手机的相机放在笔记本电脑屏幕前面拍摄的.
> rgbaFrame.jpg
> hsvImage.jpg
> dilatedImage.jpg
> maskedMat.jpg
> detectedBlobRgba.jpg
编辑:
我刚刚使用了Core.inRange(hsvImage,新Scalar(0,50,40),新Scalar(10,255,255),maskedImage); // 3,217,225 — 6,85.09,88.24 …… 3 219 255,我通过给它一个红色的自定义HSV值,即对于OpenCV红色标量(3,217,255)(它落在给定的inRange函数中设置的范围内)捕获了网站colorizer.org的screeshot ,我将通道值缩放到colorizer.org的比例,即H = 0-360,S = 0-100,V = 0-100,通过将H值乘以2,并将S和V值除以255,然后乘以100.这给了我在网站上设置的6,85.09,88.24,并截取了屏幕截图(下图中的第一个).
>原始截图,我抓住了这个框架.
> rgbaFrame.jpg
> hsvImage.jpg
> maskedImage.jpg
> dilatedMat.jpg
> detectedBlobRgba.jpg
重要:
当我触摸rgbaFrame(即在onTouch方法中调用它)时,实际上在我的测试应用程序中调用给定的方法.我还使用以下代码将TextI中已触摸的彩色blob的Hue,Saturation和Value值打印到TextView.当我运行这个应用程序时,我触摸了红色blob,并得到以下值:Hue:3,Saturation:219,Value:255.
public boolean onTouch(View v,MotionEvent motionEvent){
????detectColoredBlob();
????int cols = rgbaFrame.cols();
????int rows = rgbaFrame.rows();
int xOffset = (openCvCameraBridge.getWidth() - cols) / 2;
int yOffset = (openCvCameraBridge.getHeight() - rows) / 2;
int x = (int) motionEvent.getX() - xOffset;
int y = (int) motionEvent.getY() - yOffset;
Log.i(TAG, "Touch image coordinates: (" + x + ", " + y + ")");//check
if ((x < 0) || (y < 0) || (x > cols) || (y > rows)) { return false; }
Rect touchedRect = new Rect();
touchedRect.x = (x > 4) ? x - 4 : 0;
touchedRect.y = (y > 4) ? y - 4 : 0;
touchedRect.width = (x + 4 < cols) ? x + 4 - touchedRect.x : cols - touchedRect.x;
touchedRect.height = (y + 4 < rows) ? y + 4 - touchedRect.y : rows - touchedRect.y;
Mat touchedRegionRgba = rgbaFrame.submat(touchedRect);
Mat touchedRegionHsv = new Mat();
Imgproc.cvtColor(touchedRegionRgba, touchedRegionHsv, Imgproc.COLOR_RGB2HSV_FULL);
double[] channelsDoubleArray = touchedRegionHsv.get(0, 0);//**********
float[] channelsFloatArrayScaled = new float[3];
for (int i = 0; i < channelsDoubleArray.length; i++) {
if (i == 0) {
channelsFloatArrayScaled[i] = ((float) channelsDoubleArray[i]) * 2;// TODO Wrap an ArrayIndexOutOfBoundsException wrapper
} else if (i == 1 || i == 2) {
channelsFloatArrayScaled[i] = ((float) channelsDoubleArray[i]) / 255;// TODO Wrap an ArrayIndexOutOfBoundsException wrapper
}
}
int androidColor = Color.HSVToColor(channelsFloatArrayScaled);
view.setBackgroundColor(androidColor);
textView.setText("Hue : " + channelsDoubleArray[0] + "
Saturation : " + channelsDoubleArray[1] + "
Value : "
+ channelsDoubleArray[2]);
touchedRegionHsv.release();
return false; // don't need subsequent touch events
}