https://www.cnblogs.com/miaoziblog/p/9040473.html
近期由于项目需要使用SM4对数据进行加密,然后传给Java后台,Java后台使用的也是SM4的加密算法但是就是解密不正确,经过一步步调试发现Java中好多数据类型与C#的相同的数据类型是存在不同的比如:byte在Java中范围是-127~128,而C#中的范围是0~255,这就导致使用C#的加密的明文产生的密文到Java中解密不正确。再一次偶尔的上网中看到了这篇文章 https://www.cnblogs.com/wyongbo/p/jnaTest.html,个人做了个例子果然可以,哎哎哎发现了新大陆,哈哈哈哈^_^,然后就按照这个思路,既然C#和Java之间不能相互加密解密,那就让他们使用同一个语言进行加密解密,就是加密和解密都是用C#就可以完美的解决了。
C#SM4加密代码
下面详细解释各个类。首先以管理员打开VS(我使用的是VS2015),首先要下载一个dll包——BouncyCastle.Crypto.dll,并将此dll引用到项目中
Sm4类代码如下:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace SM4
{
public class Sm4
{
public const int SM4_ENCRYPT = 1;
public const int SM4_DECRYPT = 0;
private long GET_ULONG_BE(byte[] b, int i)
{
long n = (long)(b[i] & 0xff) << 24 | (long)((b[i + 1] & 0xff) << 16) | (long)((b[i + 2] & 0xff) << 8) | (long)(b[i + 3] & 0xff) & 0xffffffffL;
return n;
}
private void PUT_ULONG_BE(long n, byte[] b, int i)
{
b[i] = (byte)(int)(0xFF & n >> 24);
b[i + 1] = (byte)(int)(0xFF & n >> 16);
b[i + 2] = (byte)(int)(0xFF & n >> 8);
b[i + 3] = (byte)(int)(0xFF & n);
}
private long SHL(long x, int n)
{
return (x & 0xFFFFFFFF) << n;
}
private long ROTL(long x, int n)
{
return SHL(x, n) | x >> (32 - n);
}
private void SWAP(long[] sk, int i)
{
long t = sk[i];
sk[i] = sk[(31 - i)];
sk[(31 - i)] = t;
}
public byte[] SboxTable = new byte[] { (byte) 0xd6, (byte) 0x90, (byte) 0xe9, (byte) 0xfe,
(byte) 0xcc, (byte) 0xe1, 0x3d, (byte) 0xb7, 0x16, (byte) 0xb6,
0x14, (byte) 0xc2, 0x28, (byte) 0xfb, 0x2c, 0x05, 0x2b, 0x67,
(byte) 0x9a, 0x76, 0x2a, (byte) 0xbe, 0x04, (byte) 0xc3,
(byte) 0xaa, 0x44, 0x13, 0x26, 0x49, (byte) 0x86, 0x06,
(byte) 0x99, (byte) 0x9c, 0x42, 0x50, (byte) 0xf4, (byte) 0x91,
(byte) 0xef, (byte) 0x98, 0x7a, 0x33, 0x54, 0x0b, 0x43,
(byte) 0xed, (byte) 0xcf, (byte) 0xac, 0x62, (byte) 0xe4,
(byte) 0xb3, 0x1c, (byte) 0xa9, (byte) 0xc9, 0x08, (byte) 0xe8,
(byte) 0x95, (byte) 0x80, (byte) 0xdf, (byte) 0x94, (byte) 0xfa,
0x75, (byte) 0x8f, 0x3f, (byte) 0xa6, 0x47, 0x07, (byte) 0xa7,
(byte) 0xfc, (byte) 0xf3, 0x73, 0x17, (byte) 0xba, (byte) 0x83,
0x59, 0x3c, 0x19, (byte) 0xe6, (byte) 0x85, 0x4f, (byte) 0xa8,
0x68, 0x6b, (byte) 0x81, (byte) 0xb2, 0x71, 0x64, (byte) 0xda,
(byte) 0x8b, (byte) 0xf8, (byte) 0xeb, 0x0f, 0x4b, 0x70, 0x56,
(byte) 0x9d, 0x35, 0x1e, 0x24, 0x0e, 0x5e, 0x63, 0x58, (byte) 0xd1,
(byte) 0xa2, 0x25, 0x22, 0x7c, 0x3b, 0x01, 0x21, 0x78, (byte) 0x87,
(byte) 0xd4, 0x00, 0x46, 0x57, (byte) 0x9f, (byte) 0xd3, 0x27,
0x52, 0x4c, 0x36, 0x02, (byte) 0xe7, (byte) 0xa0, (byte) 0xc4,
(byte) 0xc8, (byte) 0x9e, (byte) 0xea, (byte) 0xbf, (byte) 0x8a,
(byte) 0xd2, 0x40, (byte) 0xc7, 0x38, (byte) 0xb5, (byte) 0xa3,
(byte) 0xf7, (byte) 0xf2, (byte) 0xce, (byte) 0xf9, 0x61, 0x15,
(byte) 0xa1, (byte) 0xe0, (byte) 0xae, 0x5d, (byte) 0xa4,
(byte) 0x9b, 0x34, 0x1a, 0x55, (byte) 0xad, (byte) 0x93, 0x32,
0x30, (byte) 0xf5, (byte) 0x8c, (byte) 0xb1, (byte) 0xe3, 0x1d,
(byte) 0xf6, (byte) 0xe2, 0x2e, (byte) 0x82, 0x66, (byte) 0xca,
0x60, (byte) 0xc0, 0x29, 0x23, (byte) 0xab, 0x0d, 0x53, 0x4e, 0x6f,
(byte) 0xd5, (byte) 0xdb, 0x37, 0x45, (byte) 0xde, (byte) 0xfd,
(byte) 0x8e, 0x2f, 0x03, (byte) 0xff, 0x6a, 0x72, 0x6d, 0x6c, 0x5b,
0x51, (byte) 0x8d, 0x1b, (byte) 0xaf, (byte) 0x92, (byte) 0xbb,
(byte) 0xdd, (byte) 0xbc, 0x7f, 0x11, (byte) 0xd9, 0x5c, 0x41,
0x1f, 0x10, 0x5a, (byte) 0xd8, 0x0a, (byte) 0xc1, 0x31,
(byte) 0x88, (byte) 0xa5, (byte) 0xcd, 0x7b, (byte) 0xbd, 0x2d,
0x74, (byte) 0xd0, 0x12, (byte) 0xb8, (byte) 0xe5, (byte) 0xb4,
(byte) 0xb0, (byte) 0x89, 0x69, (byte) 0x97, 0x4a, 0x0c,
(byte) 0x96, 0x77, 0x7e, 0x65, (byte) 0xb9, (byte) 0xf1, 0x09,
(byte) 0xc5, 0x6e, (byte) 0xc6, (byte) 0x84, 0x18, (byte) 0xf0,
0x7d, (byte) 0xec, 0x3a, (byte) 0xdc, 0x4d, 0x20, 0x79,
(byte) 0xee, 0x5f, 0x3e, (byte) 0xd7, (byte) 0xcb, 0x39, 0x48 };
public uint[] FK = { 0xa3b1bac6, 0x56aa3350, 0x677d9197, 0xb27022dc };
public uint[] CK = { 0x00070e15,0x1c232a31,0x383f464d,0x545b