1、购物车
c=[]
sum=0
a=[
{"name":"电脑","price":1000},
{"name":"鼠标","price":2000},
{"name":"优盘","price":3000},
{"name":"硬盘","price":4000},
{"name":"音响","price":5000}
]
for i in a:
print(i["name"],i["price"])
b=int(input("请输入总资产:"))
while True:
d=input("请输入需要购买的商品名称(输入y退出):")
if d=="y":
break
for j in a:
if d==j["name"]:
c.append([j["name"],j["price"]])
for k in c:
sum=sum+k[1]
print(c)
print("总价格:",sum)
if sum>b:
print("余额不足,请充值")
x = input("y:充值,n:退出")
if x=="n":
print("欢迎下次光临")
if x=="y":
while True:
p=int(input("请输入充值金额:"))
b=b+p
print("恭喜充值成功 余额:",b,"结算金额:",b-sum)
s=input("是否结算? 结算:1 继续充值:2 :")
if s=="1":
if sum>b:
print("金额不足,请继续充值")
if sum<b:
print("购物成功,欢迎下次光临")
break
if s=="2":
continue
else:
print("购物成功")
2、验证码
import random #导入random模块
temp="" #定义一个空字符串,为后面拼接用
for i in range(4): #循环四次,生成四位的验证码
j=random.randrange(5) #随机生成一个数
if j==3 or j==1: #如果生成1或3的话就让第一位为数字
b=random.randrange(0,9)
temp=temp+str(b) #生成的整数必须转成字符串类型进行拼接
else:
a=random.randrange(65,90)
temp=temp+chr(a)
print(temp)
3、三级联动
dict= {
"东北":{
"吉林省":{
"吉林市":['吉林市1','吉林市2'],
"长春":['长春1','长春2'],},
"辽宁省":{
"沈阳":['沈阳1','沈阳2','沈阳3'],
"大连":['大连1','大连2'],
},
},
'华北':{
'河北省':{
'廊坊':['廊坊1','廊坊2'],
'保定':['保定1','保定2'],
},
'内蒙古':{
'呼和浩特':['呼和浩特1','呼和浩特2','呼和浩特3'],
'包头':['包头1','包头2']
},
},
}
for i in dict:
print(i)
a=input("请输入所要进入的地区:")
for o in dict[a]:
print(o)
b=input("请输入要进入的省:")
for p in dict[a][b]:
print(p)
c=input("请输入所要进入的市:")
for l in dict[a][b][c]:
print(l)
4、账号注册登录
def login(a,b):
"""
用于用户名和密码的验证
:param a: 用户名
:param b: 密码
:return:Ture 用户验证成功 False 用户验证失败
"""
c=open("334.txt","r",encoding="utf-8")
for line in c:
line=line.strip() #默认strip无参数用于去除换行符和空格
new_line=line.split("*") #有参数,移除两端指定的值
if new_line[0]==a and new_line[1]==b:
return True
return False
def yanzheng(a):
"""
用于验证用户名是否存在
:param a: 用户名
:return: True 用户名存在
"""
c=open("334.txt","r",encoding="utf-8")
for line in c:
line=line.strip() #默认strip无参数用于去除换行符和空格
new_line=line.split("*") #有参数,移除两端指定的值
if new_line[0] ==a:
return True
def zhuche(a,b):
"""
用于用户注册
:param a: 用户名
:param b: 密码
:return: True 注册成功
"""
c = open("334.txt", "a", encoding="utf-8")
temp="\n"+ a + "*" + b
c.write(temp)
return True
def min():
print("欢迎登录英雄联盟官网")
m=input("登录:1;注册:2")
if m=="1":
f1=input("请输入用户名:")
f2=input("请输入密码:")
f3 = login(f1, f2)
if f3:
print("登录成功")
else:
print("登录失败")
elif m=="2":
f1=input("请输入用户名:")
f2=input("请输入密码:")
f4=yanzheng(f1)
if f4:
print("用户名已存在")
else:
f5=zhuche(f1,f2)
if f5:
print("恭喜注册成功")
min()
计算器
import re def f1(a): a = re.sub(" ","",a) a = a.replace('--', '+').replace('++', '+').replace('-+', '-').replace('+-', '-') if "*" in a or "/" in a: while True: b = re.split("([\-]?\d+[.]?\d*[/*][\-]?\d+[.]?\d*)",a,1) if len(b) == 3: c = re.split("([/*])",b[1]) if c[1]== "*": d = float(c[0])*float(c[2]) a = b[0]+str(d)+b[2] else: d = float(c[0])/float(c[2]) a = b[0]+str(d)+b[2] else: e = re.findall("[\-+]?\d+\.?\d*", a) sun = 0 for i in e: sun = sun + float(i) return sun else: e = re.findall("[\-+]?\d+\.?\d*", a) sun = 0 for i in e: sun = sun + float(i) return sun def f2(a): a = re.sub(" ", "", a) if "*" in a or "/" in a: while True: a = a.replace('--', '+').replace('++', '+').replace('-+', '-').replace('+-', '-') b = re.split("(\d+[.]?\d*[/*][\-]?\d+[.]?\d*)", a, 1) if len(b) == 3: c = re.split("([/*])", b[1]) if c[1] == "*": d = float(c[0]) * float(c[2]) a = b[0] + str(d) + b[2] else: d = float(c[0]) / float(c[2]) a = b[0] + str(d) + b[2] else: e = re.findall("[\-+]?\d+\.?\d*", a) sun = 0 for i in e: sun = sun + float(i) return sun else: e = re.findall("[\-+]?\d+\.?\d*", a) sun = 0 for i in e: sun = sun + float(i) return sun while True: r=re.split("\(([^()]+)\)",a,1) if len(r)==3: m=f1(r[1]) a=r[0]+str(m)+r[2] print(a) else: r=f2(a) print(r) break print(eval(a))
验证码
方法一
import random
li=[]
for i in range(6):
a=random.randrange(0,9)
if a==2 or a==6:
b=random.randrange(0,9)
li.append(str(b))
else:
b=random.randrange(65,90)
li.append(chr(b))
print("".join(li))
游戏
import random
import time
import sys
def outer(func):
def f(n):
print("* ☆∵▁▂▄▂▁★∵∴☆★∵∴\n∴★◢█████◣ * ☆∴★∵★ * ☆\n☆◢████☆██◣∴ 天气冷了,☆\n◢■◤█████◥█◣送你一件毛衣, * ★\n◥◤ █████◥◤∵小心别著凉了\n\t █████\n\t █████")
r = func(n)
return r
return f
for i in range(31):
time.sleep(0.2)
sys.stdout.write("\r")
sys.stdout.write("%s %% |%s"%(int((i/30)*100),i*"██"))
sys.stdout.flush()
print("\n\t\t欢迎来到英雄联盟PK擂台")
print("剑圣\t\t石头\t\t亚索\t\t瑞文\t\t薇恩\t\t老鼠\n卡牌\t\t劫\t\t剑姬\t\t安妮\t\t龙王\t\t女枪\n男枪\t\t螳螂\t\t蛮王\t\tEZ\t\t金克斯")
opp = input("请选择战斗的英雄1:")
odd = input("请选择战斗的英雄2:")
occ = input("确定:Y 重选:N")
class Swordman:
def __init__(self,name):
self.blood = 2000
self.Name = name
@outer
def Q(self):
self.blood = self.blood - 100
print("霸道的%s使用地震碎片技能,%s受到100点伤害,当前血量:%s"%(opp,odd,self.blood))
@outer
def W(self):
self.blood = self.blood + 200
print("%s得到200点血量,当前血量:%s"%(odd,self.blood))
@outer
def E(self):
self.blood = self.blood - 150
print("霸道的%s使用野蛮打击技能,%s受到150点伤害,当前血量:%s"%(opp,odd,self.blood))
@outer
def R(self):
self.blood = self.blood - 300
print("霸道的%s使用势不可挡技能,%s受到300点攻击,当前血量:%s"%(opp,odd,self.blood))
class Rock:
def __init__(self,name):
self.blood = 3000
self.Name = name
@outer
def Q(self):
self.blood = self.blood - 150
print("%s受到150点攻击,当前血量:%s" %(odd,self.blood))
@outer
def W(self):
self.blood = self.blood - 120
print("%s受到120点攻击,当前血量:%s" %(odd,self.blood))
@outer
def E(self):
self.blood = self.blood - 110
print("石头受到110点攻击,当前血量:%s" % self.blood)
@outer
def R(self):
self.blood = self.blood - 250
print("%s受到250点攻击,当前血量:%s" %(odd,self.blood))
obj1 = Swordman(opp)
obj2 = Rock(odd)
print(" %s\n 血量:%s\n Q攻击:%s\n W攻击:%s\n E攻击:%s\n R攻击:%s\n"%(opp,obj1.blood,150,120,110,250))
print(" %s\n 血量:%s\n Q攻击:%s\n W攻击:%s\n E攻击:%s\n R攻击:%s\n"%(odd,obj2.blood,100,200,150,300))
while True:
time.sleep(0.5)
ret=random.randrange(9)
if ret == 1 or ret == 3 or ret == 5 or ret == 7:
tump = random.randrange(9)
if tump == 1 or tump == 2:
obj1.Q()
elif tump == 3 or tump == 4:
obj1.W()
elif tump == 5 or tump == 6:
obj1.E()
else:
obj1.R()
else:
att = random.randrange(9)
if att == 1 or att == 2:
obj2.Q()
elif att == 3 or att == 4:
obj2.W()
elif att == 5 or att == 6:
obj2.E()
else:
obj2.R()
if obj1.blood < 0:
print("%sKO%s"%(opp,odd))
break
elif obj2.blood < 0:
print("%sKO%s"%(odd,opp))
break
轮播图
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Title</title>
<script src="jquery-1.9.1.min.js"></script>
<style>
*{
margin: 0;
padding: 0;
}
.box{
position: relative;
width: 730px;
height: 454px;
border: dashed 5px gold;
margin: 0 auto;
}
img{
position: absolute;
}
.num{
position: absolute;
font-size: 0; /*使li之间的间距为0*/
width: 100%; /*使文本内容居中*/
text-align: center;
bottom: 10px;
}
.num li{
width: 20px;
height: 20px;
background-color: #9f9f9f;
border-radius: 60%;
line-height: 20px;
text-align: center;
list-style: none;
display: inline-block;
font-size: 16px;
margin: 5px;
cursor: pointer;
}
.r,.l{
display: inline-block;
width: 30px;
height: 60px;
background-color: #9f9f9f;
font-size: 25px;
line-height: 60px;
text-align: center;
position: absolute;
top: 50%;
right:0;
margin-top: -30px;
cursor: pointer;
}
.l{
left: 0;
}
.rl{
display: none;
}
.box:hover .rl{
display: block;
}
.num ul li.color{
background-color: red;
color: white;
}
</style>
</head>
<body>
<div class="box">
<div class="tu">
<img src="1.jpg" alt="">
<img src="2.jpg" alt="">
<img src="3.jpg" alt="">
<img src="4.jpg" alt="">
<img src="5.jpg" alt="">
</div>
<div class="num">
<ul>
<li>1</li>
<li>2</li>
<li>3</li>
<li>4</li>
<li>5</li>
</ul>
</div>
<div class="rl hide" >
<span class="l"><</span>
<span class="r">></span>
</div>
</div>
<script>
$(".num li").first().addClass("color");
$(".num li").mouseover(function () {
$(this).addClass("color").siblings().removeClass("color");
var index = $(this).index();
i=index;/*表示鼠标放上去再离开后,能够走他后面的那个图,而不是跟定时器的节奏走*/
$("img").eq(index).fadeIn(1000).siblings().fadeOut(1000);
});
var time = setInterval(move,2000);
i = 0;
function move() {
i++;
if(i==5){i=0}
$(".num li").eq(i).addClass("color").siblings().removeClass("color");
$("img").eq(i).fadeIn(1000).siblings().fadeOut(1000);
}
$(".box").hover(function () { /*hover里面的第一个函数表示鼠标放上去以后执行,后一个表示鼠标移除后执行*/
clearInterval(time)
},function () {
var time = setInterval(move,2000);
}
);
$(".r").click(function () {
move()
});
$(".l").click(function () {
i=i-2;
if(i==-2){i=3}
move()
})
</script>
</body>
</html>