拖拽控件java版

Button vv = new Button("vvvv");
  DragSource.getDefaultDragSource().createDefaultDragGestureRecognizer(vv, DnDConstants.ACTION_MOVE, new DragGestureListener(){

   public void dragGestureRecognized(DragGestureEvent ee) {
 
    ee.startDrag(DragSource.DefaultMoveDrop,Toolkit.getDefaultToolkit().getSystemClipboard().getContents(this),new DragSourceListener(){

     public void dragDropEnd(DragSourceDropEvent dragsourcedropevent) {
      System.out.println("vvdragDropEnd");
     }

     public void dragEnter(DragSourceDragEvent dragsourcedragevent) {
      System.out.println("vvdragEnter");
     }

     public void dragExit(DragSourceEvent dragsourceevent) {
      System.out.println("vvdragExit");
     }

     public void dragOver(DragSourceDragEvent dragsourcedragevent) {
      System.out.println("vvdragOver");
     }

     public void dropActionChanged(DragSourceDragEvent dragsourcedragevent) {
      System.out.println("vvdropActionChanged");
     }});
   }});
  ///

Button b= new Button("bbbbb");
  new DropTarget(b,new DropTargetListener(){

   public void dragEnter(DropTargetDragEvent droptargetdragevent) {
    System.out.println("bbdragEnter");
   }

   public void dragExit(DropTargetEvent droptargetevent) {
    System.out.println("bbdragExit");
   }

   public void dragOver(DropTargetDragEvent droptargetdragevent) {
    System.out.println("bbdragOver");
    try {
     System.out.println(droptargetdragevent.getTransferable().getTransferData(DataFlavor.stringFlavor));
    } catch (Exception e) {
     e.printStackTrace();
    }
   }

   public void drop(DropTargetDropEvent droptargetdropevent) {
    System.out.println("bbdrop");
   }

   public void dropActionChanged(DropTargetDragEvent droptargetdragevent) {
    System.out.println("bbdropActionChanged");
   }});

转载于:https://www.cnblogs.com/wbjgogogo/p/4359889.html

  • 0
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值