blend4web导出html,index.html

Blend4Web SDK

var CONTEXT_NAMES = ["webgl", "experimental-webgl"];

window.addEventListener("load", function() {

var msg = document.getElementById("webgl_support_status");

if (!window.WebGLRenderingContext) {

msg.innerHTML = "not supported";

msg.className = "red";

} else {

var canvas = document.createElement("canvas");

var ctx = null;

for (var i = 0; i < CONTEXT_NAMES.length; i++) {

var name = CONTEXT_NAMES[i];

try {

ctx = canvas.getContext(name);

} catch(e) {

// nothing

}

if (ctx)

break;

}

if (ctx) {

msg.innerHTML = "available";

msg.className = "green";

} else {

msg.innerHTML = "cannot initialize context";

msg.className = "red";

}

}

var dev_server_status = document.getElementById("dev_server_status");

var dev_server_hint = document.getElementById("dev_server_hint");

check_dev_server();

check_performance();

}, false)

function check_dev_server() {

var request = new XMLHttpRequest();

request.onreadystatechange = function () {

if (request.readyState == 4)

display_server_status(request.status == 200);

};

request.open('GET', '/', true);

request.send(null);

}

function display_server_status(result) {

if (result) {

dev_server_status.innerHTML = "available";

dev_server_status.className = "green";

dev_server_hint.style.display = "none";

} else {

dev_server_status.innerHTML = "not available";

dev_server_status.className = "red";

dev_server_hint.style.display = "";

}

}

function check_performance() {

var canvas = document.createElement("canvas");

canvas.style.display = "none";

window.document.body.appendChild(canvas);

b4w.require("main").init(canvas);

b4w.require("debug").test_performance(function(time, bw) {

var performance = document.getElementById("performance");

if (time)

performance.innerHTML = Math.round(1000 / time) + " points, bandwidth " + bw.toFixed(1) + " GB/s";

else

performance.innerHTML = "N/A";

});

}

Blend4Web

CE

18_05_0

SDK

WebGL: checking...

Development Server: checking...

GPU: checking...

Please make sure that you are accessing this web page using the development server (runs automatically upon Blender startup).

Tools

Project Manager Code Snippets WebGL Report

Helpful Resources

EnglishРусский中文User Manual, HTML read читать User Manual, PDF read читать API Reference readTutorials go перейти 执行FAQ go перейти 执行Community Support Forums go перейти 执行

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