我目前有以下代码:
package Joehot200;
//Import pure java junk here - No libraries.
public class Main extends JFrame {
/**
*
*/
private static final long serialVersionUID = 1L;
private JPanel contentPane;
/**
* Launch the application.
*/
static Main frame = null;
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
public void run() {
try {
frame = new Main();
frame.setVisible(true);
frame.setTitle("Privateers");
} catch (Exception e) {
e.printStackTrace();
}
}
});
}
/**
* Create the frame.
*/
public Main() {
setExtendedState(JFrame.MAXIMIZED_BOTH);
JMenuBar menuBar = new JMenuBar();
setJMenuBar(menuBar);
final JButton btnEnterBattlefield = new JButton("Enter battlefield!");
btnEnterBattlefield.setForeground(Color.red);
//btnEnterBattlefield.setBackground(Color.green);
//btnEnterBattlefield.setOpaque(true);
menuBar.add(btnEnterBattlefield);
btnEnterBattlefield.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e)
{
//For the sake of this code example, this does nothing as the error happens even if I do not click the button.
}
});
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setBounds(100, 100, 450, 300);
contentPane = new JPanel();
FlowLayout flowLayout = (FlowLayout) contentPane.getLayout();
contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
setContentPane(contentPane);
}
出于某种原因离开僵尸进程.我不明白为什么.
我会指出这是在我按下开始屏幕上的任何按钮之前.但是,如果尚未进入开始屏幕,则僵尸进程尚未发生.
那么,我该如何正确退出游戏呢?