Android文档 学习目录

  1. Building Your First App

    After you've installed the Android SDK, start with this class to learn the basics about Android app development.

    1. Creating an Android Project
    2. Running Your Application
    3. Building a Simple User Interface
    4. Starting Another Activity
  2. Adding the Action Bar

    The action bar is one of the most important design elements you can implement for your app's activities. Although first introduced with API level 11, you can use the Support Library to include the action bar on devices running Android 2.1 or higher.

    1. Setting Up the Action Bar
    2. Adding Action Buttons
    3. Styling the Action Bar
    4. Overlaying the Action Bar
  3. Supporting Different Devices

    How to build your app with alternative resources that provide an optimized user experience on multiple device form factors using a single APK.

    1. Supporting Different Languages
    2. Supporting Different Screens
    3. Supporting Different Platform Versions
  4. Managing the Activity Lifecycle

    How Android activities live and die and how to create a seamless user experience by implementing lifecycle callback methods.

    1. Starting an Activity
    2. Pausing and Resuming an Activity
    3. Stopping and Restarting an Activity
    4. Recreating an Activity
  5. Building a Dynamic UI with Fragments

    How to build a user interface for your app that is flexible enough to present multiple UI components on large screens and a more constrained set of UI components on smaller screens—essential for building a single APK for both phones and tablets.

    1. Creating a Fragment
    2. Building a Flexible UI
    3. Communicating with Other Fragments
  6. Saving Data

    How to save data on the device, whether it's temporary files, downloaded app assets, user media, structured data, or something else.

    1. Saving Key-Value Sets
    2. Saving Files
    3. Saving Data in SQL Databases
  7. Interacting with Other Apps

    How to build a user experience that leverages other apps available on the device to perform advanced user tasks, such as capture a photo or view an address on a map.

    1. Sending the User to Another App
    2. Getting a Result from the Activity
    3. Allowing Other Apps to Start Your Activity

转载于:https://www.cnblogs.com/me1105/p/4308417.html

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值