这次给大家带来H5实现可缩放的时钟动画,H5实现可缩放时钟动画的注意事项有哪些,下面就是实战案例,一起来看一下。
废话不多说了,直接给大家贴代码了,具体代码如下所示:
canvas_timep {
text-align: center;
margin-top: 250px;
}
#clock {
border: 1px solid #cccccc;
}
var dom = document.getElementById('clock');
var ctx = dom.getContext('2d');
var width = ctx.canvas.width;
var height = ctx.canvas.height;
var r = width / 2;
var rem = width/200;
function drawBackground() {
ctx.save(); //存储当前环境变量;
ctx.translate(r, r); //重置坐标到r,r
ctx.beginPath(); // 起始一条路径
ctx.lineWidth = 10*rem; //设置线宽10;
ctx.arc(0, 0, r - ctx.lineWidth /2, 0, 2 * Math.PI, false);
ctx.stroke();
var hourNumbers = [3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 1, 2]; //定义数组
ctx.font = 18*rem+"px Arial";
ctx.textAlign = "center";
ctx.textBaseline = "middle";
hourNumbers.forEach(function(number, i) {
var rad = 2 * Math.PI / 12 * i;
var x = Math.cos(rad) * (r - 30*rem);
var y = Math.sin(rad) * (r - 30*rem);
ctx.fillText(number, x, y);
});
for (var i = 0; i < 60; i++) {
var rad = 2 * Math.PI / 60 * i;
var x = Math.cos(rad) * (r - 18*rem);
var y = Math.sin(rad) * (r - 18*rem);
ctx.beginPath();
if (i % 5 === 0) {
ctx.arc(x, y, 2*rem, 0, 2 * Math.PI, false);
ctx.fillStyle = "#000";
} else {
ctx.arc(x, y, 2*rem, 0, 2 * Math.PI, false);
ctx.fillStyle = "#ccc";
}
ctx.fill();
}
}
function drawHour(hour, minute) {
ctx.save();
ctx.beginPath();
var rad = 2 * Math.PI / 12 * hour;
var mrad = 2 * Math.PI / 12 / 60 * minute;
ctx.rotate(rad + mrad);
ctx.lineWidth = 6*rem;
ctx.lineCap = "round";
ctx.moveTo(0, 10*rem);
ctx.lineTo(0, -r / 2);
ctx.stroke();
ctx.restore();
}
function drawMinute(minute) {
ctx.save();
ctx.beginPath();
var rad = 2 * Math.PI / 60 * minute;
ctx.rotate(rad);
ctx.lineWidth = 3*rem;
ctx.lineCap = "round";
ctx.moveTo(0, 10*rem);
ctx.lineTo(0, -r + 30*rem);
ctx.stroke();
ctx.restore();
}
function drawSecond(second) {
ctx.save();
ctx.beginPath();
ctx.fillStyle = 'red';
var rad = 2 * Math.PI / 60 * second;
ctx.rotate(rad);
ctx.moveTo(-2*rem, 20*rem);
ctx.lineTo(2*rem, 20*rem);
ctx.lineTo(1, -r + 16*rem);
ctx.lineTo(-1, -r + 16*rem);
ctx.fill();
ctx.restore();
}
function drawDot() {
ctx.beginPath();
ctx.fillStyle = '#fff';
ctx.arc(0, 0, 3*rem, 0, 2 * Math.PI, false);
ctx.fill();
}
function draw01() {
ctx.clearRect(0, 0, width, height);
var now = new Date();
var hour = now.getHours();
var minute = now.getMinutes();
var second = now.getSeconds();
drawBackground();
drawHour(hour, minute);
drawMinute(minute);
drawSecond(second);
drawDot();
ctx.restore();
}
draw01();
setInterval(draw01, 1000);
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