java恶作剧小程序_一个Java小球撞击墙面的小程序

import java.awt.*;

import java.applet.*;

public class UseDoubleBuffering extends Applet implements Runnable

{

int X,Y,moveX,moveY,width,height;

Thread newThread;

Image OffScreen;

Graphics drawOffscreen;

public void init()

{

X=0;

Y=0;

moveX=2;

moveY=3;

width=getSize().width;

height=getSize().height;

OffScreen = createImage(width,height);

drawOffscreen = OffScreen.getGraphics();

}

public void start()

{

newThread=new Thread(this);

newThread.start();

}

public void stop()

{

newThread=null;

}

public void paint(Graphics g)

{

drawOffscreen.setColor(Color.black);

drawOffscreen.fillRect(0,0,width,height);

drawOffscreen.setColor(Color.white);

drawOffscreen.fillOval(X,Y,15,15);

g.drawImage(OffScreen,0,0,this);

}

public void update(Graphics g)

{

paint(g);

}

public void run()

{

while(newThread !=null)

{

repaint();

try

{

Thread.sleep(50);

}

catch(InterruptedException E){}

X=X+moveX;

Y=Y+moveY;

if(X >= (width - 15))

{

X=width-15;

moveX=-moveX;

}

if(X<=0)

{

X=0;

moveX=-moveX;

}

if(Y>=(height-15))

{

Y=height-15;

moveY=-moveY;

}

if(Y<=0)

{

Y=0;

moveY=-moveY;

}

}

}

}

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值