双缓冲设置控件

public   class  DoubleBufferListView : ListView
    {
        
public  DoubleBufferListView()
        {
            SetStyle(ControlStyles.DoubleBuffer 
|  ControlStyles.OptimizedDoubleBuffer  |  ControlStyles.AllPaintingInWmPaint,  true );
            UpdateStyles();
        }
    }

 

 

using  System;
using  System.Collections.Generic;
using  System.ComponentModel;
using  System.Data;
using  System.Drawing;
using  System.Linq;
using  System.Text;
using  System.Windows.Forms;

namespace  WindowsFormsApplication1
{
    
public   partial   class  Form1 : Form
    {
        
public   int  ViewSel {  get set ; }
        
public  Form1()
        {
            InitializeComponent();
        }

        
private   void  Form1_Load( object  sender, EventArgs e)
        {
            
        }

        
private   void  CreateListView()
        {
        } 

        
private   void  timer1_Tick( object  sender, EventArgs e)
        {
            listView1.BeginUpdate();
            listView1.Clear();
            ListViewItem lItem;
            
this .listView1.Alignment  =  ListViewAlignment.Default;
            
for  ( int  i  =   0 ; i  <   80 ; i ++ )
            {
                
// Application.DoEvents();
                lItem  =   new  ListViewItem();
                lItem.Text 
=  DateTime.Now.Second  +   " _test " ;
                lItem.Tag 
=  i;
                lItem.ImageIndex 
=  i  %   2 ;
                lItem.ToolTipText 
=   " 空间 "   +  i;
                listView1.Items.Add(lItem);
            }
            listView1.Items[ViewSel].Selected 
=   true ;
            listView1.EndUpdate();
        }

        
private   void  listView1_SelectedIndexChanged( object  sender, EventArgs e)
        {
            
if  (listView1.SelectedItems.Count  >   0 )
            {
                ViewSel 
=  listView1.SelectedItems[ 0 ].Index;
                
this .Text  =  listView1.SelectedItems[ 0 ].ToolTipText;
            }
        }
    }
}
namespace  WindowsFormsApplication1
{
    
partial   class  Form1
    {
        
///   <summary>
        
///  必需的设计器变量。
        
///   </summary>
         private  System.ComponentModel.IContainer components  =   null ;

        
///   <summary>
        
///  清理所有正在使用的资源。
        
///   </summary>
        
///   <param name="disposing"> 如果应释放托管资源,为 true;否则为 false。 </param>
         protected   override   void  Dispose( bool  disposing)
        {
            
if  (disposing  &&  (components  !=   null ))
            {
                components.Dispose();
            }
            
base .Dispose(disposing);
        }

        
#region  Windows 窗体设计器生成的代码

        
///   <summary>
        
///  设计器支持所需的方法 - 不要
        
///  使用代码编辑器修改此方法的内容。
        
///   </summary>
         private   void  InitializeComponent()
        {
            
this .components  =   new  System.ComponentModel.Container();
            System.ComponentModel.ComponentResourceManager resources 
=   new  System.ComponentModel.ComponentResourceManager( typeof (Form1));
            
this .imageList1  =   new  System.Windows.Forms.ImageList( this .components);
            
this .timer1  =   new  System.Windows.Forms.Timer( this .components);
            
this .listView1  =   new  WindowsFormsApplication1.DoubleBufferListView();
            
this .SuspendLayout();
            
//  
            
//  imageList1
            
//  
             this .imageList1.ImageStream  =  ((System.Windows.Forms.ImageListStreamer)(resources.GetObject( " imageList1.ImageStream " )));
            
this .imageList1.TransparentColor  =  System.Drawing.Color.Transparent;
            
this .imageList1.Images.SetKeyName( 0 " 示例图片_03.jpg " );
            
this .imageList1.Images.SetKeyName( 1 " 示例图片_02.jpg " );
            
this .imageList1.Images.SetKeyName( 2 " 示例图片_04.jpg " );
            
//  
            
//  timer1
            
//  
             this .timer1.Enabled  =   true ;
            
this .timer1.Interval  =   1000 ;
            
this .timer1.Tick  +=   new  System.EventHandler( this .timer1_Tick);
            
//  
            
//  listView1
            
//  
             this .listView1.Dock  =  System.Windows.Forms.DockStyle.Fill;
            
this .listView1.LargeImageList  =   this .imageList1;
            
this .listView1.Location  =   new  System.Drawing.Point( 0 0 );
            
this .listView1.Name  =   " listView1 " ;
            
this .listView1.ShowItemToolTips  =   true ;
            
this .listView1.Size  =   new  System.Drawing.Size( 292 266 );
            
this .listView1.SmallImageList  =   this .imageList1;
            
this .listView1.TabIndex  =   0 ;
            
this .listView1.UseCompatibleStateImageBehavior  =   false ;
            
this .listView1.SelectedIndexChanged  +=   new  System.EventHandler( this .listView1_SelectedIndexChanged);
            
//  
            
//  Form1
            
//  
             this .AutoScaleDimensions  =   new  System.Drawing.SizeF(6F, 12F);
            
this .AutoScaleMode  =  System.Windows.Forms.AutoScaleMode.Font;
            
this .ClientSize  =   new  System.Drawing.Size( 292 266 );
            
this .Controls.Add( this .listView1);
            
this .DoubleBuffered  =   true ;
            
this .Name  =   " Form1 " ;
            
this .Text  =   " Form1 " ;
            
this .Load  +=   new  System.EventHandler( this .Form1_Load);
            
this .ResumeLayout( false );

        }

        
#endregion

        
private  System.Windows.Forms.ImageList imageList1;
        
private  System.Windows.Forms.Timer timer1;
        
private  DoubleBufferListView listView1;
    }
}

 

 

 

转载于:https://www.cnblogs.com/kenter/archive/2011/04/18/2020228.html

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值