设计模式 - Flyweight

意图:运用共享技术有效地支持大量细粒度的对象。

class Flyweight
{
public:
    Flyweight()
    {}
    virtual ~Flyweight()
    {}
    virtual void Operation(int extrinsic_state) = 0;
};

class ConcreteFlyweight: public Flyweight
{
public:
    ConcreteFlyweight(const string& key)
    {
        this->key = key;
    }
    ~ConcreteFlyweight()
    {}
    void Operation(int extrinsic_state)
    {
        cout<<"ConcreteFlyweight::Operation()"<<endl;
    }

private:
    string key;
};

class FlyweightFactory
{
public:
    FlyweightFactory()
    {}
    ~FlyweightFactory()
    {}
    Flyweight* GetFlyweight(const string& key)
    {
        if(flyweightMap.find(key) == flyweightMap.end())
        {
            flyweightMap[key] = new ConcreteFlyweight(key);
        }
        return flyweightMap[key];
    }

private:
    map<string, Flyweight*> flyweightMap;
};

 

转载于:https://www.cnblogs.com/lianghuiwen/archive/2013/05/05/3061173.html

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