对一种数据结构有两种操作:
1.是插入元素
2.输出中位数,并且删除之。
数据结构题,splay水过。
View Code
#include <stdio.h> #include <string.h> #include <stdlib.h> #include <algorithm> using namespace std; //节点定义 typedef struct node { node *child[2], *pf; int v, size; }*Node; Node root = NULL; void update( Node p ) { if( p == NULL) return; else if( p->child[0] && p->child[1] ) p->size = p->child[0]->size + p->child[1]->size + 1; else if( p->child[0]) p->size = p->child[0]->size + 1; else if( p->child[1]) p->size = p->child[1]->size + 1; else p->size = 1; } //左孩子0,右孩子1 void Rotate(Node p, int x) { Node q = p->child[x]; p->child[x] = q->child[!x]; if( q->child[!x] ) q->child[!x]->pf = p; q->child[!x] = p; if( p->pf ) { if( p->pf->child[x] == p) p->pf->child[x] = q; else p->pf->child[!x] = q; } q->pf = p->pf; if( p->pf == NULL ) root = q; p->pf = q; update(p); update(q); } void splay( Node p, Node q) { while( p->pf != q ) { Node p1 = p->pf; if( p1->pf == q ) { if(p1->child[0] == p) Rotate(p1, 0); else Rotate(p1, 1); } else if( p1->pf->child[0] == p1 ) { if( p1->child[0] == p ) { Rotate(p1->pf, 0); Rotate(p1, 0); } else { Rotate(p1,1); Rotate(p->pf,0); } } else if( p1->pf->child[1] == p1 ) { if( p1->child[1] == p ) { Rotate(p1->pf, 1); Rotate(p1, 1); } else { Rotate(p1, 0); Rotate(p->pf, 1); } } } } void insert(Node &p, Node q, Node father) { if( p == NULL ) { p = q; p->pf = father; splay(p,NULL); return; } if( p->v > q->v ) insert(p->child[0], q, p); else insert(p->child[1], q, p); update(p); } Node NewNode(int t) { Node q = new node; q->child[0] = NULL; q->child[1] = NULL; q->pf = NULL; q->v = t; return q; } Node Get_Min(Node p) { Node q1 = p, q2; while( q1 ) { q2 = q1; q1 = q1->child[0]; } return q2; } Node Get_Max(Node p) { Node q1 = p, q2; while( q1 ) { q2 = q1; q1 = q1->child[1]; } return q2; } Node splay_find(Node p, int x ) { if( p->v == x ) return p; if( p->v > x ) return splay_find(p->child[0], x); else return splay_find(p->child[1], x); } //求前驱 Node Get_Prev(Node p) { Node q = p->pf; if( p->child[0] ) return Get_Max(p->child[0]); while( q != NULL && p == q->child[0]) { p = q; q = q->pf; } return q; } //求后继 Node Get_Next(Node p) { Node q = p->pf; if( p->child[1] ) return Get_Min(p->child[1]); while( q != NULL && p == q->child[1] ) { p = q; q = q->pf; } return q; } Node joint(Node p1, Node p2) { if( p1 ) p1->pf = NULL; if( p2 ) p2->pf = NULL; if( !p1 ) return p2; if( !p2 ) return p1; p1 = Get_Max(p1); splay(p1,NULL); p1->child[1] = p2; p2->pf = p1; update(p2); update(p1); return p1; } void del(int x) { Node p = splay_find(root, x); splay(p, NULL); root = joint(p->child[0], p->child[1]); } Node OS_select(Node p, int k) { int num = 1; if( p->child[0] ) num = p->child[0]->size + 1; if( num == k) return p; if( num < k ) return OS_select(p->child[1], k - num); else return OS_select(p->child[0], k); } int OS_rank(int x) { Node p = splay_find(root, x); Node q = p; int num = 1; if( p->child[0] ) num = p->child[0]->size + 1; while( q != root ) { q = q->pf; if( q ) { if( p == q->child[1]) num += q->child[0]->size + 1; } p = q; } return num; } int main( ) { int N, sum = 0, ans, a, b, num = 0, t, cnum = 0; while( scanf("%d",&N) != EOF ) { cnum = 0; root = NULL; for( int i = 1; i <= N; i++) { scanf("%d",&a); if( a == 0 ) { scanf("%d",&t); Node q = NewNode( t ); insert(root, q, NULL); cnum++; } else { if( cnum <= 0 ) puts("No Element!"); else { int pp = OS_select(root,(cnum + 1) / 2)->v; printf("%d\n",pp); del(pp); cnum--; } } } puts(""); } return 0; }