php扑克牌比大小,扑克牌比较大小Demo,大家看看就好

Player类

import java.util.ArrayList;

import java.util.HashMap;

import java.util.List;

import java.util.Map;

public class Player {

public String id;

public String pid;

public String name;

public List shoupai;

public Player(String id,String name){

this.id = id;

this.name = name;

}

public Player(String pid, Listshoupai) {

// TODO Auto-generated constructor stub

this.pid = pid;

this.shoupai = new ArrayList();

}

}

TestGeneric类

import java.io.Console;

import java.util.ArrayList;

import java.util.Collections;

import java.util.HashMap;

import java.util.Iterator;

import java.util.List;

import java.util.Map;

import java.util.Map.Entry;

import java.util.Scanner;

import java.util.Set;

public class TestGeneric {

static TestGeneric tg =new TestGeneric();

public String h;

/**

* 带有泛型的——Pukepai 的List类型属性

*/

public List pukepai;

public Map player;

public TestGeneric(){

this.pukepai = new ArrayList();

this.player = new HashMap();

}

/**

*

* 添加2-10号牌

*/

public void NumAdd(){

for(int i=2;i<=10;i++)

{

h = Integer.toString(i);

pukepai.add(new Pukepai("黑桃", h));

pukepai.add(new Pukepai("红杏", h));

pukepai.add(new Pukepai("梅花", h));

pukepai.add(new Pukepai("方块", h));

}

}

/**

* 添加A-K号牌

*/

public void CharAdd(){

for(int i=0;i<=3;i++)

{

if(i== 0){h = "A";}

if(i== 1){h = "J";}

if(i== 2){h = "Q";}

if(i== 3){h = "K";}

pukepai.add(new Pukepai("黑桃", h));

pukepai.add(new Pukepai("红杏", h));

pukepai.add(new Pukepai("梅花", h));

pukepai.add(new Pukepai("方块", h));

}

}

/**

* 添加玩家

* 若玩家Id未占用,则输入玩家姓名,并且添加到player中

*/

public void playeradd(){

//获取输入

Scanner sc = new Scanner(System.in);

int i = 0;

while(i<2){

System.out.println("请输入玩家ID:");

String ID = sc.next();

//判断ID是否被占用

Player pl = player.get(ID);

if(pl == null){

System.out.println("请输入玩家姓名:");

String name = sc.next();

//创建新的玩家对象

Player newPlayer = new Player(ID,name);

//通过调用player的put方法,添加ID-姓名映射

player.put(ID, newPlayer);

System.out.println(player.get(ID).name+"该玩家成功加入~!");

i++;

}else{

System.out.println("该玩家ID已被占用!");

continue;

}

}

}

/**

*

* 循环遍历

*/

public void foreach(){

for(Pukepai h:pukepai){

System.out.print(h.huase+":"+h.dianshu+" "); }

}

/**

* KeySet方法返回Map中所有“键”的Set集合

*/

public void KeySet(){

Set keySet =player.keySet();

//遍历keyset,取得每一个键,再调用get方法取得每一个键对应的value

for(String pid:keySet){

Player pl =player.get(pid);

if(pl!=null)

System.out.println("玩家:"+pl.name+"准备开始");

}

}

//打乱牌的顺序

public void xipai(){

Collections.shuffle(pukepai);

}

public static void main(String[] args) {

// TODO Auto-generated method stub

System.out.println("欢迎来到比大小游戏~~!");

System.out.println("请添加玩家信息~~!");

tg.playeradd();

System.out.println("玩家添加成功~!");

tg.KeySet();

System.out.println("--------------输入start开始游戏--------------");

Scanner input = new Scanner(System.in);

String str = input.next();

System.out.println("--------------正在创建初始牌组--------------");

try{

Thread.sleep(1000);

}catch(Exception e){

System.exit(0);//退出程序

}

tg.NumAdd();

tg.CharAdd();

tg.foreach();

System.out.println(" ");

System.out.println("--------------正在洗牌--------------");

try{

Thread.sleep(1000);

tg.xipai();

tg.foreach();

}catch(Exception e){

System.exit(0);//退出程序

}

System.out.println("--------------正在发牌--------------");

try{

Thread.sleep(1000);

tg.fapai();

}catch(Exception e){

System.exit(0);//退出程序

}

System.out.println("结束");

}

//比较大小

public void bijiao(){

int amax;

int bmax;

}

//发牌

public void fapai(){

int count =0;

Set keySet =player.keySet();

//遍历keyset,取得每一个键,再调用get方法取得每一个键对应的value

for(String pid:keySet){

Player pl = player.get(pid);

Pukepai pk = (Pukepai)pukepai.get(0);

Pukepai pk1 = (Pukepai)pukepai.get(2);

Pukepai pk2 = (Pukepai)pukepai.get(1);

Pukepai pk3 = (Pukepai)pukepai.get(3);

if(pl!=null)

{ if (count == 0){

System.out.println("ID为"+pl.id+"的玩家的手牌为:"+pk.huase.toString()+":"+pk.dianshu.toString()

+" "+pk1.huase.toString()+":"+pk1.dianshu.toString());

}

if(count == 1){

System.out.println("ID为"+pl.id+"的玩家的手牌为:"+pk2.huase.toString()+":"+pk2.dianshu.toString()

+" "+pk3.huase.toString()+":"+pk3.dianshu.toString());

}

count++;

}

//比较

String Dmaxa,Hmaxa;

String Dmaxb,Hmaxb;

}

}

}

Pukepai类

public class Pukepai {

public String huase;

public String dianshu;

public Pukepai(String huase, String dianshu) {

this.huase = huase;

this.dianshu = dianshu;

}

}

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