CSS3-Canvas画布(线条)

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>CSS3-Canvas画布(线条)</title>
<script>
window.οnlοad=function () {

var canvas=document.getElementById("canvas");//获取canvas对象

var ctx=canvas.getContext("2d"); //创建二维的绘图上下文对象

//通过上下文对象调用属性或方法来绘图

ctx.beginPath();// “beginPath()” 表开始一条路径或者重置当前的路径
ctx.lineCap="round";//圆角线条
ctx.moveTo(5,100);//开始点坐标
ctx.lineTo(200,300);//结束点坐标
ctx.lineWidth=20;//“lineWidth”定义路径的宽度(有继承性,如要定义不同宽度的路径则要单独定义)
ctx.strokeStyle="lightblue";//“strokeStyle”填充路径的颜色
ctx.stroke();//调用 绘制

ctx.beginPath();// “beginPath()” 表开始一条路径或者重置当前的路径
ctx.lineCap="round";//圆角线条
ctx.moveTo(30,30);//开始点坐标
ctx.lineTo(300,300);//结束点坐标
ctx.lineWidth=20;//“lineWidth”定义路径的宽度(有继承性,如要定义不同宽度的路径则要单独定义)
ctx.strokeStyle="lightpink";//“strokeStyle”填充路径的颜色
ctx.stroke();//调用 绘制

ctx.beginPath();// “beginPath()” 表开始一条路径或者重置当前的路径
ctx.lineCap="square";// 正方形线条
ctx.moveTo(10,50);//开始点坐标
ctx.lineTo(350,400);//结束点坐标
ctx.strokeStyle="lightgreen";//填充路径的颜色
ctx.stroke();//调用 绘制


}




</script>
</head>
<body>
<h2>Canvas画布(线条)</h2>
<canvas id="canvas" width="500" height="500" style="border:1px solid red ">
浏览器不支持canvas
</canvas>
</body>
</html>

转载于:https://www.cnblogs.com/YoogaChan/p/6964739.html

js代码 [removed] ;(function() { 'use strict'; var c = document.getElementById('c'); var ctx = c.getContext('2d'); var w = c.width = window.innerWidth; var h = c.height = window.innerHeight; var cx = w / 2; var cy = h / 2; var fl = 1000; function prj(obj) { var cz = obj.z fl; if(cz === 0) return; var scl = fl / cz; obj.p.x = cx obj.x * scl; obj.p.y = cy obj.y * scl; obj.s = scl; } var P = function(x, y, z) { this.x = x; this.y = y; this.z = z; this.s = 1; this.cl = 0; this.p = { x: 0, y: 0 }; }; P.prototype = { constructor: P, update: function() { this.z -= 30; }, render: function(ctx) { if(this.z <= -fl) return; ctx.save(); ctx.translate(this.p.x, this.p.y); ctx.scale(this.s, this.s); ctx.fillStyle = 'hsla(' this.cl ', 100%, 50%, 0.5)'; ctx.beginPath(); ctx.arc(0, 0, 2, 0, Math.PI * 2); ctx.fill(); ctx.restore(); } }; var M = function(x, y, z) { this.list = []; this.max = 100; this.x = x; this.y = y; this.z = z; this.s = 1; this.p = { x: 0, y: 0 }; this.ax = Math.random() * (Math.PI * 2); this.ay = Math.random() * (Math.PI * 2); this.rx = Math.random() * 100; this.ry = Math.random() * 100; this.cl = Math.random() * 360; this.cls = Math.random(); }; M.prototype = { constructor: M, update: function() { this.cl = this.cls; this.ax = Math.random() * 0.1 - 0.02; this.ay = Math.random() * 0.1 - 0.02; this.x = Math.cos(this.ax) * 100; this.y = Math.sin(this.ay) * 100; this.z = 10; if(this.z > fl) this.z = fl; if(this.list.length < this.max) { if(Math.random() * 100 < 50) { var pp = new P(this.x, this.y, this.z); pp.cl = this.cl; this.list.push(pp); } } else { var pp = this.list.shift(); pp.x = this.x; pp.y = this.y; pp.z = this.z; pp.cl = this.cl; this.list.push(pp); } }, render: function(ctx) { if(this.z <= -fl) return; ctx.save(); ctx.translate(this.p.x, this.p.y); ctx.fillStyle = 'green'; ctx.beginPath(); ctx.arc(0, 0, 2, 0, Math.PI * 2); ctx.fill(); ctx.restore(); } }; function update(mv, list) { for(var i = 0; i < list.length; i ) { var p = list[i]; p.update(); prj(p); p.render(ctx); } for(var i = list.length-1; i >= 0; i--) { var p = list[i]; if(p.z <= -fl) continue; if(i === list.length - 1) { ctx.lineWidth = Math.random(); ctx.strokeStyle = 'hsl(' mv.cl ', 100%, 50%)'; ctx.beginPath(); ctx.moveTo(p.p.x, p.p.y); } else { ctx.lineTo(p.p.x, p.p.y); } } ctx.stroke(); } var ms = []; for(var i = 0; i < 10; i ) { ms.push(new M( Math.random() * 400 - 200, Math.random() * 400 - 200, Math.random() * 400 - 200)); } requestAnimationFrame(function loop() { requestAnimationFrame(loop); ctx.clearRect(0, 0, w, h); for(var i = 0; i < ms.length; i ) { var m = ms[i]; m.update(); prj(m); update(m, m.list); } }); })(); [removed] 这是一款基于HTML5 Canvas绘制的炫酷3D线条延伸动画特效,多彩颜色变幻,非常漂亮!
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值