14.617 Info ServerMultiplayerManager.cpp:705: Matching server connection resumed
14.610 Info MatchingServer.cpp:114: Matching server game `7317651` has been created.
5.250 Info ServerRouter.cpp:497: Own address is IP ADDR:({220.165.136.230:34197}) (confirmed by pingpong1)
5.233 Info ServerRouter.cpp:497: Own address is IP ADDR:({220.165.136.230:34197}) (confirmed by pingpong3)
5.215 Info ServerRouter.cpp:497: Own address is IP ADDR:({220.165.136.230:34197}) (confirmed by pingpong2)
4.979 Info Main.cpp:938: Maximum segment size = 100; minimum segment size = 25; maximum-segment-size peer count = 10; minimum-segment-size peer count = 20
4.979 Info RemoteCommandProcessor.cpp:131: Starting RCON interface at IP ADDR:({0.0.0.0:43081})
4.978 Info UDPSocket.cpp:39: Opening socket for broadcast
4.977 Info ServerRouter.cpp:618: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
4.087 Info ServerMultiplayerManager.cpp:776: updateTick(2082225) changing state from(CreatingGame) to(InGame)
4.087 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (u7DD5NWDAHLLIra00u7Ff1mOXycP8tCq) from the auth server.
3.808 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2
3.808 Hosting game at IP ADDR:({0.0.0.0:34197})
3.807 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
3.803 Checksum for script /opt/factorio/temp/currently-playing/control.lua: 3265260072
3.709 Loading script.dat: 328 bytes.
3.055 Info Scenario.cpp:187: Map version 0.17.79-0
3.046 Loading level.dat: 12762511 bytes.
2.820 Loading map /opt/factorio/saves/20200414.zip: 5180192 bytes.
2.800 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
2.800 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
2.800 Info ServerSynchronizer.cpp:30: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
2.798 Info AuthServerConnector.cpp:171: Got token from auth server for username(************).
1.316 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/api-login?api_version=2
1.316 Error PlayerAccessList.cpp:187: Failed to load access list: Value must be a list or dictionary in property tree at ROOT
1.315 Factorio initialised
1.310 Info PlayerData.cpp:75: Cloud player-data.json unavailable
1.310 Info PlayerData.cpp:68: Local player-data.json available, timestamp 1588037858
1.229 Prototype list checksum: 2767119397
0.827 Checksum of base: 4156627525
0.827 Checksum for core: 2035938594
0.583 Loading mod base 0.17.79 (data-updates.lua)
0.135 Loading mod base 0.17.79 (data.lua)
0.019 Loading mod core 0.0.0 (data.lua)
0.014 Running in headless mode
0.014 Environment: DISPLAY= WAYLAND_DISPLAY= DESKTOP_SESSION= XDG_SESSION_DESKTOP= XDG_CURRENT_DESKTOP= __GL_FSAA_MODE= __GL_LOG_MAX_ANISO= __GL_SYNC_TO_VBLANK= __GL_SORT_FBCONFIGS= __GL_YIELD=
0.014 System info: [CPU: Intel(R) Celeron(R) CPU J3455 @ 1.50GHz, 4 cores, RAM: 3616 MB]
0.000 Binaries path: /opt/factorio/bin
0.000 Write data path: /opt/factorio [3228113/3658309MB]
0.000 Read data path: /opt/factorio/data
0.000 Program arguments: "/opt/factorio/bin/x64/factorio" "--bind" "0.0.0.0" "--port" "34197" "--server-settings" "/opt/factorio/config/server-settings.json" "--rcon-port" "43081" "--rcon-password" "--server-adminlist" "/opt/factorio/config/server-adminlist.json" "--start-server" "/opt/factorio/saves/20200414.zip"
0.000 Operating system: Linux
0.000 2020-04-28 01:38:10; Factorio 0.17.79 (build 47865, linux64, headless)