python socket send 无效,Python socket.send()只能发送一次,然后出现socket.error:[Errno 32]发生管道损坏...

I'm a newbie in network programming, so please forgive me if this is a dumb question :)

I created 1 client and 1 SocketServer.ThreadingMixIn server on Ubuntu 10.04.2 using Python2.7, but

it seems like I can only call sock.send() once in client, then I'll get a:

Traceback (most recent call last):

File "testClient1.py", line 33, in

sock.send('c1:{0}'.format(n))

socket.error: [Errno 32] Broken pipe

Here's the code I wrote:

testClient1.py:

#! /usr/bin/python2.7

# -*- coding: UTF-8 -*-

import sys,socket,time,threading

sock=socket.socket(socket.AF_INET,socket.SOCK_STREAM)

try:

sock.connect(('localhost',20000))

except socket.error:

print('connection error')

sys.exit(0)

n=0

while n<=1000:

sock.send('c1:{0}'.format(n))

result=sock.recv(1024)

print(result)

n+=1

time.sleep(1)

testServer.py:

#! /usr/bin/python2.7

# -*- coding: UTF-8 -*-

import threading,SocketServer,time

class requestHandler(SocketServer.StreamRequestHandler):

#currentUserLogin={} #{clientArr:accountName}

def handle(self):

requestForUpdate=self.rfile.read(4)

print(requestForUpdate)

self.wfile.write('server reply:{0}'.format(requestForUpdate))

class broadcastServer(SocketServer.ThreadingMixIn, SocketServer.TCPServer):

pass

if __name__ == '__main__':

server=broadcastServer(('localhost',20000),requestHandler)

t = threading.Thread(target=server.serve_forever)

t.daemon=True

t.start()

print('server start')

n=0

while n<=60:

print(n)

n+=1

time.sleep(1)

server.socket.close()

I ran them in 2 separate terminals:

output of 1st terminal:

$ python2.7 testServer.py

server start

0

1

2

3

4

c1:0

5

6

7

8

9

10

11

...

output of 2nd terminal:

$ python2.7 testClient1.py

server reply:c1:0

Traceback (most recent call last):

File "testClient1.py", line 33, in

sock.send('c1:{0}'.format(n))

socket.error: [Errno 32] Broken pipe

I tried calling sock.send() twice directly in testClient.py,

for ex:

while n<=1000:

sock.send('c1:{0}'.format(n))

sock.send('12333')

result=sock.recv(1024)

print(result)

n+=1

time.sleep(1)

but the outputs of the terminals are still the same :(

Can anyone please point out what am I doing wrong here?

Thx in adv!

Here's the [Sol] I came up with. Thank you Mark:)

testClient1.py:

import sys,socket,time

sock=socket.socket(socket.AF_INET,socket.SOCK_STREAM)

try:

sock.connect(('localhost',20000))

except socket.error:

print('connection error')

sys.exit(0)

n=0

while n<=10: #connect once

sock.send('c1:{0}'.format(n))

result=sock.recv(1024)

print(result)

n+=1

time.sleep(1)

sock.close()

#once you close a socket, you'll need to initialize it again to another socket obj if you want to retransmit

sock=socket.socket(socket.AF_INET,socket.SOCK_STREAM)

try:

sock.connect(('localhost',20000))

except socket.error:

print('connection error')

sys.exit(0)

n=0

while n<=10: #connect once

sock.send('c3:{0}'.format(n))

result=sock.recv(1024)

print(result)

n+=1

time.sleep(1)

sock.close()

testServer.py:

import threading,SocketServer,time

class requestHandler(SocketServer.StreamRequestHandler):

#currentUserLogin={} #{clientArr:accountName}

def handle(self):

requestForUpdate=self.request.recv(1024)

print(self.client_address)

while requestForUpdate!='':

print(requestForUpdate)

self.wfile.write('server reply:{0}'.format(requestForUpdate))

requestForUpdate=self.request.recv(1024)

print('client disconnect')

class broadcastServer(SocketServer.ThreadingMixIn, SocketServer.TCPServer):

pass

if __name__ == '__main__':

server=broadcastServer(('localhost',20000),requestHandler)

t = threading.Thread(target=server.serve_forever)

t.daemon=True

t.start()

print('server start')

n=0

while n<=60:

print(n)

n+=1

time.sleep(1)

server.socket.close()

解决方案

handle() is called in the SocketServer.StreamRequestHandler once for each connection. If you return from handle the connection is closed.

If you want the server to handle more than one send/recv, you must loop until recv() returns 0, indicating the client closed the connection (or at least called shutdown() on sends).

Also note that TCP is a streaming protocol. You'll need to design a message protocol that indicates the length or end of a message, and buffer recv until you have a complete message. Check send return value to make sure all the message is sent as well, or use sendall.

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