# -*- coding:utf-8 -*- import pygame from plane_sprites import * from sys import exit class PlaneGame(object): def __init__(self): # print('init') self.screen = pygame.display.set_mode(SCREEN_RECT.size) self.caption = pygame.display.set_caption('World WarII') self.clock = pygame.time.Clock() self.__create_sprites() pygame.time.set_timer(CREATE_ENEMY_EVENT,1000) pygame.time.set_timer(HERO_FIRE_EVENT,500) def __create_sprites(self): bg1 = Background() bg2 = Background(True) #bg2.rect.y = - bg2.rect.height self.back_group = pygame.sprite.Group(bg1,bg2) self.enemy_group = pygame.sprite.Group() self.hero = Hero() self.hero_group = pygame.sprite.Group(self.hero) def start_game(self): #print('start') while True: self.clock.tick(FRAME_PER_SEC) self.__event_handler() se
python2.7之打飞机(文末附素材链接)
最新推荐文章于 2021-05-30 08:34:03 发布