其实这个的用法很简单,因为有系统自定宏:NS_ENUM,NS_OPTIONS。我们基本就只用这两个就可以了;看看下面的简单例子就明白了。
typedef NS_ENUM(NSInteger, Test1) {
//以下是枚举成员
Test1A = 0,
Test1B = 1,
Test1C = 2,
Test1D = 3
};
typedef NS_OPTIONS(NSUInteger, Test) {
TestA = 1, //1 1 1
TestB = 1 << 1, //2 2 10 转换成 10进制 2
TestC = 1 << 2, //4 3 100 转换成 10进制 4
TestD = 1 << 3, //8 4 1000 转换成 10进制 8
TestE = 1 << 4 //16 5 10000 转换成 10进制 16
};
奉上苹果定义button事件的枚举:
typedef NS_OPTIONS(NSUInteger, UIControlEvents) {
UIControlEventTouchDown = 1 << 0, // on all touch downs
UIControlEventTouchDownRepeat = 1 << 1, // on multiple touchdowns (tap count > 1)
UIControlEventTouchDragInside = 1 << 2,
UIControlEventTouchDragOutside = 1 << 3,
UIControlEventTouchDragEnter = 1 << 4,
UIControlEventTouchDragExit = 1 << 5,
UIControlEventTouchUpInside = 1 << 6,
UIControlEventTouchUpOutside = 1 << 7,
UIControlEventTouchCancel = 1 << 8,
UIControlEventValueChanged = 1 << 12, // sliders, etc.
UIControlEventEditingDidBegin = 1 << 16, // UITextField
UIControlEventEditingChanged = 1 << 17,
UIControlEventEditingDidEnd = 1 << 18,
UIControlEventEditingDidEndOnExit = 1 << 19, // 'return key' ending editing
UIControlEventAllTouchEvents = 0x00000FFF, // for touch events
UIControlEventAllEditingEvents = 0x000F0000, // for UITextField
UIControlEventApplicationReserved = 0x0F000000, // range available for application use
UIControlEventSystemReserved = 0xF0000000, // range reserved for internal framework use
UIControlEventAllEvents = 0xFFFFFFFF
};