平衡查找树C语言程序,平衡二叉树思想及C语言实现

#include "utl.h"

static int Max(int a, int b);

static int Height(struct AVLTree* pNode);

/*旋转操作*/

static struct AVLTree* SingleRotateWithLeft(struct AVLTree* pNode);

static struct AVLTree* SingleRotateWithRight(struct AVLTree* pNode);

static struct AVLTree* DoubleRotateWithLeft(struct AVLTree* pNode);

static struct AVLTree* DoubleRotateWithRight(struct AVLTree* pNode);

struct AVLTree* insert_tree(unsigned int nData, struct AVLTree* pNode)

{

if (NULL == pNode)

{

pNode = (struct AVLTree*)xalloc(sizeof(struct AVLTree));

pNode->nData = nData;

pNode->nHeight = 0;

pNode->pLeft = pNode->pRight = NULL;

}

else if (nData < pNode->nData)    /*插入到左子树中*/

{

pNode->pLeft = insert_tree(nData, pNode->pLeft);

if (Height(pNode->pLeft) - Height(pNode->pRight) == 2)    /*AVL树不平衡*/

{

if (nData < pNode->pLeft->nData)

{

/*插入到了左子树左边, 做单旋转*/

pNode = SingleRotateWithLeft(pNode);

}

else

{

/*插入到了左子树右边, 做双旋转*/

pNode = DoubleRotateWithLeft(pNode);

}

}

}

else if (nData > pNode->nData)    /*插入到右子树中*/

{

pNode->pRight = insert_tree(nData, pNode->pRight);

if (Height(pNode->pRight) - Height(pNode->pLeft) == 2)    /*AVL树不平衡*/

{

if (nData > pNode->pRight->nData)

{

/*插入到了右子树右边, 做单旋转*/

pNode = SingleRotateWithRight(pNode);

}

else

{

/*插入到了右子树左边, 做双旋转*/

pNode = DoubleRotateWithRight(pNode);

}

}

}

pNode->nHeight = Max(Height(pNode->pLeft), Height(pNode->pRight)) + 1;

return pNode;

}

/*删除树*/

void delete_tree(struct AVLTree** ppRoot)

{

if (NULL == ppRoot || NULL == *ppRoot)

return;

delete_tree(&((*ppRoot)->pLeft));

delete_tree(&((*ppRoot)->pRight));

xfree(*ppRoot);

*ppRoot = NULL;

}

/*中序遍历打印树的所有结点, 因为左结点 < 父结点 < 右结点, 因此打印出来数据的大小是递增的*/

void print_tree(struct AVLTree* pRoot)

{

if (NULL == pRoot)

return;

static int n = 0;

print_tree(pRoot->pLeft);

printf("[%d]nData = %u\n", ++n, pRoot->nData);

print_tree(pRoot->pRight);

}

/*

*查找操作,找到返回1,否则,返回0

*data是待查找的数据

*pRoot:avl树的指针

*/

int find_tree(unsigned int data, struct AVLTree* pRoot)

{

static int k=1;    /*查找次数*/

if (NULL == pRoot)

{

printf("not find %d times\n", k);

return 0;

}

if(data == pRoot->nData)

{

printf("find:%d times\n", k);

return 1;

}

else if(data < pRoot->nData)

{

++k;

return find_tree(data, pRoot->pLeft);

}

else if(data > pRoot->nData)

{

++k;

return find_tree(data, pRoot->pRight);

}

}

static int Max(int a, int b)

{

return (a > b ? a : b);

}

/*返回节点的平衡度*/

static int Height(struct AVLTree* pNode)

{

if (NULL == pNode)

return -1;

return pNode->nHeight;

}

/********************************************************************

pNode pNode->pLeft

/ \

pNode->pLeft ==> pNode

\     /

pNode->pLeft->pRight pNode->pLeft->pRight

*********************************************************************/

static struct AVLTree* SingleRotateWithLeft(struct AVLTree* pNode)

{

struct AVLTree* pNode1;

pNode1 = pNode->pLeft;

pNode->pLeft = pNode1->pRight;

pNode1->pRight = pNode;

/*结点的位置变了, 要更新结点的高度值*/

pNode->nHeight = Max(Height(pNode->pLeft), Height(pNode->pRight)) + 1;

pNode1->nHeight = Max(Height(pNode1->pLeft), pNode->nHeight) + 1;

return pNode1;

}

/********************************************************************

pNode pNode->pRight

\ /

pNode->pRight ==> pNode

/ \

pNode->pRight->pLeft pNode->pRight->pLeft

*********************************************************************/

static struct AVLTree* SingleRotateWithRight(struct AVLTree* pNode)

{

struct AVLTree* pNode1;

pNode1 = pNode->pRight;

pNode->pRight = pNode1->pLeft;

pNode1->pLeft = pNode;

/*结点的位置变了, 要更新结点的高度值*/

pNode->nHeight = Max(Height(pNode->pLeft), Height(pNode->pRight)) + 1;

pNode1->nHeight = Max(Height(pNode1->pRight), pNode->nHeight) + 1;

return pNode1;

}

static struct AVLTree* DoubleRotateWithLeft(struct AVLTree* pNode)

{

pNode->pLeft = SingleRotateWithRight(pNode->pLeft);

return SingleRotateWithLeft(pNode);

}

static struct AVLTree* DoubleRotateWithRight(struct AVLTree* pNode)

{

pNode->pRight = SingleRotateWithLeft(pNode->pRight);

return SingleRotateWithRight(pNode);

}

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