#include
#include
const int MAXSIZE = 100;//注意
#define ElementType int
typedef struct SNode *Stack;
struct SNode{
ElementType Data[MAXSIZE];
int Last;
};
Stack CreateStack(int MAXSIZE);
int IsFull(Stack S);
void Push(Stack S,ElementType item);
int IsEmpty(Stack S);
ElementType Pop(Stack S);
int main(){
Stack S = CreateStack(MAXSIZE);
for(int i=0;i<11;i++)
Push(S,i);
while(!IsEmpty(S)){
printf("%d\n",Pop(S));
}
return 0;
}
Stack CreateStack(int MAXSIZE){
Stack S = (Stack)malloc(sizeof(SNode));
S->Last = -1;
return S;
}
int IsFull(Stack S){
return S->Last+1 ==MAXSIZE;
}
int IsEmpty(Stack S){
return S->Last < 0;
}
void Push(Stack S, ElementType item){
if(IsFull(S)){
printf("栈满\n");
return;
}else{
S->Data[++S->Last]= item;
return;
}
}
ElementType Pop(Stack S){
if(IsEmpty(S)){
printf("栈为空\n");
return NULL;
}else{
return S->Data[S->Last--];
}
}