android 从服务器获取音频,将实时Android音频流传输到服务器

所以我解决了我的问题。问题主要在接收方。接收器接收音频流,并将其推送到PC的扬声器。产生的声音仍然很漫长和破碎,但是仍然有效。尝试使用缓冲区大小可以改善这一点。

编辑:您可以使用线程读取音频,以免产生延迟。另外,最好使用16 000的采样大小,因为这样可以进行语音处理。

Android代码:

package com.example.mictest2;

import java.io.IOException;

import java.net.DatagramPacket;

import java.net.DatagramSocket;

import java.net.InetAddress;

import java.net.UnknownHostException;

import android.app.Activity;

import android.media.AudioFormat;

import android.media.AudioRecord;

import android.media.MediaRecorder;

import android.os.Bundle;

import android.util.Log;

import android.view.View;

import android.view.View.OnClickListener;

import android.widget.Button;

public class Send extends Activity {

private Button startButton,stopButton;

public byte[] buffer;

public static DatagramSocket socket;

private int port=50005;

AudioRecord recorder;

private int sampleRate = 16000 ; // 44100 for music

private int channelConfig = AudioFormat.CHANNEL_CONFIGURATION_MONO;

private int audioFormat = AudioFormat.ENCODING_PCM_16BIT;

int minBufSize = AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat);

private boolean status = true;

@Override

public void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

startButton = (Button) findViewById (R.id.start_button);

stopButton = (Button) findViewById (R.id.stop_button);

startButton.setOnClickListener (startListener);

stopButton.setOnClickListener (stopListener);

}

private final OnClickListener stopListener = new OnClickListener() {

@Override

public void onClick(View arg0) {

status = false;

recorder.release();

Log.d("VS","Recorder released");

}

};

private final OnClickListener startListener = new OnClickListener() {

@Override

public void onClick(View arg0) {

status = true;

startStreaming();

}

};

public void startStreaming() {

Thread streamThread = new Thread(new Runnable() {

@Override

public void run() {

try {

DatagramSocket socket = new DatagramSocket();

Log.d("VS", "Socket Created");

byte[] buffer = new byte[minBufSize];

Log.d("VS","Buffer created of size " + minBufSize);

DatagramPacket packet;

final InetAddress destination = InetAddress.getByName("192.168.1.5");

Log.d("VS", "Address retrieved");

recorder = new AudioRecord(MediaRecorder.AudioSource.MIC,sampleRate,channelConfig,audioFormat,minBufSize*10);

Log.d("VS", "Recorder initialized");

recorder.startRecording();

while(status == true) {

//reading data from MIC into buffer

minBufSize = recorder.read(buffer, 0, buffer.length);

//putting buffer in the packet

packet = new DatagramPacket (buffer,buffer.length,destination,port);

socket.send(packet);

System.out.println("MinBufferSize: " +minBufSize);

}

} catch(UnknownHostException e) {

Log.e("VS", "UnknownHostException");

} catch (IOException e) {

e.printStackTrace();

Log.e("VS", "IOException");

}

}

});

streamThread.start();

}

}

Android XML:

xmlns:tools="http://schemas.android.com/tools"

android:layout_width="match_parent"

android:layout_height="match_parent"

android:paddingBottom="@dimen/activity_vertical_margin"

android:paddingLeft="@dimen/activity_horizontal_margin"

android:paddingRight="@dimen/activity_horizontal_margin"

android:paddingTop="@dimen/activity_vertical_margin"

tools:context=".MainActivity" >

android:id="@+id/textView1"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:text="@string/hello_world" />

android:id="@+id/start_button"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_below="@+id/textView1"

android:layout_centerHorizontal="true"

android:layout_marginTop="130dp"

android:text="Start" />

android:id="@+id/stop_button"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_alignLeft="@+id/button1"

android:layout_below="@+id/button1"

android:layout_marginTop="64dp"

android:text="Stop" />

服务器代码:

package com.datagram;

import java.io.ByteArrayInputStream;

import java.net.DatagramPacket;

import java.net.DatagramSocket;

import javax.sound.sampled.AudioFormat;

import javax.sound.sampled.AudioInputStream;

import javax.sound.sampled.AudioSystem;

import javax.sound.sampled.DataLine;

import javax.sound.sampled.FloatControl;

import javax.sound.sampled.SourceDataLine;

class Server {

AudioInputStream audioInputStream;

static AudioInputStream ais;

static AudioFormat format;

static boolean status = true;

static int port = 50005;

static int sampleRate = 44100;

public static void main(String args[]) throws Exception {

DatagramSocket serverSocket = new DatagramSocket(50005);

byte[] receiveData = new byte[1280];

// ( 1280 for 16 000Hz and 3584 for 44 100Hz (use AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat) to get the correct size)

format = new AudioFormat(sampleRate, 16, 1, true, false);

while (status == true) {

DatagramPacket receivePacket = new DatagramPacket(receiveData,

receiveData.length);

serverSocket.receive(receivePacket);

ByteArrayInputStream baiss = new ByteArrayInputStream(

receivePacket.getData());

ais = new AudioInputStream(baiss, format, receivePacket.getLength());

// A thread solve the problem of chunky audio

new Thread(new Runnable() {

@Override

public void run() {

toSpeaker(receivePacket.getData());

}

}).start();

}

}

public static void toSpeaker(byte soundbytes[]) {

try {

DataLine.Info dataLineInfo = new DataLine.Info(SourceDataLine.class, format);

SourceDataLine sourceDataLine = (SourceDataLine) AudioSystem.getLine(dataLineInfo);

sourceDataLine.open(format);

FloatControl volumeControl = (FloatControl) sourceDataLine.getControl(FloatControl.Type.MASTER_GAIN);

volumeControl.setValue(100.0f);

sourceDataLine.start();

sourceDataLine.open(format);

sourceDataLine.start();

System.out.println("format? :" + sourceDataLine.getFormat());

sourceDataLine.write(soundbytes, 0, soundbytes.length);

System.out.println(soundbytes.toString());

sourceDataLine.drain();

sourceDataLine.close();

} catch (Exception e) {

System.out.println("Not working in speakers...");

e.printStackTrace();

}

}

}

我希望这可以帮助某人节省几个小时的痛苦:)

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