canvas 在其他画好的上面继续画_Canvas专题—综合案例:面向对象的方式实现图表(10)...

a5a849198a88f20d4931fe0c30adb9d5.png

上篇我们用Canvas制作了windows绘图软件。本篇我们将柱状图,扇形图,环形图三类图表使用面向对象的方式写出来。

c5128dd41d7f923623d9a4746b28a678.png

第三篇我们完成过面向对象的柱状图,便于理解,所以在第三篇对对象的方法,拆分的很细致,显而易见的就是代码的行数增加了,我们在实际开发过程中,只要把核心部分注释出来,能够让自己和同事看懂就行。

这节篇文章中我们专门说下面向对象的图表制作,这个和实际工作场景是一样的。

1.我们先不用考虑怎么写,我们先考虑怎么用。

<!DOCTYPE html>
<html lang="zh">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
    <title>面向对象图表</title>
    <style>
        .countdown{
          border:2px solid green;
        }
    </style>
</head>
<body>
    <div style="width:600px;height:300px;">
        <canvas id="canvas1" width="600px" height="300px"></canvas>
    </div>
    <div style="width:600px;height:300px;">
        <canvas id="canvas2" width="600px" height="300px"></canvas>
    </div>
    <div style="width:600px;height:300px;">
        <canvas id="canvas3" width="600px" height="300px"></canvas>
    </div>
    <div class="countdownwrap"></div>
    <script src="fchart.js"></script>
    <script>
        var data = {
            '阿里': {'figure': 100, 'color': '#1abc9c'},
            '腾讯': {'figure': 180, 'color': '#2ecc71'},
            '百度': {'figure': 40, 'color': '#e74c3c'}, 
            '京东': {'figure': 20, 'color': '#f1c40f'},
        }
​
        var opt1 = {
            data: data,
            align: 'left',
            wrapper: document.getElementById('canvas1'),
            r: 200
        };
        
        var fcs1 = new fchart(opt1);
​
        var opt2 = {
            data: data,
            align: 'right',
            wrapper: document.getElementById('canvas2'),
            r: 200,
            type: 'ringchart'
        };
        var fcs2 = new fchart(opt2);
​
        var opt3 = {
            data: data,
            wrapper: document.getElementById('canvas3'),
            type: 'barchart'
        };
        var fcs3 = new fchart(opt3);
    </script>
</body>
</html>

其实很简单的,重点就两部分,数据+图表配置,就是这里

var data = {
            '阿里': {'figure': 100, 'color': '#1abc9c'},
            '腾讯': {'figure': 180, 'color': '#2ecc71'},
            '百度': {'figure': 40, 'color': '#e74c3c'}, 
            '京东': {'figure': 20, 'color': '#f1c40f'},
        }
​
        var opt1 = {
            data: data, 
            align: 'left',
            wrapper: document.getElementById('canvas1'),
            r: 200
        };

知道了这些,我们考虑下,fchart.js怎么写。

既然是面向对象方式,而且上面我们也有

var fcs1 = new fchart(opt1);

啥也不用说了,开始先把架子搭出来。

2.正式写库,

首先,肯定得先有一个fchart对象,属性的话,我们怎么用就怎么写。

function fchart(opt) {
    this.canvas = opt.wrapper;                         // canvas
    this.ctx = opt.wrapper.getContext('2d');           // canvas context
    this.type = opt.type || 'piechart';
​
    this.data = new fdata(opt.data);
    this.data.total = utils.getTotal(this.data.raw);
    utils.sort(this.data.raw, this.data.sorted);
    utils.getPercentage(this.data.sorted, this.data.percentage, this.data.total);
    
    this.getWrapperSize();
    this.draw(opt);
}

接着,我们要有一堆各种类型的柱状图,我们不管数据,我先看看怎么样把各种图形new出来。

fchart.prototype.draw = function(opt) {
    var obj;
    switch(this.type){
        case 'ringchart':
            obj = new RingChart(opt, this);
            break;
        case 'barchart':
            obj = new BarChart(opt, this);
            break;
        default:
            obj = new PieChart(opt, this);
            break;
    }
​
    obj.draw();
};

这样大家就看明白了,其实就是通过选择传入不同的type 去new对应图表的对象。我们一个明白了,其它就都明白了,其实都是一个套路。因为我们前面已经说过柱状图,大家理解容易些,我们就深入分析下柱状图。

继续,我们深入了解下barchart

function BarChart(opt, fc) {
    this.ctx = fc.ctx;
    this.canvas = fc.canvas; 
    this.data = fc.data;
}

构造函数,没什么好看的,无非就是传入需要的各种数据和画布,重点我们看看方法。

2.画图表上的label文字。

BarChart.prototype._drawAxisYLabel = function(x, y, figure) {
    var ctx = this.ctx;
    ctx.font = "30px -apple-system-font, "Helvetica Neue", Helvetica, STHeiTi, sans-serif";
    var txt = figure;
    ctx.fillStyle = "#000000";
    ctx.fillText(figure, x - ctx.measureText(txt).width - 10, y + 15);
}

这个也很容易,无非就是位置、内容,fillStyle、fillText都是老朋友了。

3.画坐标轴

BarChart.prototype._drawAxis = function(ctx) {
    this.centerX = this.canvas.width / 2;
    this.centerY = this.canvas.height / 2;
​
    // 80%的画布长宽作为坐标轴
    this.axisXLen = this.canvas.width * 0.8;
    this.axisYLen = this.canvas.height * 0.8;
​
    this.axisZeroPointX = this.centerX - this.axisXLen / 2;
    this.axisZeroPointY = this.centerY + this.axisYLen / 2;
​
    this.axisDesPointX = this.axisZeroPointX + this.axisXLen;
    this.axisDesPointY = this.axisZeroPointY - this.axisYLen;
​
    // 画坐标轴
    ctx.beginPath();
    // 回到原点
    ctx.moveTo(this.axisZeroPointX, this.axisZeroPointY);
    // 
    ctx.lineTo(this.axisDesPointX, this.axisZeroPointY);
    ctx.moveTo(this.axisZeroPointX, this.axisZeroPointY);
    ctx.lineTo(this.axisZeroPointX, this.axisDesPointY);
    ctx.lineWidth = 1;
    ctx.closePath();
    ctx.stroke();
    
    // Y轴数值每节高度
    this.axisYPerLen = this.axisYLen / 4;
​
    // 找最大值
    var max = 0;
    this.arrLen = 0;
    for (key in this.data.raw) {
        if (this.data.raw[key].figure > max) {
            max = this.data.raw[key].figure;
        }
        this.arrLen++;
    }
​
    // Y轴数值
    this.yValue = Math.ceil(max / 4);
    var bitArr = [];
    
    // 计算端值
    this.accu = 0;
    for (var i = 5; i > 0 ; i =i + 5) {
        this.accu = i * 4;
        if (this.accu > this.yValue) {
            break;
        }
    }
    // 画Y坐标轴端点及数值
    ctx.beginPath();
​
    for (var i = 0; i <= 4; i++) {
        var x = this.axisZeroPointX - 5;
        var y = this.axisZeroPointY - i * this.axisYPerLen - 5;
        this._drawAxisYLabel(x, y, this.accu * i);
        ctx.fillRect(x, y, 10, 10);
    }
    ctx.closePath();
};

我们之前柱状图的时候,已经绘画坐标了,只是改了一种写法,包在对象里,没有什么理由不会,当然了剩下的就是数学的一通算,麻烦,但是不复杂。

4.画柱状图

BarChart.prototype._drawBar = function() {
    var ctx = this.ctx;
    // x轴上放bar的允许长度
    var barAxisW = this.axisXLen * 0.8;
    var barW = barAxisW / this.arrLen * 0.7;
    var gap = barAxisW / this.arrLen * 0.3;
    var x = this.axisZeroPointX - (this.axisYLen - barAxisW) / 2
    
    for (key in this.data.raw) {
        ctx.beginPath();
        var barH = this.data.raw[key].figure / this.accu * this.axisYPerLen;
        var y = this.axisZeroPointY - barH;
        ctx.fillStyle = this.data.raw[key].color;
        ctx.fillRect(x, y, barW, barH);
        x += (barW + gap);
        ctx.closePath();
    }
};

全是数学计算和基础知识,如果大家觉得吃力,就按照你自己的画法也行,但是至少得保证能够用面向对象的把柱状图画出来。

5.最后要把这个图表最后画出来

BarChart.prototype.draw = function() {
    var ctx = this.ctx;
    this._drawAxis(ctx);
    this._drawBar();
};

大家看到里面,其实就调用了话坐标和画柱子的方法,其实就是3,4定义的那些嘛。

656b23f93ad6b5dda9ac4b483f438d84.png

其实核心代码并不复杂。

6.我们深入看下数据和配置

看一看,我们如何把html里面的配置和数据搞到库里面,并处理数据和配置的。

html页面里面,我们看下opt3变量以及其依赖:

var data = {
            '阿里': {'figure': 100, 'color': '#1abc9c'},
            '腾讯': {'figure': 180, 'color': '#2ecc71'},
            '百度': {'figure': 40, 'color': '#e74c3c'}, 
            '京东': {'figure': 20, 'color': '#f1c40f'},
        }
var opt3 = {
            data: data,
            wrapper: document.getElementById('canvas3'),
            type: 'barchart'
        };
var fcs3 = new fchart(opt3);

第一个是数据不用说了,第二个是画到哪里。第三个是画什么类型的图表。

关键点 new fchart(opts),回到库里我们看看。

function BarChart(opt, fc) {
    this.ctx = fc.ctx;
    this.canvas = fc.canvas; 
    this.data = fc.data;
}

继续看,data被哪些方法用了,肯定是画柱状图和坐标。

BarChart.prototype._drawBar = function() {
    var ctx = this.ctx;
    // x轴上放bar的允许长度
    var barAxisW = this.axisXLen * 0.8;
    var barW = barAxisW / this.arrLen * 0.7;
    var gap = barAxisW / this.arrLen * 0.3;
    var x = this.axisZeroPointX - (this.axisYLen - barAxisW) / 2
    
    for (key in this.data.raw) {
        ctx.beginPath();
        var barH = this.data.raw[key].figure / this.accu * this.axisYPerLen;
        var y = this.axisZeroPointY - barH;
        ctx.fillStyle = this.data.raw[key].color;
        ctx.fillRect(x, y, barW, barH);
        x += (barW + gap);
        ctx.closePath();
    }
};

重点在这:

for (key in this.data.raw) {
        ctx.beginPath();
        var barH = this.data.raw[key].figure / this.accu * this.axisYPerLen;
        var y = this.axisZeroPointY - barH;
        ctx.fillStyle = this.data.raw[key].color;
        ctx.fillRect(x, y, barW, barH);
        x += (barW + gap);
        ctx.closePath();
    }

这里我们就看到了,数据通过for in循环用到了对应的fillRect里面。

到此为止,我们深入的分析了:

1.面向对象图表库怎么使用的。

2.根据用法,我们如何创建构造函数

3.构造函数如何调用画坐标和柱图的方法。

4.柱图方法和画坐标方法实现。

5.html页面数据和配置项如何传到库里面进行使用。

3.总结

其实其他的图跟柱状图画法套路一模一样,无非是调用了对应的画图方法:

整体库最终完整如下fchart.js:

var utils = {
​
    sort: function(raw, sorted) {
        var sortTable = [];
        for (key in raw) {
            sortTable.push([key, raw[key].figure]);
        }
        sortTable.sort(function(a, b) {return b[1] - a[1]});
​
        // resume other data field value
        for (key in sortTable) {
            var index = sortTable[key][0];
            sorted[index] = {};
            for (k in raw[index]) {
                sorted[index][k] = raw[index][k];
            }
        }
    },
​
    getTotal: function(raw) {
        var total = 0;
        for (key in raw) {
            total += raw[key].figure;
        }
        return total;
    },
​
    getPercentage: function(sorted, percentage, total) {
        for (key in sorted) {
            percentage[key] = sorted[key].figure / total;
        }
    },
​
    getRadius: function(deg) {
        return deg / 180 * Math.PI;
    },
​
};
​
/**
 * BarChart
 */
function BarChart(opt, fc) {
    this.ctx = fc.ctx;
    this.canvas = fc.canvas; 
    this.data = fc.data;
}
​
BarChart.prototype.draw = function() {
    var ctx = this.ctx;
    this._drawAxis(ctx);
    this._drawBar();
};
​
BarChart.prototype._animateDraw = function(drawFunc) {
    drawFunc.call(self);
};
​
BarChart.prototype._drawAxisYLabel = function(x, y, figure) {
    var ctx = this.ctx;
    ctx.font = "30px -apple-system-font, "Helvetica Neue", Helvetica, STHeiTi, sans-serif";
    var txt = figure;
    ctx.fillStyle = "#000000";
    ctx.fillText(figure, x - ctx.measureText(txt).width - 10, y + 15);
}
​
BarChart.prototype._drawBar = function() {
    var ctx = this.ctx;
    // x轴上放bar的允许长度
    var barAxisW = this.axisXLen * 0.8;
    var barW = barAxisW / this.arrLen * 0.7;
    var gap = barAxisW / this.arrLen * 0.3;
    var x = this.axisZeroPointX - (this.axisYLen - barAxisW) / 2
    
    for (key in this.data.raw) {
        ctx.beginPath();
        var barH = this.data.raw[key].figure / this.accu * this.axisYPerLen;
        var y = this.axisZeroPointY - barH;
        ctx.fillStyle = this.data.raw[key].color;
        ctx.fillRect(x, y, barW, barH);
        x += (barW + gap);
        ctx.closePath();
    }
};
​
BarChart.prototype._drawAxis = function(ctx) {
    this.centerX = this.canvas.width / 2;
    this.centerY = this.canvas.height / 2;
​
    // 80%的画布长宽作为坐标轴
    this.axisXLen = this.canvas.width * 0.8;
    this.axisYLen = this.canvas.height * 0.8;
​
    this.axisZeroPointX = this.centerX - this.axisXLen / 2;
    this.axisZeroPointY = this.centerY + this.axisYLen / 2;
​
    this.axisDesPointX = this.axisZeroPointX + this.axisXLen;
    this.axisDesPointY = this.axisZeroPointY - this.axisYLen;
​
    // 画坐标轴
    ctx.beginPath();
    // 回到原点
    ctx.moveTo(this.axisZeroPointX, this.axisZeroPointY);
    // 
    ctx.lineTo(this.axisDesPointX, this.axisZeroPointY);
    ctx.moveTo(this.axisZeroPointX, this.axisZeroPointY);
    ctx.lineTo(this.axisZeroPointX, this.axisDesPointY);
    ctx.lineWidth = 1;
    ctx.closePath();
    ctx.stroke();
    
    // Y轴数值每节高度
    this.axisYPerLen = this.axisYLen / 4;
​
    // 找最大值
    var max = 0;
    this.arrLen = 0;
    for (key in this.data.raw) {
        if (this.data.raw[key].figure > max) {
            max = this.data.raw[key].figure;
        }
        this.arrLen++;
    }
​
    // Y轴数值
    this.yValue = Math.ceil(max / 4);
    var bitArr = [];
    
    // 计算端值
    this.accu = 0;
    for (var i = 5; i > 0 ; i =i + 5) {
        this.accu = i * 4;
        if (this.accu > this.yValue) {
            break;
        }
    }
​
    // 画Y坐标轴端点及数值
    ctx.beginPath();
​
    for (var i = 0; i <= 4; i++) {
        var x = this.axisZeroPointX - 5;
        var y = this.axisZeroPointY - i * this.axisYPerLen - 5;
        this._drawAxisYLabel(x, y, this.accu * i);
        ctx.fillRect(x, y, 10, 10);
    }
​
    ctx.closePath();
​
};
​
​
/**
 * PieChart
 */
function PieChart(opt, fc) {
    this.ctx = fc.ctx;
    this.canvas = fc.canvas; 
    this.data = fc.data;
    this.cx = opt.cx || 100;                            // piechart x coordinate
    this.cy = opt.cy || 100;                            // piechart y coordinate
    this.r = opt.r || 100;                              
    this.lineWidth = opt.lineWidth || 50;  
    this.align = opt.align || 'center';
}
​
PieChart.prototype.draw = function() {
    this._align();
    this._animateDraw(this._drawPieChart);
};
​
PieChart.prototype._animateDraw = function(drawFunc) {
    var ctx = this.ctx;
    var startDeg = -90;
    var incre = 30;
    var self = this;
​
    var dr = setInterval(function() {
        ctx.save();
        
        ctx.clearRect(0,0,600,600);
        drawFunc.call(self, startDeg);
        startDeg += incre;
​
        if (startDeg >= 300) {
            clearInterval(dr);
            PieChart.prototype._drawLabel.call(self);
        }
        
        ctx.restore();
    }, 30);
};
​
// draw piechart
PieChart.prototype._drawPieChart = function(startDeg){
    var ctx = this.ctx;
​
    // var startDeg = -90;      // top degree is -90 degree
    var deg = 0;             // start degree
    var endDeg = 0;          // end degree
    var startRadius = 0;     // start radius
    var endRadius = 0;       // end radius
    var startPos = {'x': this.cx, 'y': this.r - this.y};    // start drawing position
    var endPos = {'x': 0, 'y': 0};                              // end line position
    this.currentDeg = 0;   //accumulated degrees for drawing icon
​
    for (key in this.data.percentage) {
        this.data.info[key] = {};
        deg = this.data.percentage[key] * 360;
        if (deg === 0) {
            continue;
        }
        endDeg = startDeg + deg;
        startRadius = utils.getRadius(startDeg);
        endRadius = utils.getRadius(endDeg);
        //store info
        this.data.info[key].deg = deg;
        this.data.info[key].startDeg = startDeg;
        this.data.info[key].endDeg = endDeg;
        this.data.info[key].startRadius = startRadius;
        this.data.info[key].endRadius = endRadius;
​
        // drawing pichart
        ctx.beginPath();
        ctx.moveTo(this.cx, this.cy);
        ctx.lineTo(startPos.x, startPos.y);
        ctx.arc(this.cx, this.cy, this.r, startRadius, endRadius, 0, 0);
        this._getPos(endDeg, endPos, this.r);
        ctx.fillStyle = this.data.sorted[key].color;
        ctx.fill();
        ctx.closePath();
​
​
        // next sector data
        startDeg = endDeg;
        startPos.x = endPos.x;
        startPos.y = endPos.y;
​
    }
};
​
// get end line of sector position
PieChart.prototype._getPos = function(currentDeg, lineToPos, r) {
    var radius = 0;
    var deg = 0;
    currentDeg += 90;
​
    if (currentDeg > 360) {
        currentDeg -= 360;
    }
​
    if (currentDeg <= 90) {
        deg = 90 - currentDeg;
        radius = utils.getRadius(deg);
        lineToPos.x = this.cx + Math.cos(radius) * r;
        lineToPos.y = this.cy - Math.sin(radius) * r;
    }
    else if (currentDeg <= 180) {
        deg = currentDeg - 90;
        radius = utils.getRadius(deg);
        lineToPos.x = this.cx + Math.cos(radius) * r;
        lineToPos.y = this.cy + Math.sin(radius) * r;
    }
    else if (currentDeg <= 270) {
        deg = 270 - currentDeg;
        radius = utils.getRadius(deg);
        lineToPos.x = this.cx - Math.cos(radius) * r;
        lineToPos.y = this.cy + Math.sin(radius) * r;
    }
    else if (currentDeg <= 360) {
        deg = currentDeg - 270;
        radius = utils.getRadius(deg);
        lineToPos.x = this.cx - Math.cos(radius) * r;
        lineToPos.y = this.cy - Math.sin(radius) * r;
    }
};
​
PieChart.prototype._align = function() {
    switch(this.align){
        case 'left':
            this.cx = this.r + this.lineWidth;
            break;
        case 'right':
            this.cx = this.canvas.clientWidth - this.r - this.lineWidth;
            break;
        default:
            this.cx = this.canvas.clientWidth / 2;
            break;
    }
​
    this.cy = this.canvas.clientHeight / 2;
};
​
// draw label and data
PieChart.prototype._drawLabel = function() {
    var ctx = this.ctx;
    switch(this.align){
        case 'left':
            var x = this.cx + this.r + 60;
            break;
        case 'right':
            var x = 60;
            break;
        default:
            return;
            break;
    }
    
    var y = this.cy - this.r;
​
    for (key in this.data.sorted) {
        ctx.fillStyle = this.data.sorted[key].color;
        ctx.fillRect(x, y, 30, 30);
        PieChart.prototype._drawText.call(this, x, y, key);
        y += 60;
    }
};
​
PieChart.prototype._drawText = function(x, y, key) {
    var ctx = this.ctx;
    ctx.font = "30px -apple-system-font, "Helvetica Neue", Helvetica, STHeiTi, sans-serif";
    ctx.fillStyle = "#000000";
    var showFigure = Math.round(this.data.percentage[key] * 10000) / 100;
    ctx.fillText(key + ' ' + showFigure + '%', x + 40, y + 25);
};
​
/**
 * RingChart
 */
function RingChart(opt, fc) {
    this.ctx = fc.ctx;
    this.canvas = fc.canvas; 
    this.data = fc.data;
    this.cx = opt.cx || 100;                            // piechart x coordinate
    this.cy = opt.cy || 100;                            // piechart y coordinate
    this.r = opt.r || 100;                              
    this.lineWidth = opt.lineWidth || 50;               // piechart radius
    this.align = opt.align || 'center';
}
​
RingChart.prototype.draw = function() {
    PieChart.prototype._align.call(this);
    PieChart.prototype._animateDraw.call(this, this._drawRingChart);
};
​
RingChart.prototype._drawRingChart = function(startDeg) {
    var ctx = this.ctx;
    // var startDeg = -90;
    var deg = 0;
    var endDeg = 0;
    var startRadius = 0;
    var endRadius = 0;
    var startPos = {'x': this.cx, 'y': this.r - this.y};    // start drawing position
    var endPos = {'x': 0, 'y': 0};                              // end line position
    this.currentDeg = 0;   //accumulated degrees for drawing icon
​
    for (key in this.data.percentage) {
        this.data.info[key] = {};
        deg = this.data.percentage[key] * 360;
        if (deg === 0) {
            continue;
        }
        endDeg = startDeg + deg;
        startRadius = utils.getRadius(startDeg);
        endRadius = utils.getRadius(endDeg);
        //store info
        this.data.info[key].deg = deg;
        this.data.info[key].startDeg = startDeg;
        this.data.info[key].endDeg = endDeg;
        this.data.info[key].startRadius = startRadius;
        this.data.info[key].endRadius = endRadius;
​
        // drawing pichart
        ctx.beginPath();
        ctx.strokeStyle = this.data.sorted[key].color;
        ctx.arc(this.cx, this.cy, this.r, startRadius, endRadius, 0);
        ctx.lineWidth = this.lineWidth;
        ctx.stroke();
        ctx.closePath();
​
        // next sector data
        startDeg = endDeg;
        startPos.x = endPos.x;
        startPos.y = endPos.y;
​
    }
​
};
​
function fdata(data) {
    this.raw = data;
    this.sorted = {};
    this.info = {};
    this.total = 0;
    this.percentage = {};
}
​
function fchart(opt) {
    this.canvas = opt.wrapper;                         // canvas
    this.ctx = opt.wrapper.getContext('2d');           // canvas context
    this.type = opt.type || 'piechart';
​
    this.data = new fdata(opt.data);
    this.data.total = utils.getTotal(this.data.raw);
    utils.sort(this.data.raw, this.data.sorted);
    utils.getPercentage(this.data.sorted, this.data.percentage, this.data.total);
    
    this.getWrapperSize();
    this.draw(opt);
}
​
// get wrapper size and set canvas size
fchart.prototype.getWrapperSize = function() {
    this.canvas.width = this.canvas.parentNode.clientWidth * 2;
    this.canvas.height = this.canvas.parentNode.clientHeight * 2;
    this.canvas.style.cssText = '-webkit-transform: translateX(-' + (this.canvas.width / 4) + 'px) scale(0.5);-webkit-transform-origin: 50% 0';
};
​
// draw canvas
fchart.prototype.draw = function(opt) {
    var obj;
    switch(this.type){
        case 'ringchart':
            obj = new RingChart(opt, this);
            break;
        case 'barchart':
            obj = new BarChart(opt, this);
            break;
        default:
            obj = new PieChart(opt, this);
            break;
    }
​
    obj.draw();
};

html部分使用 :

<!DOCTYPE html>
<html lang="zh">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
    <title>面向对象图表</title>
    <style>
        .countdown{
          border:2px solid green;
        }
    </style>
</head>
<body>
    <div style="width:600px;height:300px;">
        <canvas id="canvas1" width="600px" height="300px"></canvas>
    </div>
    <div style="width:600px;height:300px;">
        <canvas id="canvas2" width="600px" height="300px"></canvas>
    </div>
    <div style="width:600px;height:300px;">
        <canvas id="canvas3" width="600px" height="300px"></canvas>
    </div>
    <div class="countdownwrap"></div>
    <script src="fchart.js"></script>
    <script>
        var data = {
            '阿里': {'figure': 100, 'color': '#1abc9c'},
            '腾讯': {'figure': 180, 'color': '#2ecc71'},
            '百度': {'figure': 40, 'color': '#e74c3c'}, 
            '京东': {'figure': 20, 'color': '#f1c40f'},
        }
​
        var opt1 = {
            data: data,
            align: 'left',
            wrapper: document.getElementById('canvas1'),
            r: 200
        };
        
        var fcs1 = new fchart(opt1);
​
        var opt2 = {
            data: data,
            align: 'right',
            wrapper: document.getElementById('canvas2'),
            r: 200,
            type: 'ringchart'
        };
        var fcs2 = new fchart(opt2);
​
        var opt3 = {
            data: data,
            wrapper: document.getElementById('canvas3'),
            type: 'barchart'
        };
        var fcs3 = new fchart(opt3);
    </script>
</body>
</html>

其中一些方法是辅助方法,而另外一些事为了功能完善的,而不是画图的核心方法,大家不用管,比如_animateDraw方法是实现图表动画效果的。

通过本文大家重点学习面向对象画图的组织方式,一旦掌握了,在工作中熟练应用,就能够形成自己的代码风格和和一套自己灵活使用的类库。

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