知乎 android自定义view,手把手教大家撸一个知乎的自定义loadingview

这是我的第一篇简书博客,先自我介绍一下,本人是入行android2年的小白,学习android有1年,之前自学java半年,由于对移动端的热爱,从事android开发,借此来写几篇博客。

第一,希望能帮到各位,与大家分享下知识点;

第二,希望能从中梳理一些知识点,这也对我后期开发以及能力的提升有一些帮助。

废话不多说,马上开始正文:

大家都知道,在android开发中,或多或少都会使用到loading状态的view,因为网络请求延时或者彰显app的logo,都会设计对应的loading,这次我就以知乎之前的loadingview为例,帮大家讲解下,这个效果怎么实现:

f8a9cfb729f9

效果图

1.配置一个dialog的样式,我的loadingview是继承自DialogFragment的布局

@null

true

true

true

@android:color/transparent

@android:color/transparent

true

0.6

2.自定义样式需要填充的layout 比如 取名:catloading_main.xml

xmlns:android="http://schemas.android.com/apk/res/android"

xmlns:tools="http://schemas.android.com/tools"

android:layout_width="170dp"

android:layout_height="200dp"

android:background="@drawable/background"

tools:context=".MainActivity">

android:layout_centerInParent="true"

android:src="@drawable/mouse"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:id="@+id/mouse"/>

android:layout_centerInParent="true"

android:layout_width="wrap_content"

android:layout_height="wrap_content">

android:layout_centerInParent="true"

android:src="@drawable/cat"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:id="@+id/cat"/>

android:layout_marginLeft="3.5dp"

android:layout_marginTop="12.5dp"

android:src="@drawable/eyes"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:id="@+id/eye_left"/>

android:layout_marginLeft="3.5dp"

android:layout_marginTop="12.5dp"

android:src="@drawable/eyes"

android:layout_width="24dp"

android:layout_height="15dp"

android:id="@+id/eyelid_left"/>

android:layout_marginLeft="28dp"

android:layout_marginTop="12.5dp"

android:src="@drawable/eyes"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:id="@+id/eye_right"/>

android:layout_marginLeft="28dp"

android:layout_marginTop="12.5dp"

android:src="@drawable/eyes"

android:layout_width="24dp"

android:layout_height="15dp"

android:id="@+id/eyelid_right"/>

android:id="@+id/graduallyTextView"

android:layout_marginBottom="10dp"

android:textSize="15sp"

android:layout_alignParentBottom="true"

android:layout_centerHorizontal="true"

android:textColor="#ffffff"

android:text="L O A D I N G ..."

android:layout_width="110dp"

android:layout_height="wrap_content"/>

样式如下:

f8a9cfb729f9

猫眼图

3.自定义样式背景的shape

android:right="0dp"android:bottom="0dp" />

4.自定义GraduallyTextView,主要是用于展示loading...文字的自定义view

public class GraduallyTextView extends EditText {

private CharSequence text;//自定义的文本

private int startY = 0;

private float progress;//读取进度条

private boolean isLoading;//判断是否正在读取

private Paint mPaint;

private int textLength;//设置文本长度

private boolean isStop = true;

private float scaleX;//设置缩放比例

private int duration = 2000;

private float sigleDuration;

private ValueAnimator valueAnimator;//设置属性平移、缩放动画

public GraduallyTextView(Context context) {

super(context);

init();

}

public GraduallyTextView(Context context, AttributeSet attrs) {

super(context, attrs);

init();

}

public GraduallyTextView(Context context, AttributeSet attrs, int defStyleAttr) {

super(context, attrs, defStyleAttr);

init();

}

public void init() {

mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);

mPaint.setStyle(Paint.Style.FILL);

setBackground(null);

setCursorVisible(false);

setFocusable(false);

setEnabled(false);

setFocusableInTouchMode(false);

//设置平移动画

valueAnimator = ValueAnimator.ofFloat(0, 100).setDuration(duration);

valueAnimator.setInterpolator(new AccelerateDecelerateInterpolator());

valueAnimator.setRepeatCount(Animation.INFINITE);

valueAnimator.setRepeatMode(ValueAnimator.RESTART);

valueAnimator.addUpdateListener(

new ValueAnimator.AnimatorUpdateListener() {

@Override

public void onAnimationUpdate(ValueAnimator animation) {

//设置监听,当动画更新的时候触发重绘

progress = (Float) animation.getAnimatedValue();

GraduallyTextView.this.invalidate();

}

});

}

//设置开始读取的方法

public void startLoading() {

if (!isStop) {

return;

}

textLength = getText().length();

if (TextUtils.isEmpty(getText().toString())) {

return;

}

isLoading = true;

isStop = false;

text = getText();

scaleX = getTextScaleX() * 10;

startY = 88;

mPaint.setColor(getCurrentTextColor());

mPaint.setTextSize(getTextSize());

setMinWidth(getWidth());

setText("");

setHint("");

valueAnimator.start();

sigleDuration = 100f / textLength;

}

//停止loading的方法

public void stopLoading() {

isLoading = false;

valueAnimator.end();

valueAnimator.cancel();

isStop = true;

setText(text);

}

//设置时长

public void setDuration(int duration) {

this.duration = duration;

}

@Override

protected void onVisibilityChanged(View changedView, int visibility) {

super.onVisibilityChanged(changedView, visibility);

if (!isLoading) {

return;

}

if (visibility == View.VISIBLE) {

valueAnimator.resume();

}

else {

valueAnimator.pause();

}

}

//重写ondraw方法,如果还在loading,而且进度还小于1,则让它和透明度联动

@Override protected void onDraw(Canvas canvas) {

super.onDraw(canvas);

if (!isStop) {

mPaint.setAlpha(255);

if (progress / sigleDuration >= 1) {

canvas.drawText(String.valueOf(text), 0,

(int) (progress / sigleDuration), scaleX, startY,

mPaint);

}

mPaint.setAlpha(

(int) (255 * ((progress % sigleDuration) / sigleDuration)));

int lastOne = (int) (progress / sigleDuration);

if (lastOne < textLength) {

canvas.drawText(String.valueOf(text.charAt(lastOne)), 0, 1,

scaleX + getPaint().measureText(

text.subSequence(0, lastOne).toString()),

startY, mPaint);

}

}

}

}

5.自定义眼睛旋转的EyelidView,

public class EyelidView extends View {

private float progress;

private boolean isLoading;

private Paint mPaint;

private boolean isStop = true;

private int duration = 1000;

private ValueAnimator valueAnimator;

private boolean isFromFull;

public EyelidView(Context context) {

super(context);

init();

}

public EyelidView(Context context, AttributeSet attrs) {

super(context, attrs);

init();

}

public EyelidView(Context context, AttributeSet attrs, int defStyleAttr) {

super(context, attrs, defStyleAttr);

init();

}

public void init() {

mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);

mPaint.setColor(Color.BLACK);

mPaint.setStyle(Paint.Style.FILL);

setBackground(null);

setFocusable(false);

setEnabled(false);

setFocusableInTouchMode(false);

valueAnimator = ValueAnimator.ofFloat(0, 1).setDuration(duration);

valueAnimator.setInterpolator(new AccelerateDecelerateInterpolator());

valueAnimator.setRepeatCount(Animation.INFINITE);

valueAnimator.setRepeatMode(ValueAnimator.REVERSE);

valueAnimator.addUpdateListener(

new ValueAnimator.AnimatorUpdateListener() {

@Override

public void onAnimationUpdate(ValueAnimator animation) {

progress = (float) animation.getAnimatedValue();

invalidate();

}

});

}

//可以设置画笔颜色

public void setColor(int color) {

mPaint.setColor(color);

}

//定义开始读取方法

public void startLoading() {

if (!isStop) {

return;

}

isLoading = true;

isStop = false;

valueAnimator.start();

}

public void resetAnimator(){

valueAnimator.start();

}

//停止读取方法,与生命周期绑定

public void stopLoading() {

isLoading = false;

valueAnimator.end();

valueAnimator.cancel();

isStop = true;

}

public void setDuration(int duration) {

this.duration = duration;

}

//重写当eyeview可见状态改变时候的动画

@Override

protected void onVisibilityChanged(View changedView, int visibility) {

super.onVisibilityChanged(changedView, visibility);

if (!isLoading) {

return;

}

if (visibility == View.VISIBLE) {

valueAnimator.resume();

}

else {

valueAnimator.pause();

}

}

public void setFromFull(boolean fromFull) {

isFromFull = fromFull;

}

@Override

protected void onDraw(Canvas canvas) {

super.onDraw(canvas);

if (!isStop) {

float bottom = 0.0f;

if (!isFromFull) {

bottom = progress * getHeight();

}

else {

bottom = (1.0f - progress) * getHeight();

}

bottom = bottom >= (getHeight() / 2) ? (getHeight() / 2) : bottom;

canvas.drawRect(0, 0, getWidth(), bottom, mPaint);

}

}

private boolean whenStop() {

return (isLoading == false && progress <= 0.001f);

}

}

6.编写,loadingview的核心类CatLoadingView

public class CatLoadingView extends DialogFragment {

public CatLoadingView() {

}

Animation operatingAnim, eye_left_Anim, eye_right_Anim;

Dialog mDialog;

View mouse, eye_left, eye_right;

EyelidView eyelid_left, eyelid_right;

GraduallyTextView mGraduallyTextView;

@Override public Dialog onCreateDialog(Bundle savedInstanceState) {

if (mDialog == null) {

//以1步骤的样式创建一个dialog并填充2步骤的布局

mDialog = new Dialog(getActivity(), R.style.cart_dialog);

mDialog.setContentView(R.layout.catloading_main);

mDialog.setCanceledOnTouchOutside(true);

mDialog.getWindow().setGravity(Gravity.CENTER);

//设置旋转动画,以圆心为准点进行旋转,时长2s

operatingAnim = new RotateAnimation(360f, 0f,

Animation.RELATIVE_TO_SELF, 0.5f,

Animation.RELATIVE_TO_SELF, 0.5f);

operatingAnim.setRepeatCount(Animation.INFINITE);

operatingAnim.setDuration(2000);

//创建5中的左侧眼睛旋转动画

eye_left_Anim = new RotateAnimation(360f, 0f,

Animation.RELATIVE_TO_SELF, 0.5f,

Animation.RELATIVE_TO_SELF, 0.5f);

eye_left_Anim.setRepeatCount(Animation.INFINITE);

eye_left_Anim.setDuration(2000);

//创建5中的右侧眼睛旋转动画

eye_right_Anim = new RotateAnimation(360f, 0f,

Animation.RELATIVE_TO_SELF, 0.5f,

Animation.RELATIVE_TO_SELF, 0.5f);

eye_right_Anim.setRepeatCount(Animation.INFINITE);

eye_right_Anim.setDuration(2000);

//设置水平插值器

LinearInterpolator lin = new LinearInterpolator();

operatingAnim.setInterpolator(lin);

eye_left_Anim.setInterpolator(lin);

eye_right_Anim.setInterpolator(lin);

View view = mDialog.getWindow().getDecorView();

mouse = view.findViewById(R.id.mouse);

eye_left = view.findViewById(R.id.eye_left);

eye_right = view.findViewById(R.id.eye_right);

eyelid_left = (EyelidView) view.findViewById(R.id.eyelid_left);

eyelid_left.setColor(Color.parseColor("#d0ced1"));

eyelid_left.setFromFull(true);

eyelid_right = (EyelidView) view.findViewById(R.id.eyelid_right);

eyelid_right.setColor(Color.parseColor("#d0ced1"));

eyelid_right.setFromFull(true);

mGraduallyTextView = (GraduallyTextView) view.findViewById(

R.id.graduallyTextView);

operatingAnim.setAnimationListener(

new Animation.AnimationListener() {

@Override

public void onAnimationStart(Animation animation) {

}

@Override

public void onAnimationEnd(Animation animation) {

}

//加多一个重复动画,当文本走动时,让左侧和右侧眼睛也同时转动

@Override

public void onAnimationRepeat(Animation animation) {

eyelid_left.resetAnimator();

eyelid_right.resetAnimator();

}

});

}

return mDialog;

}

//重写onresume方法,绑定activity的生命周期

@Override public void onResume() {

super.onResume();

mouse.setAnimation(operatingAnim);

eye_left.setAnimation(eye_left_Anim);

eye_right.setAnimation(eye_right_Anim);

eyelid_left.startLoading();

eyelid_right.startLoading();

mGraduallyTextView.startLoading();

}

//重写onPause方法,绑定activity的生命周期

@Override public void onPause() {

super.onPause();

operatingAnim.reset();

eye_left_Anim.reset();

eye_right_Anim.reset();

mouse.clearAnimation();

eye_left.clearAnimation();

eye_right.clearAnimation();

eyelid_left.stopLoading();

eyelid_right.stopLoading();

mGraduallyTextView.stopLoading();

}

//设置关闭loadingview的方法

@Override public void onDismiss(DialogInterface dialog) {

super.onDismiss(dialog);

mDialog = null;

System.gc();

}

}

7.最后一步,你只需要在引用到loadingview的地方,添加

CatLoadingView mView = new CatLoadingView();

mView.show(getSupportFragmentManager(), "");

OK,这样就可以实现,有个性的loadlingview效果了,大伙,不自己自定义一个么。

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