风暴航路的地图编号_DNF百级版本这个地图搬砖收益高,没有深渊票依然可以轻松毕业!...

不知道大家是否还记得当年的格蓝迪,这可能是属于一代DNF玩家的青春记忆了。当年大家在格兰迪搬砖可以说是搬得不亦乐乎,就在最近,随着百级版本的释出,新的风暴航路地下城上线,似乎,玩家们的格兰迪记忆又回来了。

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因为风暴航路和新深渊智慧的引导区域重合,到指大家第一天都因为新深渊而忽略了它。虽风暴航路不能刷深渊,但是如果因此轻视它那你的损失可就大了,因为这张地图真的可以算是刷钱圣地,远远超过了之前的格蓝迪。

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风暴航路这个地下城总共有八个本,进入需要消耗8疲劳,在地图中我们可以看到许多老朋友,悲鸣洞穴,机械牛,遗迹都在其中。地图难度相当低,哪怕只是一身白板装,刷通地图也不过需要一分钟左右所以即使是回归玩家,领取了回归活动套之后也可以快速上手。

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风暴航路里有四个普通房间,还有两个boss房间,直接用技能清掉挡路的小怪,BOSS难度也低,一觉二觉就可以干掉。风暴航路的过图金币非常之高,绿名小怪还可以爆出堇青石。没通关都可以获得三万五左右的金币,如果掉落堇青石,那么一个可以卖到两万二,虽有浮动但不会太大。

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如果玩家拥有黑钻,那么一管疲劳可以通关24次,这样可以获得80万以上的翻牌金币,通过卖掉过图掉落的普通装备,就又能有70万左右的收益。堇青石平均一次就可以掉落四个,如果进入隐藏房间还会额外追加10个左右,拍卖行卖掉能获得280W左右收益。总收益在400万以上。

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风暴航路不但适合产出金币,它还拥有4%的经验加成,综合次数来看,这可不是个小数字。因此,有升级需求的话,这也是当前版本的首选。。这次100级版本升级可以说是非常讨玩家喜欢,降低了玩家的成本,同时也会大幅改善玩家生态,不得不说,这有可能是近期的更新里最为良心的一次更新了。

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# -*- coding: utf-8 -*- import numpy as np import math import heapq import matplotlib.pyplot as plt class AStarPlanner: def __init__(self, dem_file, resolution, safe_distance): self.dem_file = dem_file self.resolution = resolution self.safe_distance = safe_distance self.dem = None self.dem_size = None self.min_elevation = None self.max_elevation = None self.obstacle_cost = 99999 def load_dem(self): dem = np.loadtxt(self.dem_file, delimiter=',') self.dem_size = dem.shape self.min_elevation = np.min(dem) self.max_elevation = np.max(dem) dem = (dem - self.min_elevation) / (self.max_elevation - self.min_elevation) self.dem = dem return dem def get_elevation(self, lat, lon): row = int((lat - self.resolution / 2) / self.resolution) col = int((lon - self.resolution / 2) / self.resolution) if row < 0 or row >= self.dem_size[0] or col < 0 or col >= self.dem_size[1]: return None return self.dem[row, col] def get_cost(self, lat, lon, alt): elevation = self.get_elevation(lat, lon) if elevation is None: return self.obstacle_cost if alt < elevation + self.safe_distance: return self.obstacle_cost return 1 / (alt - elevation) def heuristic(self, lat1, lon1, alt1, lat2, lon2, alt2): dx = abs(lon1 - lon2) * 111000 * math.cos(lat1 / 180 * math.pi) dy = abs(lat1 - lat2) * 111000 dz = abs(alt1 - alt2) return math.sqrt(dx ** 2 + dy ** 2 + dz ** 2) def plan(self, start_lat, start_lon, start_alt, end_lat, end_lon, end_alt): self.load_dem() start_row = int((start_lat - self.resolution / 2) / self.resolution) start_col = int((start_lon - self.resolution / 2) / self.resolution) end_row = int((end_lat - self.resolution / 2) / self.resolution) end_col = int((end_lon - self.resolution / 2) / self.resolution) if start_row < 0 or start_row >= self.dem_size[0] or start_col < 0 or start_col >= self.dem_size[1]: raise ValueError("Start point is out of DEM range") if end_row < 0 or end_row >= self.dem_size[0] or end_col < 0 or end_col >= self.dem_size[1]: raise ValueError("End point is out of DEM range") start_cost = self.get_cost(start_lat, start_lon, start_alt) end_cost = self.get_cost(end_lat, end_lon, end_alt) heap = [] heapq.heappush(heap, (start_cost, start_row, start_col, start_alt, None)) visited = set() parent = {} while heap: cost, row, col, alt, p = heapq.heappop(heap) if (row, col, alt) in visited: continue visited.add((row, col, alt)) parent[(row, col, alt)] = p if row == end_row and col == end_col: path = [(end_lat, end_lon, end_alt)] while (row, col, alt) != (start_row, start_col, start_alt): p_row, p_col, p_alt = parent[(row, col, alt)] lat = (row + 0.5) * self.resolution lon = (col + 0.5) * self.resolution alt = alt - self.resolution / 2 path.append((lat, lon, alt)) row, col, alt = p_row, p_col, p_alt path.append((start_lat, start_lon, start_alt)) path.reverse() return path for i in range(-1, 2): for j in range(-1, 2): for k in range(-1, 2): if i == 0 and j == 0 and k == 0: continue new_row, new_col, new_alt = row + i, col + j, alt + k * self.resolution if new_row < 0 or new_row >= self.dem_size[0] or new_col < 0 or new_col >= self.dem_size[1]: continue if (new_row, new_col, new_alt) in visited: continue cost = self.get_cost(new_row * self.resolution, new_col * self.resolution, new_alt) if cost == self.obstacle_cost: continue h = self.heuristic(new_row * self.resolution, new_col * self.resolution, new_alt, end_lat, end_lon, end_alt) heapq.heappush(heap, (cost + h, new_row, new_col, new_alt, (row, col, alt))) raise ValueError("Cannot find a valid path") if __name__ == '__main__': planner = AStarPlanner('dem.csv', 0.0001, 20) path = planner.plan(39.9210, 116.4471, 100, 39.9039, 116.4273, 100) path_lat = [p[0] for p in path] path_lon = [p[1] for p in path] plt.plot(path_lon, path_lat) plt.show()

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