//声明一个名为State的类
class State
{
int _stateid;
public int Stateid
{
get { return _stateid; }
set { _stateid = value; }
}
string _statedtr;
public string Statedtr
{
get { return _statedtr; }
set { _statedtr = value; }
}
}
//将声明的类State定义一个List ,且增加不同状态
List<State> _listState = new List<State>()
{
new State(){Stateid= 0,Statedtr="全部"},
new State(){Stateid= 1,Statedtr="正常"},
new State(){Stateid= 1,Statedtr="冻结"},
}
//绑定数据源,设定初始加载
cbOpType.DisplayMember = "Statedtr";
cbOpType.ValueMember = "Stateid";
cbOpType.DataSource = _listState;
cbOpType.SelectedIndex = 0;