html烟花代码在线编程,canvas实现烟花的示例代码

前言:马上过年了,我打算在后台里面偷偷地埋个新春祝福+放烟花的彩蛋。项目是基于react+typescript的,因此最后封装成了一个组件,设置好开启时间就可以显示了。

目录结构

目录结构大致如下

fc88291da722caf3771290ec09973d88.png

我们将烟花分为两个阶段,一个是未炸开持续上升时期,另一个是炸开后分散的时期。

其中Vector表示一个坐标,Particle表示一个烟花的亮点,Firewor表示烟花未炸开时持续上升的亮点。index.tsx就是组件了,绘制了canvas,并执行了动画。

Vector

这个坐标就很简单,后面涉及到位置的变更都可以使用它的add方法进行偏移操作

export default class Vector {

constructor(public x: number, public y: number) {}

add(vec2: {x: number; y: number}) {

this.x = this.x + vec2.x;

this.y = this.y + vec2.y;

}

}

Particle

初始创建的时候给个坐标,后续每次更新的时候控制y坐标下落,gravity变量就是下落的值。timeSpan用于控制烟花展示的时长

import Vector from './Vector';

export default class Particle {

pos: Vector = null;

vel: {x: number; y: number} = null;

dead: boolean = false;

start: number = 0;

ctx: CanvasRenderingContext2D = null;

constructor(pos: {x: number; y: number}, vel: {x: number; y: number}, ctx: CanvasRenderingContext2D) {

this.pos = new Vector(pos.x, pos.y);

this.vel = vel;

this.dead = false;

this.start = 0;

this.ctx = ctx;

}

update(time: number, gravity: number) {

let timeSpan = time - this.start;

if (timeSpan > 500) {

this.dead = true;

}

if (!this.dead) {

this.pos.add(this.vel);

this.vel.y = this.vel.y + gravity;

}

}

draw() {

if (!this.dead) {

this.drawDot(this.pos.x, this.pos.y, Math.random() > 0.5 ? 1 : 2);

}

}

drawDot(x: number, y: number, size: number) {

this.ctx.beginPath();

this.ctx.arc(x, y, size, 0, Math.PI * 2);

this.ctx.fill();

this.ctx.closePath();

}

}

Firework

生成随机的hsl颜色,hsl(' + rndNum(360) + ', 100%, 60%);Firework每次上升的距离是一个递减的过程,我们初始设置一个上升的距离,之后每次绘制的时候,这个距离减gravity,当距离小于零的时候,说明该出现烟花绽放的动画了。

import Vector from './Vector';

import Particle from './Particle';

let rnd = Math.random;

function rndNum(num: number) {

return rnd() * num + 1;

}

export default class Firework {

pos: Vector = null;

vel: Vector = null;

color: string = null;

size: number = 0;

dead: boolean = false;

start: number = 0;

ctx: CanvasRenderingContext2D = null;

gravity: number = null;

exParticles: Particle[] = [];

exPLen: number = 100;

rootShow: boolean = true;

constructor(x: number, y: number, gravity: number, ctx: CanvasRenderingContext2D) {

this.pos = new Vector(x, y);

this.vel = new Vector(0, -rndNum(10) - 3);

this.color = 'hsl(' + rndNum(360) + ', 100%, 60%)';

this.size = 4;

this.dead = false;

this.start = 0;

this.ctx = ctx;

this.gravity = gravity;

}

update(time: number, gravity: number) {

if (this.dead) {

return;

}

this.rootShow = this.vel.y < 0;

if (this.rootShow) {

this.pos.add(this.vel);

this.vel.y = this.vel.y + gravity;

} else {

if (this.exParticles.length === 0) {

for (let i = 0; i < this.exPLen; i++) {

let randomR = rndNum(5);

let randomX = -rndNum(Math.abs(randomR) * 2) + Math.abs(randomR);

let randomY =

Math.sqrt(Math.abs(Math.pow(randomR, 2) - Math.pow(randomX, 2))) *

(Math.random() > 0.5 ? 1 : -1);

this.exParticles.push(new Particle(this.pos, new Vector(randomX, randomY), this.ctx));

this.exParticles[this.exParticles.length - 1].start = time;

}

}

let numOfDead = 0;

for (let i = 0; i < this.exPLen; i++) {

let p = this.exParticles[i];

p.update(time, this.gravity);

if (p.dead) {

numOfDead++;

}

}

if (numOfDead === this.exPLen) {

this.dead = true;

}

}

}

draw() {

if (this.dead) {

return;

}

this.ctx.fillStyle = this.color;

if (this.rootShow) {

this.drawDot(this.pos.x, this.pos.y, this.size);

} else {

for (let i = 0; i < this.exPLen; i++) {

let p = this.exParticles[i];

p.draw();

}

}

}

drawDot(x: number, y: number, size: number) {

this.ctx.beginPath();

this.ctx.arc(x, y, size, 0, Math.PI * 2);

this.ctx.fill();

this.ctx.closePath();

}

}

FireworkComponent

组件本身就很简单了,生成和绘制Firework。我们在这里面可以额外加一些文字

import React from 'react';

import Firework from './Firework';

import {autobind} from 'core-decorators';

let rnd = Math.random;

function rndNum(num: number) {

return rnd() * num + 1;

}

interface PropTypes {

onClick?: () => void;

}

@autobind

class FireworkComponent extends React.Component {

canvas: HTMLCanvasElement = null;

ctx: CanvasRenderingContext2D = null;

snapTime: number = 0;

fireworks: Firework[] = [];

gravity: number = 0.1;

componentDidMount() {

this.canvas = document.querySelector('#fireworks');

this.canvas.width = window.innerWidth;

this.canvas.height = window.innerHeight;

this.ctx = this.canvas.getContext('2d');

this.init();

this.draw();

}

init() {

let numOfFireworks = 20;

for (let i = 0; i < numOfFireworks; i++) {

this.fireworks.push(new Firework(rndNum(this.canvas.width), this.canvas.height, this.gravity, this.ctx));

}

}

update(time: number) {

for (let i = 0, len = this.fireworks.length; i < len; i++) {

let p = this.fireworks[i];

p.update(time, this.gravity);

}

}

draw(time?: number) {

this.update(time);

this.ctx.fillStyle = 'rgba(0,0,0,0.3)';

this.ctx.fillStyle = 'rgba(0,0,0,0)';

this.ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);

this.ctx.font = 'bold 30px cursive';

this.ctx.fillStyle = '#e91818';

let text = 'XX项目组给您拜个早年!';

let textWidth = this.ctx.measureText(text);

this.ctx.fillText(text, this.canvas.width / 2 - textWidth.width / 2, 200);

text = '在新年来临之际,祝您:';

textWidth = this.ctx.measureText(text);

this.ctx.fillText(text, this.canvas.width / 2 - textWidth.width / 2, 260);

text = '工作顺利,新春快乐!';

this.ctx.font = 'bold 48px STCaiyun';

this.ctx.fillStyle = 'orangered';

textWidth = this.ctx.measureText(text);

this.ctx.fillText(text, this.canvas.width / 2 - textWidth.width / 2, 340);

this.ctx.fillStyle = 'gray';

this.ctx.font = '18px Arial';

text = '点击任意处关闭';

textWidth = this.ctx.measureText(text);

this.ctx.fillText(text, this.canvas.width - 20 - textWidth.width, 60);

this.snapTime = time;

this.ctx.fillStyle = 'blue';

for (let i = 0, len = this.fireworks.length; i < len; i++) {

let p = this.fireworks[i];

if (p.dead) {

p = this.fireworks[i] = new Firework(

rndNum(this.canvas.width),

this.canvas.height,

this.gravity,

this.ctx

);

p.start = time;

}

p.draw();

}

window.requestAnimationFrame(this.draw);

}

render() {

return (

id="fireworks"

onClick={this.props.onClick}

style={{position: 'fixed', zIndex: 99, background: 'rgba(0,0,0, 0.8)'}}

width="400"

height="400">

);

}

}

export default FireworkComponent;

大致效果

8849d125c2d9e4bf1e553b3bb59f16bf.png

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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