This pattern involves a single class which provides simplified methods required by client and delegates calls to methods of existing system classes.
/**
* Design Patterns - Facade Pattern
* https://www.tutorialspoint.com/design_pattern/facade_pattern.htm
*/
// interface
function Shape() {}
Shape.prototype.draw = function() {throw "Shape::draw() must be overridden";};
// implements Shape
function Rectangle() {
Shape.call(this);
}
Rectangle.prototype = new Shape();
Rectangle.prototype.draw = function() {
console.log("Rectangle::draw()");
};
// implements Shape
function Square() {
Shape.call(this);
}
Square.prototype = new Shape();
Square.prototype.draw = function() {
console.log("Square::draw()");
};
// implements shape
function Circle() {
Shape.call(this);
}
Circle.prototype = new Shape();
Circle.prototype.draw = function() {
console.log("Circle::draw()");
};
function ShapeMaker() {
this.circle = new Circle();
this.rectangle = new Rectangle();
this.square = new Square();
}
ShapeMaker.prototype.drawCircle = function() {
this.circle.draw();
};
ShapeMaker.prototype.drawRectangle = function() {
this.rectangle.draw();
};
ShapeMaker.prototype.drawSquare = function() {
this.square.draw();
};
function FacadePatternDemo() {
this.shapeMaker = new ShapeMaker();
}
FacadePatternDemo.prototype.main = function() {
this.shapeMaker.drawCircle();
this.shapeMaker.drawRectangle();
this.shapeMaker.drawSquare();
};
var demo = new FacadePatternDemo();
demo.main();
Output:
Circle::draw()
Rectangle::draw()
Square::draw()
<?php
/**
* The complicated, underlying logic.
*/
class CPU {
public function freeze() {
echo 'CPU freeze'.PHP_EOL;
}
public function jump($position) {
printf("CPU jumping to 0x%x %s", $position, PHP_EOL);
}
public function execute() {
echo 'CPU executing...'.PHP_EOL;
}
}
class Memory {
public function load($position, $data) {
printf("Loading position 0x%x from memory, \"%s\"%s", $position, implode('', $data), PHP_EOL);
}
}
class HardDrive
{
public function read($lba, $size) {
printf("HardDrive is reading sector#%d, size=%d %s", $lba, $size, PHP_EOL);
return ['H','e','l','l','o'];
}
}
/**
* The facade that users would be interacting with.
*/
class ComputerFacade
{
protected $cpu;
protected $memory;
protected $hd;
public function __construct()
{
$this->cpu = new CPU;
$this->ram = new Memory;
$this->hd = new HardDrive;
}
public function start()
{
$this->cpu->freeze();
$this->ram->load(0x8280, $this->hd->read(0, 512));
$this->cpu->jump(0x8280);
$this->cpu->execute();
}
}
/**
* How a user could start the computer.
*/
$computer = new ComputerFacade;
$computer->start();
OUTPUT:
CPU freeze
HardDrive is reading sector#0, size=512
Loading position 0x8280 from memory, "Hello"
CPU jumping to 0x8280
CPU executing...