Flare3D introduces FLSL-Flare3D Shading Language
shader能过填充集中类型的Fliters,我们能叠加material,
you can write your own filters using FLSL-Flare3D designed shader language which uses under the hood AGAL.
你能够用FLSL写自己的filters在AGAL引擎下
未完:
Flare3D introduces FLSL-Flare3D Shading Language
shader能过填充集中类型的Fliters,我们能叠加material,
you can write your own filters using FLSL-Flare3D designed shader language which uses under the hood AGAL.
你能够用FLSL写自己的filters在AGAL引擎下
未完:
转载于:https://www.cnblogs.com/xiaowai/archive/2012/02/21/2360896.html