java类contdownlatch源码,java源码 - CountDownLatch

CountDownLatch是一个同步工具类,用于协调多线程间的同步,常用于主线程等待其他线程完成任务。它基于AQS实现,初始化时设置计数器,线程完成后计数器减一,当计数器为0时,等待的线程会被唤醒。典型应用场景包括启动服务时的组件加载等待和实现多线程的最大并行性。CountDownLatch的特点是一次性,使用后无法再次使用。其内部通过AQS的state字段判断是否可以释放锁并唤醒等待线程。
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开篇

CountDownLatch是一个同步工具类,用来协调多个线程之间的同步,或者说起到线程之间的通信(而不是用作互斥的作用)。

CountDownLatch能够使一个线程在等待另外一些线程完成各自工作之后,再继续执行。使用一个计数器进行实现。计数器初始值为线程的数量。当每一个线程完成自己任务后,计数器的值就会减一。当计数器的值为0时,表示所有的线程都已经完成了任务,然后在CountDownLatch上等待的线程就可以恢复执行任务。

CountDownLatch是一次性的,计数器的值只能在构造方法中初始化一次,之后没有任何机制再次对其设置值,当CountDownLatch使用完毕后,它不能再次被使用。

CountDownLatch的用法

CountDownLatch典型用法1:某一线程在开始运行前等待n个线程执行完毕。将CountDownLatch的计数器初始化为n new CountDownLatch(n) ,每当一个任务线程执行完毕,就将计数器减1 countdownlatch.countDown(),当计数器的值变为0时,在CountDownLatch上 await() 的线程就会被唤醒。一个典型应用场景就是启动一个服务时,主线程需要等待多个组件加载完毕,之后再继续执行。

CountDownLatch典型用法2:实现多个线程开始执行任务的最大并行性。注意是并行性,不是并发,强调的是多个线程在某一时刻同时开始执行。类似于赛跑,将多个线程放到起点,等待发令枪响,然后同时开跑。做法是初始化一个共享的CountDownLatch(1),将其计数器初始化为1,多个线程在开始执行任务前首先 coundownlatch.await(),当主线程调用 countDown() 时,计数器变为0,多个线程同时被唤醒。

CountDownLatch的demo

public class CountDownLatchDemo {

public static void main(String[] args) throws InterruptedException{

CountDownLatch countDownLatch = new CountDownLatch(2){

@Override

public void await() throws InterruptedException {

super.await();

System.out.println(Thread.currentThread().getName() + " count down is ok");

}

};

Thread thread1 = new Thread(new Runnable() {

@Override

public void run() {

//do something

try {

Thread.sleep(1000);

} catch (InterruptedException e) {

e.printStackTrace();

}

System.out.println(Thread.currentThread().getName() + " is done");

countDownLatch.countDown();

}

}, "thread1");

Thread thread2 = new Thread(new Runnable() {

@Override

public void run() {

try {

Thread.sleep(2000);

} catch (InterruptedException e) {

e.printStackTrace();

}

System.out.println(Thread.currentThread().getName() + " is done");

countDownLatch.countDown();

}

}, "thread2");

thread1.start();

thread2.start();

countDownLatch.await();

}

CountDownLatch的类定义

CountDownLatch内部包含Sync类。

CountDownLatch内部包含Sync类的对象sync。

Sync类继承自AQS(神奇的AQS),构造函数设置AQS的state值为等待值。

public class CountDownLatch {

private static final class Sync extends AbstractQueuedSynchronizer {

private static final long serialVersionUID = 4982264981922014374L;

Sync(int count) {

setState(count);

}

int getCount() {

return getState();

}

protected int tryAcquireShared(int acquires) {

return (getState() == 0) ? 1 : -1;

}

protected boolean tryReleaseShared(int releases) {

// Decrement count; signal when transition to zero

for (;;) {

int c = getState();

if (c == 0)

return false;

int nextc = c-1;

if (compareAndSetState(c, nextc))

return nextc == 0;

}

}

}

private final Sync sync;

public CountDownLatch(int count) {

if (count < 0) throw new IllegalArgumentException("count < 0");

this.sync = new Sync(count);

}

}

CountDownLatch的等待过程

CountDownLatch通过await()进入等待。

CountDownLatch通过await(long timeout, TimeUnit unit)进入超时等待。

public void await() throws InterruptedException {

sync.acquireSharedInterruptibly(1);

}

public boolean await(long timeout, TimeUnit unit)

throws InterruptedException {

return sync.tryAcquireSharedNanos(1, unit.toNanos(timeout));

}

CountDownLatch的await()过程

await()通过sync.acquireSharedInterruptibly()获锁。

acquireSharedInterruptibly通过tryAcquireShared()尝试获锁。

tryAcquireShared()判断获锁成功与否的依据是AQS的state的值是否为零。

获锁失败后通过doAcquireSharedInterruptibly()进入锁等待队列CLH。

public void await() throws InterruptedException {

sync.acquireSharedInterruptibly(1);

}

public final void acquireSharedInterruptibly(int arg)

throws InterruptedException {

if (Thread.interrupted())

throw new InterruptedException();

// 尝试获锁失败

if (tryAcquireShared(arg) < 0)

//

doAcquireSharedInterruptibly(arg);

}

protected int tryAcquireShared(int acquires) {

return (getState() == 0) ? 1 : -1;

}

private void doAcquireSharedInterruptibly(int arg)

throws InterruptedException {

final Node node = addWaiter(Node.SHARED);

boolean failed = true;

try {

for (;;) {

final Node p = node.predecessor();

if (p == head) {

int r = tryAcquireShared(arg);

if (r >= 0) {

setHeadAndPropagate(node, r);

p.next = null; // help GC

failed = false;

return;

}

}

if (shouldParkAfterFailedAcquire(p, node) &&

parkAndCheckInterrupt())

throw new InterruptedException();

}

} finally {

if (failed)

cancelAcquire(node);

}

}

CountDownLatch的await(long timeout, TimeUnit unit)过程

await(long timeout, TimeUnit unit)通过sync.tryAcquireSharedNanos()获锁。

tryAcquireSharedNanos()通过doAcquireSharedNanos()尝试获锁。

tryAcquireShared()判断获锁成功与否的依据是AQS的state的值是否为零。

获锁失败后通过doAcquireSharedNanos()进入锁等待队列CLH,和doAcquireSharedInterruptibly()方法相比增加了超时检测机制,通过LockSupport.parkNanos()实现超时。

public boolean await(long timeout, TimeUnit unit)

throws InterruptedException {

return sync.tryAcquireSharedNanos(1, unit.toNanos(timeout));

}

public final boolean tryAcquireSharedNanos(int arg, long nanosTimeout)

throws InterruptedException {

if (Thread.interrupted())

throw new InterruptedException();

return tryAcquireShared(arg) >= 0 ||

doAcquireSharedNanos(arg, nanosTimeout);

}

private boolean doAcquireSharedNanos(int arg, long nanosTimeout)

throws InterruptedException {

if (nanosTimeout <= 0L)

return false;

final long deadline = System.nanoTime() + nanosTimeout;

final Node node = addWaiter(Node.SHARED);

boolean failed = true;

try {

for (;;) {

final Node p = node.predecessor();

if (p == head) {

int r = tryAcquireShared(arg);

if (r >= 0) {

setHeadAndPropagate(node, r);

p.next = null; // help GC

failed = false;

return true;

}

}

nanosTimeout = deadline - System.nanoTime();

if (nanosTimeout <= 0L)

return false;

if (shouldParkAfterFailedAcquire(p, node) &&

nanosTimeout > spinForTimeoutThreshold)

LockSupport.parkNanos(this, nanosTimeout);

if (Thread.interrupted())

throw new InterruptedException();

}

} finally {

if (failed)

cancelAcquire(node);

}

}

CountDownLatch的唤醒过程

CountDownLatch通过sync.releaseShared(1)释放锁实现state的递减

tryReleaseShared()方法判断锁状态state==0,递减后值为0说明锁已经被释放。

releaseShared()释放锁成功后通过doReleaseShared()方法唤醒所有等待线程。

doReleaseShared()唤醒锁的过程是一个传播性的唤醒,通过线程A唤醒线程B,然后由线程B唤醒线程C的传播性依次唤醒所有等待线程。

public void countDown() {

sync.releaseShared(1);

}

public final boolean releaseShared(int arg) {

if (tryReleaseShared(arg)) {

doReleaseShared();

return true;

}

return false;

}

protected boolean tryReleaseShared(int releases) {

for (;;) {

int c = getState();

if (c == 0)

return false;

int nextc = c-1;

if (compareAndSetState(c, nextc))

return nextc == 0;

}

}

private void doReleaseShared() {

for (;;) {

Node h = head;

if (h != null && h != tail) {

int ws = h.waitStatus;

if (ws == Node.SIGNAL) {

if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))

continue; // loop to recheck cases

unparkSuccessor(h);

}

else if (ws == 0 &&

!compareAndSetWaitStatus(h, 0, Node.PROPAGATE))

continue; // loop on failed CAS

}

if (h == head) // loop if head changed

break;

}

}

总结

CountDownLatch的工作原理,总结起来就两点(基于AQS实现):

初始化锁状态的值为需要等待的线程数。

判断锁状态是否已经释放,如果锁未释放所有等待锁的线程就会进入等待的CLH队列。

如果锁状态已经释放,那么就会通过传播性唤醒所有的等待线程。

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