php扑克牌比大小,入门第三季——扑克牌比大小

1.变量作用域没考虑好,导致有一个方法写得有点过长

2.洗牌一开始直接用random换牌,比较粗暴但麻烦。后来发现可以用collection.shuffle方法

3.弄拙成巧,加上了自定义哪个玩家先拿牌的代码

package pokergame;

public class Errorinput extends Exception {

public Errorinput(){

}

public Errorinput(String message){

super(message);

}

}

package pokergame;

public class Poker {

public String color;

public String number;

public Poker(String color, String number){

this.color=color;

this.number=number;

}}

package pokergame;

import java.util.Comparator;

public class Compare implements Comparator {

public int compare(Poker arg0, Poker arg1) {

String color="黑桃 红桃 梅花 方块";

String numbers="2 3 4 5 6 7 8 9 10 J Q K A";

int result=numbers.indexOf(arg0.number)-numbers.indexOf(arg1.number);

if(result<0){

return -1;

}else if(result>0){

return 1;

}else {

int result2=color.indexOf(arg0.color)-color.indexOf(arg0.color);

if(result2>0){

return 1;

}else if(result<0){

return -1;

}else{

return 0;

}

}

}

}

package pokergame;

public class User {

public String name;

public String[] pai;

public User(String name, String[] pai){

this.name=name;

this.pai=pai;

}

}

package pokergame;

import java.util.ArrayList;

import java.util.Collections;

import java.util.HashMap;

import java.util.List;

import java.util.Map;

import java.util.Random;

import java.util.Scanner;

public class Pokergamesystem {

public List poker;

public Map users;

public Pokergamesystem(){

this.poker=new ArrayList();

this.users=new HashMap();

}

/**

* 生成一副扑克牌

*/

public void pokergenerator(){

System.out.println("-------开始生成扑克牌");

String[] hua={"黑桃","红桃","梅花","方块"};

String[] shu={"2","3","4","5","6","7","8","9","10","J","Q","K","A"};

for(int i=0;i<4;i++){

String hua1=hua[i];

for(int j=0;j<13;j++){

String shu1=shu[j];

Poker pk=new Poker(hua1,shu1);

poker.add(pk);

}

}

System.out.println("-------纸牌初始化完毕,为");

for (Object obj : poker) {

Poker pk=(Poker)obj;

System.out.print(pk.color+pk.number+" ");

}

System.out.println(" ");

}

/**

* id输入部分,要求输入的数据类型必须为integer类型,否则会抛出异常

* @throws Errorinput

*/

public int userid(int i) throws Errorinput{

System.out.println("请输入第"+i+"个玩家的id号");

Scanner sc=new Scanner(System.in);

String input=sc.next().trim();

int number;

try{

number=Integer.parseInt(input);

return number;

}catch(Exception e){

throw new Errorinput("请输入数字形式的id");

}

}

/**

* 生成两名玩家

*/

public void usergenerator(){

int i=1;

while(i<3){

try{

int id=userid(i);

// 判断该ID是否被占用(一开始没有在构造器中初始化users,导致报错)

User us= users.get(id);

if(us==null){

System.out.println("请输入玩家昵称");

Scanner sc=new Scanner(System.in);

String name=sc.next();

User newuser= new User(name,null);

users.put(id, newuser);

System.out.println("成功添加玩家:"+users.get(id).name);

i++;

}

else{

System.out.println("该玩家id已被占用,请重新输入!");

}

}catch(Errorinput e){

System.out.println(e.getMessage());

}}

}

/**

* 洗牌,基本思想为交换list中任意两个对象的位置,重复1000次

*/

public void neworder(){

// for(int s=0;s<1000;s++){

// int number1=new Random().nextInt(52);

// int number2=new Random().nextInt(52);

// Poker pk1=(Poker)poker.get(number1);

// Poker pk2=(Poker)poker.get(number2);

// String temp1 = pk2.color;

// String temp2 = pk2.number;

// pk2.color=pk1.color;

// pk2.number=pk1.number;

// pk1.color=temp1;

// pk1.number=temp2;//直接将poker的值对换是不行的,

// //可能是因为自带了索引位置信息,所以即使对换还是在原来的位置?

// }

Collections.shuffle(poker);

System.out.println("");

System.out.println("--------洗牌结束");

for (Object obj : poker) {

Poker pk=(Poker)obj;

System.out.print(pk.color+pk.number+" ");

System.out.print(" ");

}

}

public void giveandcompare(){

//give

System.out.println("\n"+"请输入先得牌玩家的id号");

Scanner sc1=new Scanner(System.in);

String input1=sc1.next();

Integer id1=Integer.parseInt(input1);

System.out.println("请输入后得牌玩家的id号");

Scanner sc2=new Scanner(System.in);

String input2=sc2.next();

Integer id2=Integer.parseInt(input2);

List user1=new ArrayList();

List user2=new ArrayList();

for(int i=0;i<2;i++){

System.out.println(users.get(id1).name+"得牌");

user1.add(poker.get(2*i));

System.out.println(users.get(id2).name+"得牌");

user2.add(poker.get(2*i+1));

}

System.out.println(users.get(id1).name+"你得到了:");

for (Poker poker : user1) {

System.out.println(poker.color+poker.number);

}

Collections.sort(user1,new Compare());

System.out.println(" the biger card is :"+user1.get(1).color+" "+user1.get(1).number);

System.out.println(users.get(id2).name+"你得到了:");

for (Poker poker : user2) {

System.out.println(poker.color+poker.number);

}

Collections.sort(user2,new Compare());

System.out.println(" the biger card is :"+user2.get(1).color+" "+user2.get(1).number);

//compare

List lastcards=new ArrayList();

lastcards.add(user1.get(1));

lastcards.add(user2.get(1));

Collections.sort(lastcards,new Compare());

if(lastcards.get(1).color.equals(user1.get(1).color)lastcards.get(1).number.equals(user1.get(1).number)){

System.out.println("\n"+users.get(id1).name+" is the winner!");

}else{

System.out.println("\n"+users.get(id2).name+" is the winner!");

}

}

public static void main(String[] args) {

Pokergamesystem pks=new Pokergamesystem();

pks.pokergenerator();

pks.usergenerator();

pks.neworder();

pks.giveandcompare();

}

}

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