Paper
1、KinectFusion: Real-Time Dense Surface Mapping and Tracking
http://research.microsoft.com/pubs/155378/ismar2011.pdf
2、Real-Time Human Pose Recognition in Parts from a Single Depth Image
3、Random Forests for Real Time Head Pose Estimation
4、Efficient model-based 3D tracking of hand articulations using Kinect RGB-D cameras. model based
http://www.bmva.org/bmvc/2011/proceedings/paper101/paper101.pdf
5、A GPU-powered computational framework for efficient 3D model-based vision
6、vision-based hand gesture recognition for human-computer interaction
7、View-independent Hand Posture Recognition from Single Depth Images Using PCA and Flusser Moments
8、RGB-D mapping: Using Kinect-style depth cameras for dense 3D modeling of indoor environments
http://homes.cs.washington.edu/~xren/publication/henry-ijrr12-rgbd-mapping.pdf
9、A Category-Level 3-D Object Dataset: Putting the Kinect to Work
10、A Scalable Tree-based Approach for Joint Object and Pose Recognition
11、Indoor Scene Segmentation using a Structured Light Sensor.
12、Control Autonomous Helicopter Aerobatics through Apprenticeship Learning
http://www.cs.berkeley.edu/~pabbeel/papers/AbbeelCoatesNg_IJRR2010.pdf
Object discovery
1、Object Discovery in 3D scenes via Shape Analysis
http://cs.stanford.edu/people/karpathy/discovery/ICRA2013_ObjectDiscoveryViaShapeAnalysis.pdf
Book
1、Vision-based Hand Gesture Recognition for Human-Computer Interaction http://www.ics.forth.gr/~argyros/mypapers/2009_06_book_hci_gestures.pdf ;