thread.java_src/java/lang/Thread.java · 唐惟清/LearningJDK - Gitee.com

/*

* Copyright (c) 1994, 2018, Oracle and/or its affiliates. All rights reserved.

* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.

*

* This code is free software; you can redistribute it and/or modify it

* under the terms of the GNU General Public License version 2 only, as

* published by the Free Software Foundation. Oracle designates this

* particular file as subject to the "Classpath" exception as provided

* by Oracle in the LICENSE file that accompanied this code.

*

* This code is distributed in the hope that it will be useful, but WITHOUT

* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or

* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License

* version 2 for more details (a copy is included in the LICENSE file that

* accompanied this code).

*

* You should have received a copy of the GNU General Public License version

* 2 along with this work; if not, write to the Free Software Foundation,

* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.

*

* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA

* or visit www.oracle.com if you need additional information or have any

* questions.

*/

package java.lang;

import java.lang.ref.Reference;

import java.lang.ref.ReferenceQueue;

import java.lang.ref.WeakReference;

import java.security.AccessControlContext;

import java.security.AccessController;

import java.security.PrivilegedAction;

import java.util.HashMap;

import java.util.Map;

import java.util.concurrent.ConcurrentHashMap;

import java.util.concurrent.ConcurrentMap;

import java.util.concurrent.locks.LockSupport;

import jdk.internal.HotSpotIntrinsicCandidate;

import jdk.internal.misc.TerminatingThreadLocal;

import jdk.internal.misc.VM;

import jdk.internal.reflect.CallerSensitive;

import jdk.internal.reflect.Reflection;

import sun.nio.ch.Interruptible;

import sun.security.util.SecurityConstants;

/**

* A thread is a thread of execution in a program. The Java

* Virtual Machine allows an application to have multiple threads of

* execution running concurrently.

*

* Every thread has a priority. Threads with higher priority are

* executed in preference to threads with lower priority. Each thread

* may or may not also be marked as a daemon. When code running in

* some thread creates a new {@code Thread} object, the new

* thread has its priority initially set equal to the priority of the

* creating thread, and is a daemon thread if and only if the

* creating thread is a daemon.

*

* When a Java Virtual Machine starts up, there is usually a single

* non-daemon thread (which typically calls the method named

* {@code main} of some designated class). The Java Virtual

* Machine continues to execute threads until either of the following

* occurs:

*

*

The {@code exit} method of class {@code Runtime} has been

* called and the security manager has permitted the exit operation

* to take place.

*

All threads that are not daemon threads have died, either by

* returning from the call to the {@code run} method or by

* throwing an exception that propagates beyond the {@code run}

* method.

*

*

* There are two ways to create a new thread of execution. One is to

* declare a class to be a subclass of {@code Thread}. This

* subclass should override the {@code run} method of class

* {@code Thread}. An instance of the subclass can then be

* allocated and started. For example, a thread that computes primes

* larger than a stated value could be written as follows:

*


 
  

* class PrimeThread extends Thread {

* long minPrime;

* PrimeThread(long minPrime) {

* this.minPrime = minPrime;

* }

*

* public void run() {

* // compute primes larger than minPrime

*  . . .

* }

* }

*


*

* The following code would then create a thread and start it running:

*

 
  

* PrimeThread p = new PrimeThread(143);

* p.start();

*

*

* The other way to create a thread is to declare a class that

* implements the {@code Runnable} interface. That class then

* implements the {@code run} method. An instance of the class can

* then be allocated, passed as an argument when creating

* {@code Thread}, and started. The same example in this other

* style looks like the following:

*


 
  

* class PrimeRun implements Runnable {

* long minPrime;

* PrimeRun(long minPrime) {

* this.minPrime = minPrime;

* }

*

* public void run() {

* // compute primes larger than minPrime

*  . . .

* }

* }

*


*

* The following code would then create a thread and start it running:

*

 
  

* PrimeRun p = new PrimeRun(143);

* new Thread(p).start();

*

*

* Every thread has a name for identification purposes. More than

* one thread may have the same name. If a name is not specified when

* a thread is created, a new name is generated for it.

*

* Unless otherwise noted, passing a {@code null} argument to a constructor

* or method in this class will cause a {@link NullPointerException} to be

* thrown.

*

* @author unascribed

* @see Runnable

* @see Runtime#exit(int)

* @see #run()

* @see #stop()

* @since 1.0

*/

// 线程

public class Thread implements Runnable {

/**

* The minimum priority that a thread can have.

*/

public static final int MIN_PRIORITY = 1; // 线程最小优先级

/**

* The default priority that is assigned to a thread.

*/

public static final int NORM_PRIORITY = 5; // 线程默认优先级

/**

* The maximum priority that a thread can have.

*/

public static final int MAX_PRIORITY = 10; // 线程最大优先级

/*▼ 线程属性 ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓┓ */

private volatile String name; // 线程名称

private ThreadGroup group; // 当前线程所处的线程组

private int priority; // 线程优先级

/** Whether or not the thread is a daemon thread. */

private boolean daemon = false; // 当前线程是否为守护线程,默认与父线程属性一致

/**

* Thread ID

*/

private final long tid; // 线程ID

/** What will be run. */

private Runnable target; // 当前线程将要执行的动作

/** The context ClassLoader for this thread */

private ClassLoader contextClassLoader; // 线程上下文类加载器

/** The inherited AccessControlContext of this thread */

private AccessControlContext inheritedAccessControlContext; // 此线程继承的AccessControlContext

/**

* The requested stack size for this thread, or 0 if the creator did not specify a stack size.

* It is up to the VM to do whatever it likes with this number; some VMs will ignore it.

*/

private final long stackSize; // 设置当前线程的栈帧深度(不是所有系统都支持)

/** For autonumbering anonymous threads. */

private static int threadInitNumber; // 下一个线程编号,用于合成线程名

/** For generating thread ID */

private static long threadSeqNumber; // 下一个线程ID

/*▲ 线程属性 ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓┛ */

// 除非显式设置,否则为空,用于处理未捕获的异常的接口对象

private static volatile UncaughtExceptionHandler defaultUncaughtExceptionHandler;

// 除非显式设置,否则为空,用于处理未捕获的异常的接口对象

private volatile UncaughtExceptionHandler uncaughtExceptionHandler;

/**

* Java thread status for tools, default indicates thread 'not yet started'

*/

private volatile int threadStatus; // 线程状态

private static final StackTraceElement[] EMPTY_STACK_TRACE = new StackTraceElement[0]; // 空栈帧

/**

* The argument supplied to the current call to java.util.concurrent.locks.LockSupport.park.

* Set by (private) java.util.concurrent.locks.LockSupport.setBlocker

* Accessed using java.util.concurrent.locks.LockSupport.getBlocker

*/

volatile Object parkBlocker; // 此对象不为null时说明线程进入了park(阻塞)状态,参见LockSupport

/**

* The object in which this thread is blocked in an interruptible I/O operation, if any.

* The blocker's interrupt method should be invoked after setting this thread's interrupt status.

*/

// 线程中断回调标记,设置此标记后,可在线程被中断时调用标记对象的回调方法

private volatile Interruptible blocker;

// 临时使用的锁,在设置/获取线程中断回调标记时使用

private final Object blockerLock = new Object(); // 中断线程时

/**

* ThreadLocal values pertaining to this thread.

* This map is maintained by the ThreadLocal class.

*/

// 线程局部缓存,这是一个键值对组合,为当前线程关联一些“独享”变量,ThreadLocal是key。

ThreadLocal.ThreadLocalMap threadLocals = null;

/**

* InheritableThreadLocal values pertaining to this thread.

* This map is maintained by the InheritableThreadLocal class.

*/

// 从父线程继承而来的线程局部缓存,由InheritableThreadLocal维护

ThreadLocal.ThreadLocalMap inheritableThreadLocals = null;

/*

* The following three initially uninitialized fields are exclusively managed by class java.util.concurrent.ThreadLocalRandom.

* These fields are used to build the high-performance PRNGs in the concurrent code, and we can not risk accidental false sharing.

* Hence, the fields are isolated with @Contended.

*

* 以下三个字段由java.util.concurrent.ThreadLocalRandom管理

* 这些字段用于在并发代码中构建高性能非重复随机值

*/

/** The current seed for a ThreadLocalRandom */

// 本地化的原始种子

@jdk.internal.vm.annotation.Contended("tlr")

long threadLocalRandomSeed;

/** Secondary seed isolated from public ThreadLocalRandom sequence */

// 本地化的辅助种子

@jdk.internal.vm.annotation.Contended("tlr")

int threadLocalRandomSecondarySeed;

/** Probe hash value; nonzero if threadLocalRandomSeed initialized */

// 本地化的探测值,如果ThreadLocalRandom已经初始化,则该值不为0

@jdk.internal.vm.annotation.Contended("tlr")

int threadLocalRandomProbe;

/* 以下字段由虚拟机设置 */

/** Fields reserved for exclusive use by the JVM */

private boolean stillborn = false;

/** JVM-private state that persists after native thread termination. */

private long nativeParkEventPointer;

private long eetop;

static {

registerNatives();

}

/*▼ 构造器 ████████████████████████████████████████████████████████████████████████████████┓ */

/**

* Allocates a new {@code Thread} object. This constructor has the same

* effect as {@linkplain #Thread(ThreadGroup, Runnable, String) Thread}

* {@code (null, null, gname)}, where {@code gname} is a newly generated

* name. Automatically generated names are of the form

* {@code "Thread-"+}n, where n is an integer.

*/

// ▶ 1-1-1

public Thread() {

this(null, null, "Thread-" + nextThreadNum(), 0);

}

/**

* Allocates a new {@code Thread} object. This constructor has the same

* effect as {@linkplain #Thread(ThreadGroup, Runnable, String) Thread}

* {@code (null, target, gname)}, where {@code gname} is a newly generated

* name. Automatically generated names are of the form

* {@code "Thread-"+}n, where n is an integer.

*

* @param target the object whose {@code run} method is invoked when this thread

* is started. If {@code null}, this classes {@code run} method does

* nothing.

*/

// ▶ 1-1-2

public Thread(Runnable target) {

this(null, target, "Thread-" + nextThreadNum(), 0);

}

/**

* Allocates a new {@code Thread} object. This constructor has the same

* effect as {@linkplain #Thread(ThreadGroup, Runnable, String) Thread}

* {@code (group, target, gname)} ,where {@code gname} is a newly generated

* name. Automatically generated names are of the form

* {@code "Thread-"+}n, where n is an integer.

*

* @param group the thread group. If {@code null} and there is a security

* manager, the group is determined by {@linkplain

* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.

* If there is not a security manager or {@code

* SecurityManager.getThreadGroup()} returns {@code null}, the group

* is set to the current thread's thread group.

* @param target the object whose {@code run} method is invoked when this thread

* is started. If {@code null}, this thread's run method is invoked.

*

* @throws SecurityException if the current thread cannot create a thread in the specified

* thread group

*/

// ▶ 1-1-3

public Thread(ThreadGroup group, Runnable target) {

this(group, target, "Thread-" + nextThreadNum(), 0);

}

/**

* Allocates a new {@code Thread} object. This constructor has the same

* effect as {@linkplain #Thread(ThreadGroup, Runnable, String) Thread}

* {@code (null, null, name)}.

*

* @param name the name of the new thread

*/

// ▶ 1-1-4

public Thread(String name) {

this(null, null, name, 0);

}

/**

* Allocates a new {@code Thread} object. This constructor has the same

* effect as {@linkplain #Thread(ThreadGroup, Runnable, String) Thread}

* {@code (group, null, name)}.

*

* @param group the thread group. If {@code null} and there is a security

* manager, the group is determined by {@linkplain

* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.

* If there is not a security manager or {@code

* SecurityManager.getThreadGroup()} returns {@code null}, the group

* is set to the current thread's thread group.

* @param name the name of the new thread

*

* @throws SecurityException if the current thread cannot create a thread in the specified

* thread group

*/

// ▶ 1-1-5

public Thread(ThreadGroup group, String name) {

this(group, null, name, 0);

}

/**

* Allocates a new {@code Thread} object. This constructor has the same

* effect as {@linkplain #Thread(ThreadGroup, Runnable, String) Thread}

* {@code (null, target, name)}.

*

* @param target the object whose {@code run} method is invoked when this thread

* is started. If {@code null}, this thread's run method is invoked.

* @param name the name of the new thread

*/

// ▶ 1-1-6

public Thread(Runnable target, String name) {

this(null, target, name, 0);

}

/**

* Allocates a new {@code Thread} object so that it has {@code target}

* as its run object, has the specified {@code name} as its name,

* and belongs to the thread group referred to by {@code group}.

*

*

If there is a security manager, its

* {@link SecurityManager#checkAccess(ThreadGroup) checkAccess}

* method is invoked with the ThreadGroup as its argument.

*

*

In addition, its {@code checkPermission} method is invoked with

* the {@code RuntimePermission("enableContextClassLoaderOverride")}

* permission when invoked directly or indirectly by the constructor

* of a subclass which overrides the {@code getContextClassLoader}

* or {@code setContextClassLoader} methods.

*

*

The priority of the newly created thread is set equal to the

* priority of the thread creating it, that is, the currently running

* thread. The method {@linkplain #setPriority setPriority} may be

* used to change the priority to a new value.

*

*

The newly created thread is initially marked as being a daemon

* thread if and only if the thread creating it is currently marked

* as a daemon thread. The method {@linkplain #setDaemon setDaemon}

* may be used to change whether or not a thread is a daemon.

*

* @param group the thread group. If {@code null} and there is a security

* manager, the group is determined by {@linkplain

* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.

* If there is not a security manager or {@code

* SecurityManager.getThreadGroup()} returns {@code null}, the group

* is set to the current thread's thread group.

* @param target the object whose {@code run} method is invoked when this thread

* is started. If {@code null}, this thread's run method is invoked.

* @param name the name of the new thread

*

* @throws SecurityException if the current thread cannot create a thread in the specified

* thread group or cannot override the context class loader methods.

*/

// ▶ 1-1-7

public Thread(ThreadGroup group, Runnable target, String name) {

this(group, target, name, 0);

}

/**

* Allocates a new {@code Thread} object so that it has {@code target}

* as its run object, has the specified {@code name} as its name,

* and belongs to the thread group referred to by {@code group}, and has

* the specified stack size.

*

*

This constructor is identical to {@link

* #Thread(ThreadGroup, Runnable, String)} with the exception of the fact

* that it allows the thread stack size to be specified. The stack size

* is the approximate number of bytes of address space that the virtual

* machine is to allocate for this thread's stack. The effect of the

* {@code stackSize} parameter, if any, is highly platform dependent.

*

*

On some platforms, specifying a higher value for the

* {@code stackSize} parameter may allow a thread to achieve greater

* recursion depth before throwing a {@link StackOverflowError}.

* Similarly, specifying a lower value may allow a greater number of

* threads to exist concurrently without throwing an {@link

* OutOfMemoryError} (or other internal error). The details of

* the relationship between the value of the {@code stackSize} parameter

* and the maximum recursion depth and concurrency level are

* platform-dependent. On some platforms, the value of the

* {@code stackSize} parameter may have no effect whatsoever.

*

*

The virtual machine is free to treat the {@code stackSize}

* parameter as a suggestion. If the specified value is unreasonably low

* for the platform, the virtual machine may instead use some

* platform-specific minimum value; if the specified value is unreasonably

* high, the virtual machine may instead use some platform-specific

* maximum. Likewise, the virtual machine is free to round the specified

* value up or down as it sees fit (or to ignore it completely).

*

*

Specifying a value of zero for the {@code stackSize} parameter will

* cause this constructor to behave exactly like the

* {@code Thread(ThreadGroup, Runnable, String)} constructor.

*

*

Due to the platform-dependent nature of the behavior of this

* constructor, extreme care should be exercised in its use.

* The thread stack size necessary to perform a given computation will

* likely vary from one JRE implementation to another. In light of this

* variation, careful tuning of the stack size parameter may be required,

* and the tuning may need to be repeated for each JRE implementation on

* which an application is to run.

*

*

Implementation note: Java platform implementers are encouraged to

* document their implementation's behavior with respect to the

* {@code stackSize} parameter.

*

* @param group the thread group. If {@code null} and there is a security

* manager, the group is determined by {@linkplain

* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.

* If there is not a security manager or {@code

* SecurityManager.getThreadGroup()} returns {@code null}, the group

* is set to the current thread's thread group.

* @param target the object whose {@code run} method is invoked when this thread

* is started. If {@code null}, this thread's run method is invoked.

* @param name the name of the new thread

* @param stackSize the desired stack size for the new thread, or zero to indicate

* that this parameter is to be ignored.

*

* @throws SecurityException if the current thread cannot create a thread in the specified

* thread group

* @since 1.4

*/

// ▶ 1-1

public Thread(ThreadGroup group, Runnable target, String name, long stackSize) {

this(group, target, name, stackSize, null, true);

}

/**

* Allocates a new {@code Thread} object so that it has {@code target}

* as its run object, has the specified {@code name} as its name,

* belongs to the thread group referred to by {@code group}, has

* the specified {@code stackSize}, and inherits initial values for

* {@linkplain InheritableThreadLocal inheritable thread-local} variables

* if {@code inheritThreadLocals} is {@code true}.

*

*

This constructor is identical to {@link

* #Thread(ThreadGroup, Runnable, String, long)} with the added ability to

* suppress, or not, the inheriting of initial values for inheritable

* thread-local variables from the constructing thread. This allows for

* finer grain control over inheritable thread-locals. Care must be taken

* when passing a value of {@code false} for {@code inheritThreadLocals},

* as it may lead to unexpected behavior if the new thread executes code

* that expects a specific thread-local value to be inherited.

*

*

Specifying a value of {@code true} for the {@code inheritThreadLocals}

* parameter will cause this constructor to behave exactly like the

* {@code Thread(ThreadGroup, Runnable, String, long)} constructor.

*

* @param group the thread group. If {@code null} and there is a security

* manager, the group is determined by {@linkplain

* SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.

* If there is not a security manager or {@code

* SecurityManager.getThreadGroup()} returns {@code null}, the group

* is set to the current thread's thread group.

* @param target the object whose {@code run} method is invoked when this thread

* is started. If {@code null}, this thread's run method is invoked.

* @param name the name of the new thread

* @param stackSize the desired stack size for the new thread, or zero to indicate

* that this parameter is to be ignored

* @param inheritThreadLocals if {@code true}, inherit initial values for inheritable

* thread-locals from the constructing thread, otherwise no initial

* values are inherited

*

* @throws SecurityException if the current thread cannot create a thread in the specified

* thread group

* @since 9

*/

// ▶ 1-2

public Thread(ThreadGroup group, Runnable target, String name, long stackSize, boolean inheritThreadLocals) {

this(group, target, name, stackSize, null, inheritThreadLocals);

}

/**

* Creates a new Thread that inherits the given AccessControlContext

* but thread-local variables are not inherited.

* This is not a public constructor.

*/

// ▶ 1-3

Thread(Runnable target, AccessControlContext acc) {

this(null, target, "Thread-" + nextThreadNum(), 0, acc, false);

}

/**

* Initializes a Thread.

*

* @param g the Thread group

* @param target the object whose run() method gets called

* @param name the name of the new Thread

* @param stackSize the desired stack size for the new thread, or

* zero to indicate that this parameter is to be ignored.

* @param acc the AccessControlContext to inherit, or

* AccessController.getContext() if null

* @param inheritThreadLocals if {@code true}, inherit initial values for

* inheritable thread-locals from the constructing thread

*/

// ▶ 1

private Thread(ThreadGroup g, Runnable target, String name, long stackSize, AccessControlContext acc, boolean inheritThreadLocals) {

// 线程必须有名称,没有主动设置的话就使用默认名称

if(name == null) {

throw new NullPointerException("name cannot be null");

}

this.name = name; // 线程名称

Thread parent = currentThread();

SecurityManager security = System.getSecurityManager();

if(g == null) {

/* Determine if it's an applet or not */

// If there is a security manager, ask the security manager what to do.

if(security != null) {

g = security.getThreadGroup();

}

// If the security manager doesn't have a strong opinion on the matter, use the parent thread group.

if(g == null) {

g = parent.getThreadGroup();

}

}

// checkAccess regardless of whether or not threadgroup is explicitly passed in.

g.checkAccess();

// Do we have the required permissions?

if(security != null) {

if(isCCLOverridden(getClass())) {

security.checkPermission(SecurityConstants.SUBCLASS_IMPLEMENTATION_PERMISSION);

}

}

// 将当前线程视为未启动线程,并在其线程组中计数

g.addUnstarted();

this.group = g; // 线程组

this.daemon = parent.isDaemon(); // 守护线程

this.priority = parent.getPriority(); // 线程优先级

if(security == null || isCCLOverridden(parent.getClass())) {

this.contextClassLoader = parent.getContextClassLoader();

} else {

this.contextClassLoader = parent.contextClassLoader;

}

this.inheritedAccessControlContext = acc != null ? acc : AccessController.getContext(); // 此线程继承的AccessControlContext

this.target = target; // 当前线程将要执行的动作

setPriority(priority);

// 如果需要继承父线程的键值对组合,且该键值对存在

if(inheritThreadLocals && parent.inheritableThreadLocals != null) {

// 创建新的map,并继承父线程的数据

this.inheritableThreadLocals = ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);

}

/* Stash the specified stack size in case the VM cares */

this.stackSize = stackSize;

/* Set thread ID */

this.tid = nextThreadID();

}

/*▲ 构造器 ████████████████████████████████████████████████████████████████████████████████┛ */

/*▼ 获取线程 ████████████████████████████████████████████████████████████████████████████████┓ */

/**

* Returns a reference to the currently executing thread object.

*

* @return the currently executing thread.

*/

// 返回调用此方法的当前线程

@HotSpotIntrinsicCandidate

public static native Thread currentThread();

/*▲ 获取线程 ████████████████████████████████████████████████████████████████████████████████┛ */

/*▼ 线程属性 ████████████████████████████████████████████████████████████████████████████████┓ */

/**

* Returns this thread's name.

*

* @return this thread's name.

*

* @see #setName(String)

*/

public final String getName() {

return name;

}

/**

* Changes the name of this thread to be equal to the argument {@code name}.

*

* First the {@code checkAccess} method of this thread is called

* with no arguments. This may result in throwing a

* {@code SecurityException}.

*

* @param name the new name for this thread.

*

* @throws SecurityException if the current thread cannot modify this

* thread.

* @see #getName

* @see #checkAccess()

*/

public final synchronized void setName(String name) {

checkAccess();

if(name == null) {

throw new NullPointerException("name cannot be null");

}

this.name = name;

if(threadStatus != 0) {

setNativeName(name);

}

}

/**

* Returns the thread group to which this thread belongs.

* This method returns null if this thread has died

* (been stopped).

*

* @return this thread's thread group.

*/

public final ThreadGroup getThreadGroup() {

return group;

}

/**

* Tests if this thread is a daemon thread.

*

* @return {@code true} if this thread is a daemon thread;

* {@code false} otherwise.

*

* @see #setDaemon(boolean)

*/

// 返回true代表当前线程是守护线程

public final boolean isDaemon() {

return daemon;

}

/**

* Marks this thread as either a {@linkplain #isDaemon daemon} thread

* or a user thread. The Java Virtual Machine exits when the only

* threads running are all daemon threads.

*

*

This method must be invoked before the thread is started.

*

* @param on if {@code true}, marks this thread as a daemon thread

*

* @throws IllegalThreadStateException if this thread is {@linkplain #isAlive alive}

* @throws SecurityException if {@link #checkAccess} determines that the current

* thread cannot modify this thread

*/

// 设置当前线程为守护线程/非守护线程

public final void setDaemon(boolean on) {

checkAccess();

if(isAlive()) {

throw new IllegalThreadStateException();

}

daemon = on;

}

/**

* Returns this thread's priority.

*

* @return this thread's priority.

*

* @see #setPriority

*/

// 返回线程优先级

public final int getPriority() {

return priority;

}

/**

* Changes the priority of this thread.

*

* First the {@code checkAccess} method of this thread is called

* with no arguments. This may result in throwing a {@code SecurityException}.

*

* Otherwise, the priority of this thread is set to the smaller of

* the specified {@code newPriority} and the maximum permitted

* priority of the thread's thread group.

*

* @param newPriority priority to set this thread to

*

* @throws IllegalArgumentException If the priority is not in the

* range {@code MIN_PRIORITY} to

* {@code MAX_PRIORITY}.

* @throws SecurityException if the current thread cannot modify

* this thread.

* @see #getPriority

* @see #checkAccess()

* @see #getThreadGroup()

* @see #MAX_PRIORITY

* @see #MIN_PRIORITY

* @see ThreadGroup#getMaxPriority()

*/

// 设置线程优先级

public final void setPriority(int newPriority) {

ThreadGroup g;

checkAccess();

if(newPriority>MAX_PRIORITY || newPriority

throw new IllegalArgumentException();

}

if((g = getThreadGroup()) != null) {

if(newPriority>g.getMaxPriority()) {

newPriority = g.getMaxPriority();

}

setPriority0(priority = newPriority);

}

}

/**

* Returns the identifier of this Thread. The thread ID is a positive

* {@code long} number generated when this thread was created.

* The thread ID is unique and remains unchanged during its lifetime.

* When a thread is terminated, this thread ID may be reused.

*

* @return this thread's ID.

*

* @since 1.5

*/

// 获取线程ID

public long getId() {

return tid;

}

/**

* Returns the context {@code ClassLoader} for this thread. The context

* {@code ClassLoader} is provided by the creator of the thread for use

* by code running in this thread when loading classes and resources.

* If not {@linkplain #setContextClassLoader set}, the default is the

* {@code ClassLoader} context of the parent thread. The context

* {@code ClassLoader} of the

* primordial thread is typically set to the class loader used to load the

* application.

*

* @return the context {@code ClassLoader} for this thread, or {@code null}

* indicating the system class loader (or, failing that, the

* bootstrap class loader)

*

* @throws SecurityException if a security manager is present, and the caller's class loader

* is not {@code null} and is not the same as or an ancestor of the

* context class loader, and the caller does not have the

* {@link RuntimePermission}{@code ("getClassLoader")}

* @since 1.2

*/

// 获取当前线程上下文类加载器

@CallerSensitive

public ClassLoader getContextClassLoader() {

if(contextClassLoader == null) {

return null;

}

SecurityManager sm = System.getSecurityManager();

if(sm != null) {

ClassLoader.checkClassLoaderPermission(contextClassLoader, Reflection.getCallerClass());

}

return contextClassLoader;

}

/**

* Sets the context ClassLoader for this Thread. The context

* ClassLoader can be set when a thread is created, and allows

* the creator of the thread to provide the appropriate class loader,

* through {@code getContextClassLoader}, to code running in the thread

* when loading classes and resources.

*

*

If a security manager is present, its {@link

* SecurityManager#checkPermission(java.security.Permission) checkPermission}

* method is invoked with a {@link RuntimePermission RuntimePermission}{@code

* ("setContextClassLoader")} permission to see if setting the context

* ClassLoader is permitted.

*

* @param cl the context ClassLoader for this Thread, or null indicating the

* system class loader (or, failing that, the bootstrap class loader)

*

* @throws SecurityException if the current thread cannot set the context ClassLoader

* @since 1.2

*/

// 设置线程上下文类加载器

public void setContextClassLoader(ClassLoader cl) {

SecurityManager sm = System.getSecurityManager();

if(sm != null) {

sm.checkPermission(new RuntimePermission("setContextClassLoader"));

}

contextClassLoader = cl;

}

/* 以下方法用于构造器的默认行为 */

// 获取下一个线程编号,用于合成线程名

private static synchronized int nextThreadNum() {

return threadInitNumber++;

}

// 获取下一个线程ID

private static synchronized long nextThreadID() {

return ++threadSeqNumber;

}

/*▲ 线程属性 ████████████████████████████████████████████████████████████████████████████████┛ */

/*▼ 线程状态 ████████████████████████████████████████████████████████████████████████████████┓ */

/**

* Causes this thread to begin execution; the Java Virtual Machine

* calls the {@code run} method of this thread.

*

* The result is that two threads are running concurrently: the

* current thread (which returns from the call to the

* {@code start} method) and the other thread (which executes its

* {@code run} method).

*

* It is never legal to start a thread more than once.

* In particular, a thread may not be restarted once it has completed

* execution.

*

* @throws IllegalThreadStateException if the thread was already started.

* @see #run()

* @see #stop()

*/

// 启动线程,线程状态从NEW进入RUNNABLE

public synchronized void start() {

/*

* This method is not invoked for the main method thread or "system"

* group threads created/set up by the VM. Any new functionality added

* to this method in the future may have to also be added to the VM.

*

* A zero status value corresponds to state "NEW".

*/

if(threadStatus != 0)

throw new IllegalThreadStateException();

/*

* Notify the group that this thread is about to be started so that it can be added to the group's list of threads

* and the group's unstarted count can be decremented.

*/

// 将当前线程加入到所在的线程组,记录为活跃线程

group.add(this);

boolean started = false;

try {

start0();

started = true;

} finally {

try {

// 线程启动失败,将其从线程组中删除,未启动线程数量重新加一

if(!started) {

group.threadStartFailed(this);

}

} catch(Throwable ignore) {

// do nothing. If start0 threw a Throwable then it will be passed up the call stack

}

}

}

/**

* Causes the currently executing thread to sleep (temporarily cease

* execution) for the specified number of milliseconds, subject to

* the precision and accuracy of system timers and schedulers. The thread

* does not lose ownership of any monitors.

*

* @param millis the length of time to sleep in milliseconds

*

* @throws IllegalArgumentException if the value of {@code millis} is negative

* @throws InterruptedException if any thread has interrupted the current thread. The

* interrupted status of the current thread is

* cleared when this exception is thrown.

*/

// 使线程进入TIMED_WAITING状态,millis毫秒后自己醒来(不释放锁)

public static native void sleep(long millis) throws InterruptedException;

/**

* Causes the currently executing thread to sleep (temporarily cease

* execution) for the specified number of milliseconds plus the specified

* number of nanoseconds, subject to the precision and accuracy of system

* timers and schedulers. The thread does not lose ownership of any

* monitors.

*

* @param millis the length of time to sleep in milliseconds

* @param nanos {@code 0-999999} additional nanoseconds to sleep

*

* @throws IllegalArgumentException if the value of {@code millis} is negative, or the value of

* {@code nanos} is not in the range {@code 0-999999}

* @throws InterruptedException if any thread has interrupted the current thread. The

* interrupted status of the current thread is

* cleared when this exception is thrown.

*/

/*

* 使线程进入TIMED_WAITING状态

* 至少等待millis毫秒,nanos是一个纳秒级的附加时间,用来微调millis参数(不释放锁)

*/

public static void sleep(long millis, int nanos) throws InterruptedException {

if(millis<0) {

throw new IllegalArgumentException("timeout value is negative");

}

// 纳秒值的取值在1毫秒之内

if(nanos<0 || nanos>999999) {

throw new IllegalArgumentException("nanosecond timeout value out of range");

}

// 类似四舍五入,近似到1毫秒

if(nanos >= 500000 || (nanos != 0 && millis == 0)) {

millis++;

}

sleep(millis);

}

/**

* Waits for this thread to die.

*

*

An invocation of this method behaves in exactly the same

* way as the invocation

*

*

* {@linkplain #join(long) join}{@code (0)}

*

*

* @throws InterruptedException if any thread has interrupted the current thread. The

* interrupted status of the current thread is

* cleared when this exception is thrown.

*/

// 使join()的调用者所在的线程进入WAITING状态;直到当前线程死亡之后,再去执行上述调用者线程

public final void join() throws InterruptedException {

join(0);

}

/**

* Waits at most {@code millis} milliseconds for this thread to

* die. A timeout of {@code 0} means to wait forever.

*

*

This implementation uses a loop of {@code this.wait} calls

* conditioned on {@code this.isAlive}. As a thread terminates the

* {@code this.notifyAll} method is invoked. It is recommended that

* applications not use {@code wait}, {@code notify}, or

* {@code notifyAll} on {@code Thread} instances.

*

* @param millis the time to wait in milliseconds

*

* @throws IllegalArgumentException if the value of {@code millis} is negative

* @throws InterruptedException if any thread has interrupted the current thread. The

* interrupted status of the current thread is

* cleared when this exception is thrown.

*/

/*

* 使join()的调用者所在的线程进入WAITING或TIMED_WAITING状态;直到当前线程死亡,或者等待超时之后,再去执行上述调用者线程

* 注:millis是超时限制,其单位是毫秒,且为非负数

*/

public final synchronized void join(long millis) throws InterruptedException {

long base = System.currentTimeMillis();

long now = 0;

if(millis<0) {

throw new IllegalArgumentException("timeout value is negative");

}

// 一直等待

if(millis == 0) {

while(isAlive()) {

wait(0);

}

// 限时等待

} else {

while(isAlive()) {

long delay = millis - now;

if(delay<=0) {

break;

}

wait(delay);

// 记录流逝的时间,保证中途不能被唤醒

now = System.currentTimeMillis() - base;

}

}

}

/**

* Waits at most {@code millis} milliseconds plus

* {@code nanos} nanoseconds for this thread to die.

*

*

This implementation uses a loop of {@code this.wait} calls

* conditioned on {@code this.isAlive}. As a thread terminates the

* {@code this.notifyAll} method is invoked. It is recommended that

* applications not use {@code wait}, {@code notify}, or

* {@code notifyAll} on {@code Thread} instances.

*

* @param millis the time to wait in milliseconds

* @param nanos {@code 0-999999} additional nanoseconds to wait

*

* @throws IllegalArgumentException if the value of {@code millis} is negative, or the value

* of {@code nanos} is not in the range {@code 0-999999}

* @throws InterruptedException if any thread has interrupted the current thread. The

* interrupted status of the current thread is

* cleared when this exception is thrown.

*/

/*

* 使join()的调用者所在的线程进入WAITING或TIMED_WAITING状态;直到当前线程死亡,或者等待超时之后,再去执行上述调用者线程

* 注:millis的单位是毫秒,且为非负数;nanos的单位是纳秒,其取值范围在1毫秒之内,与millis共同组成超时限制

*/

public final synchronized void join(long millis, int nanos) throws InterruptedException {

if(millis<0) {

throw new IllegalArgumentException("timeout value is negative");

}

// 纳秒的取值在1毫秒之内

if(nanos<0 || nanos>999999) {

throw new IllegalArgumentException("nanosecond timeout value out of range");

}

// 类似四舍五入

if(nanos >= 500000 || (nanos != 0 && millis == 0)) {

millis++;

}

join(millis);

}

/**

* A hint to the scheduler that the current thread is willing to yield its current use of a processor.

* The scheduler is free to ignore this hint.

*

*

Yield is a heuristic attempt to improve relative progression

* between threads that would otherwise over-utilise a CPU. Its use

* should be combined with detailed profiling and benchmarking to

* ensure that it actually has the desired effect.

*

*

It is rarely appropriate to use this method. It may be useful

* for debugging or testing purposes, where it may help to reproduce

* bugs due to race conditions. It may also be useful when designing

* concurrency control constructs such as the ones in the

* {@link java.util.concurrent.locks} package.

*/

// 当前线程让出CPU时间片,大家重新抢占执行权

public static native void yield();

/**

* Interrupts this thread.

*

*

Unless the current thread is interrupting itself, which is

* always permitted, the {@link #checkAccess() checkAccess} method

* of this thread is invoked, which may cause a {@link

* SecurityException} to be thrown.

*

*

If this thread is blocked in an invocation of the {@link

* Object#wait() wait()}, {@link Object#wait(long) wait(long)}, or {@link

* Object#wait(long, int) wait(long, int)} methods of the {@link Object}

* class, or of the {@link #join()}, {@link #join(long)}, {@link

* #join(long, int)}, {@link #sleep(long)}, or {@link #sleep(long, int)},

* methods of this class, then its interrupt status will be cleared and it

* will receive an {@link InterruptedException}.

*

*

If this thread is blocked in an I/O operation upon an {@link

* java.nio.channels.InterruptibleChannel InterruptibleChannel}

* then the channel will be closed, the thread's interrupt

* status will be set, and the thread will receive a {@link

* java.nio.channels.ClosedByInterruptException}.

*

*

If this thread is blocked in a {@link java.nio.channels.Selector}

* then the thread's interrupt status will be set and it will return

* immediately from the selection operation, possibly with a non-zero

* value, just as if the selector's {@link

* java.nio.channels.Selector#wakeup wakeup} method were invoked.

*

*

If none of the previous conditions hold then this thread's interrupt

* status will be set.

*

*

Interrupting a thread that is not alive need not have any effect.

*

* @throws SecurityException if the current thread cannot modify this thread

* @revised 6.0

* @spec JSR-51

*/

// 中断线程(只是给线程预设一个标记,不是立即让线程停下来)

public void interrupt() {

// 如果由别的线程对当前线程发起中断

if(this != Thread.currentThread()) {

checkAccess();

// thread may be blocked in an I/O operation

synchronized(blockerLock) {

Interruptible b = blocker;

// 如果存在线程中断回调标记

if(b != null) {

interrupt0(); // set interrupt status

b.interrupt(this);

return;

}

}

}

// set interrupt status

interrupt0();

}

/**

* Set the blocker field; invoked via jdk.internal.misc.SharedSecrets from java.nio code

*/

// 为当前线程设置一个线程中断回调标记,以便在线程被中断时调用该标记的回调方法

static void blockedOn(Interruptible b) {

Thread me = Thread.currentThread();

synchronized(me.blockerLock) {

me.blocker = b;

}

}

/**

* Tests whether this thread has been interrupted. The interrupted

* status of the thread is unaffected by this method.

*

*

A thread interruption ignored because a thread was not alive

* at the time of the interrupt will be reflected by this method

* returning false.

*

* @return {@code true} if this thread has been interrupted;

* {@code false} otherwise.

*

* @revised 6.0

* @see #interrupted()

*/

// (非静态)测试线程是否已经中断,线程的中断状态不受影响

public boolean isInterrupted() {

return isInterrupted(false);

}

/**

* Tests whether the current thread has been interrupted. The

* interrupted status of the thread is cleared by this method. In

* other words, if this method were to be called twice in succession, the

* second call would return false (unless the current thread were

* interrupted again, after the first call had cleared its interrupted

* status and before the second call had examined it).

*

*

A thread interruption ignored because a thread was not alive

* at the time of the interrupt will be reflected by this method

* returning false.

*

* @return {@code true} if the current thread has been interrupted;

* {@code false} otherwise.

*

* @revised 6.0

* @see #isInterrupted()

*/

// (静态)测试当前线程是否已经中断,线程的中断状态会被清除

public static boolean interrupted() {

return currentThread().isInterrupted(true);

}

/**

* Tests if this thread is alive. A thread is alive if it has been started and has not yet died.

*

* @return {@code true} if this thread is alive; {@code false} otherwise.

*/

// 当前线程是否仍然存活(没有到达TERMINATED状态)

public final native boolean isAlive();

/**

* Returns the state of this thread.

* This method is designed for use in monitoring of the system state,

* not for synchronization control.

*

* @return this thread's state.

*

* @since 1.5

*/

// 返回当前线程所处的状态

public State getState() {

// get current thread state

return VM.toThreadState(threadStatus);

}

/*

* 一个线程不应该由其他线程来强制中断或停止,而是应该由线程自己自行停止。

* 所以,以下状态方法已经废弃,不再推荐使用。

* 建议使用interrupt()设置中断标记,然后让线程自身处理该中断位(决定中断还是停止还是继续运行)

*/

/**

* Forces the thread to stop executing.

*

* If there is a security manager installed, its {@code checkAccess}

* method is called with {@code this}

* as its argument. This may result in a

* {@code SecurityException} being raised (in the current thread).

*

* If this thread is different from the current thread (that is, the current

* thread is trying to stop a thread other than itself), the

* security manager's {@code checkPermission} method (with a

* {@code RuntimePermission("stopThread")} argument) is called in

* addition.

* Again, this may result in throwing a

* {@code SecurityException} (in the current thread).

*

* The thread represented by this thread is forced to stop whatever

* it is doing abnormally and to throw a newly created

* {@code ThreadDeath} object as an exception.

*

* It is permitted to stop a thread that has not yet been started.

* If the thread is eventually started, it immediately terminates.

*

* An application should not normally try to catch

* {@code ThreadDeath} unless it must do some extraordinary

* cleanup operation (note that the throwing of

* {@code ThreadDeath} causes {@code finally} clauses of

* {@code try} statements to be executed before the thread

* officially dies). If a {@code catch} clause catches a

* {@code ThreadDeath} object, it is important to rethrow the

* object so that the thread actually dies.

*

* The top-level error handler that reacts to otherwise uncaught

* exceptions does not print out a message or otherwise notify the

* application if the uncaught exception is an instance of

* {@code ThreadDeath}.

*

* @throws SecurityException if the current thread cannot

* modify this thread.

* @see #interrupt()

* @see #checkAccess()

* @see #run()

* @see #start()

* @see ThreadDeath

* @see ThreadGroup#uncaughtException(Thread, Throwable)

* @see SecurityManager#checkAccess(Thread)

* @see SecurityManager#checkPermission

* @deprecated This method is inherently unsafe. Stopping a thread with

* Thread.stop causes it to unlock all of the monitors that it

* has locked (as a natural consequence of the unchecked

* {@code ThreadDeath} exception propagating up the stack). If

* any of the objects previously protected by these monitors were in

* an inconsistent state, the damaged objects become visible to

* other threads, potentially resulting in arbitrary behavior. Many

* uses of {@code stop} should be replaced by code that simply

* modifies some variable to indicate that the target thread should

* stop running. The target thread should check this variable

* regularly, and return from its run method in an orderly fashion

* if the variable indicates that it is to stop running. If the

* target thread waits for long periods (on a condition variable,

* for example), the {@code interrupt} method should be used to

* interrupt the wait.

* For more information, see

* Why

* are Thread.stop, Thread.suspend and Thread.resume Deprecated?.

*/

@Deprecated(since = "1.2")

public final void stop() {

SecurityManager security = System.getSecurityManager();

if(security != null) {

checkAccess();

if(this != Thread.currentThread()) {

security.checkPermission(SecurityConstants.STOP_THREAD_PERMISSION);

}

}

// A zero status value corresponds to "NEW", it can't change to not-NEW because we hold the lock.

if(threadStatus != 0) {

resume(); // Wake up thread if it was suspended; no-op otherwise

}

// The VM can handle all thread states

stop0(new ThreadDeath());

}

/**

* Suspends this thread.

*

* First, the {@code checkAccess} method of this thread is called

* with no arguments. This may result in throwing a

* {@code SecurityException }(in the current thread).

*

* If the thread is alive, it is suspended and makes no further

* progress unless and until it is resumed.

*

* @throws SecurityException if the current thread cannot modify

* this thread.

* @see #checkAccess

* @deprecated This method has been deprecated, as it is

* inherently deadlock-prone. If the target thread holds a lock on the

* monitor protecting a critical system resource when it is suspended, no

* thread can access this resource until the target thread is resumed. If

* the thread that would resume the target thread attempts to lock this

* monitor prior to calling {@code resume}, deadlock results. Such

* deadlocks typically manifest themselves as "frozen" processes.

* For more information, see

* Why

* are Thread.stop, Thread.suspend and Thread.resume Deprecated?.

*/

@Deprecated(since = "1.2")

public final void suspend() {

checkAccess();

suspend0();

}

/**

* Resumes a suspended thread.

*

* First, the {@code checkAccess} method of this thread is called

* with no arguments. This may result in throwing a

* {@code SecurityException} (in the current thread).

*

* If the thread is alive but suspended, it is resumed and is

* permitted to make progress in its execution.

*

* @throws SecurityException if the current thread cannot modify this

* thread.

* @see #checkAccess

* @see #suspend()

* @deprecated This method exists solely for use with {@link #suspend},

* which has been deprecated because it is deadlock-prone.

* For more information, see

* Why

* are Thread.stop, Thread.suspend and Thread.resume Deprecated?.

*/

@Deprecated(since = "1.2")

public final void resume() {

checkAccess();

resume0();

}

/*▲ 线程状态 ████████████████████████████████████████████████████████████████████████████████┛ */

/*▼ 线程动作 ████████████████████████████████████████████████████████████████████████████████┓ */

/**

* If this thread was constructed using a separate

* {@code Runnable} run object, then that

* {@code Runnable} object's {@code run} method is called;

* otherwise, this method does nothing and returns.

*

* Subclasses of {@code Thread} should override this method.

*

* @see #start()

* @see #stop()

* @see #Thread(ThreadGroup, Runnable, String)

*/

// 线程执行的动作

@Override

public void run() {

if(target != null) {

target.run();

}

}

/*▲ 线程动作 ████████████████████████████████████████████████████████████████████████████████┛ */

/*▼ 栈帧 ████████████████████████████████████████████████████████████████████████████████┓ */

/**

* Returns an array of stack trace elements representing the stack dump

* of this thread. This method will return a zero-length array if

* this thread has not started, has started but has not yet been

* scheduled to run by the system, or has terminated.

* If the returned array is of non-zero length then the first element of

* the array represents the top of the stack, which is the most recent

* method invocation in the sequence. The last element of the array

* represents the bottom of the stack, which is the least recent method

* invocation in the sequence.

*

*

If there is a security manager, and this thread is not

* the current thread, then the security manager's

* {@code checkPermission} method is called with a

* {@code RuntimePermission("getStackTrace")} permission

* to see if it's ok to get the stack trace.

*

*

Some virtual machines may, under some circumstances, omit one

* or more stack frames from the stack trace. In the extreme case,

* a virtual machine that has no stack trace information concerning

* this thread is permitted to return a zero-length array from this

* method.

*

* @return an array of {@code StackTraceElement},

* each represents one stack frame.

*

* @throws SecurityException if a security manager exists and its

* {@code checkPermission} method doesn't allow

* getting the stack trace of thread.

* @see SecurityManager#checkPermission

* @see RuntimePermission

* @see Throwable#getStackTrace

* @since 1.5

*/

// 当前线程中的栈帧

public StackTraceElement[] getStackTrace() {

if(this != Thread.currentThread()) {

// check for getStackTrace permission

SecurityManager security = System.getSecurityManager();

if(security != null) {

security.checkPermission(SecurityConstants.GET_STACK_TRACE_PERMISSION);

}

// optimization so we do not call into the vm for threads that have not yet started or have terminated

if(!isAlive()) {

return EMPTY_STACK_TRACE;

}

StackTraceElement[][] stackTraceArray = dumpThreads(new Thread[]{this});

StackTraceElement[] stackTrace = stackTraceArray[0];

// a thread that was alive during the previous isAlive call may have since terminated, therefore not having a stacktrace.

if(stackTrace == null) {

stackTrace = EMPTY_STACK_TRACE;

}

return stackTrace;

} else {

return (new Exception()).getStackTrace();

}

}

/**

* Returns a map of stack traces for all live threads.

* The map keys are threads and each map value is an array of

* {@code StackTraceElement} that represents the stack dump

* of the corresponding {@code Thread}.

* The returned stack traces are in the format specified for

* the {@link #getStackTrace getStackTrace} method.

*

*

The threads may be executing while this method is called.

* The stack trace of each thread only represents a snapshot and

* each stack trace may be obtained at different time. A zero-length

* array will be returned in the map value if the virtual machine has

* no stack trace information about a thread.

*

*

If there is a security manager, then the security manager's

* {@code checkPermission} method is called with a

* {@code RuntimePermission("getStackTrace")} permission as well as

* {@code RuntimePermission("modifyThreadGroup")} permission

* to see if it is ok to get the stack trace of all threads.

*

* @return a {@code Map} from {@code Thread} to an array of

* {@code StackTraceElement} that represents the stack trace of

* the corresponding thread.

*

* @throws SecurityException if a security manager exists and its

* {@code checkPermission} method doesn't allow

* getting the stack trace of thread.

* @see #getStackTrace

* @see SecurityManager#checkPermission

* @see RuntimePermission

* @see Throwable#getStackTrace

* @since 1.5

*/

// 当前JVM中所有活跃线程的栈帧

public static Map getAllStackTraces() {

// check for getStackTrace permission

SecurityManager security = System.getSecurityManager();

if(security != null) {

security.checkPermission(SecurityConstants.GET_STACK_TRACE_PERMISSION);

security.checkPermission(SecurityConstants.MODIFY_THREADGROUP_PERMISSION);

}

// Get a snapshot of the list of all threads

Thread[] threads = getThreads();

StackTraceElement[][] traces = dumpThreads(threads);

Map m = new HashMap<>(threads.length);

for(int i = 0; i

StackTraceElement[] stackTrace = traces[i];

if(stackTrace != null) {

m.put(threads[i], stackTrace);

}

// else terminated so we don't put it in the map

}

return m;

}

private static native StackTraceElement[][] dumpThreads(Thread[] threads);

/*▲ 栈帧 ████████████████████████████████████████████████████████████████████████████████┛ */

/*▼ 未捕获异常处理器 ████████████████████████████████████████████████████████████████████████████████┓ */

/**

* Returns the default handler invoked when a thread abruptly terminates

* due to an uncaught exception. If the returned value is {@code null},

* there is no default.

*

* @return the default uncaught exception handler for all threads

*

* @see #setDefaultUncaughtExceptionHandler

* @since 1.5

*/

// 返回当前线程内[默认的]未捕获异常处理器

public static UncaughtExceptionHandler getDefaultUncaughtExceptionHandler() {

return defaultUncaughtExceptionHandler;

}

/**

* Set the default handler invoked when a thread abruptly terminates

* due to an uncaught exception, and no other handler has been defined

* for that thread.

*

*

Uncaught exception handling is controlled first by the thread, then

* by the thread's {@link ThreadGroup} object and finally by the default

* uncaught exception handler. If the thread does not have an explicit

* uncaught exception handler set, and the thread's thread group

* (including parent thread groups) does not specialize its

* {@code uncaughtException} method, then the default handler's

* {@code uncaughtException} method will be invoked.

*

By setting the default uncaught exception handler, an application

* can change the way in which uncaught exceptions are handled (such as

* logging to a specific device, or file) for those threads that would

* already accept whatever "default" behavior the system

* provided.

*

*

Note that the default uncaught exception handler should not usually

* defer to the thread's {@code ThreadGroup} object, as that could cause

* infinite recursion.

*

* @param eh the object to use as the default uncaught exception handler.

* If {@code null} then there is no default handler.

*

* @throws SecurityException if a security manager is present and it denies

* {@link RuntimePermission}{@code ("setDefaultUncaughtExceptionHandler")}

* @see #setUncaughtExceptionHandler

* @see #getUncaughtExceptionHandler

* @see ThreadGroup#uncaughtException

* @since 1.5

*/

// 向当前线程注册[默认的]未捕获异常处理器

public static void setDefaultUncaughtExceptionHandler(UncaughtExceptionHandler eh) {

SecurityManager sm = System.getSecurityManager();

if(sm != null) {

sm.checkPermission(new RuntimePermission("setDefaultUncaughtExceptionHandler"));

}

defaultUncaughtExceptionHandler = eh;

}

/**

* Returns the handler invoked when this thread abruptly terminates

* due to an uncaught exception. If this thread has not had an

* uncaught exception handler explicitly set then this thread's

* {@code ThreadGroup} object is returned, unless this thread

* has terminated, in which case {@code null} is returned.

*

* @return the uncaught exception handler for this thread

*

* @since 1.5

*/

// 获取注册的未捕获异常处理器

public UncaughtExceptionHandler getUncaughtExceptionHandler() {

if(uncaughtExceptionHandler != null) {

// 如果显式设置过未捕获异常处理器,这里直接返回

return uncaughtExceptionHandler;

}

/*

* 如果没有设置未捕获异常处理器,则返回当前线程所处的线程组

*

* 线程组本身也实现了UncaughtExceptionHandler接口,

* 在线程组中,它会通过获取到该线程[默认的]的未捕获异常处理器,

* 然后再调用其回调方法。

*/

return group;

}

/**

* Set the handler invoked when this thread abruptly terminates

* due to an uncaught exception.

*

A thread can take full control of how it responds to uncaught

* exceptions by having its uncaught exception handler explicitly set.

* If no such handler is set then the thread's {@code ThreadGroup}

* object acts as its handler.

*

* @param eh the object to use as this thread's uncaught exception

* handler. If {@code null} then this thread has no explicit handler.

*

* @throws SecurityException if the current thread is not allowed to

* modify this thread.

* @see #setDefaultUncaughtExceptionHandler

* @see ThreadGroup#uncaughtException

* @since 1.5

*/

// 向当前线程注册默认的未捕获异常处理器

public void setUncaughtExceptionHandler(UncaughtExceptionHandler eh) {

checkAccess();

uncaughtExceptionHandler = eh;

}

/**

* Dispatch an uncaught exception to the handler. This method is

* intended to be called only by the JVM.

*/

// 很关键的一步:当前线程内出现未捕获异常时,JVM会调用此方法

private void dispatchUncaughtException(Throwable e) {

// 获取未捕获异常处理器

UncaughtExceptionHandler handler = getUncaughtExceptionHandler();

// 处理未捕获的异常

handler.uncaughtException(this, e);

}

/*▲ 未捕获异常处理器 ████████████████████████████████████████████████████████████████████████████████┛ */

/**

* Returns {@code true} if and only if the current thread holds the

* monitor lock on the specified object.

*

*

This method is designed to allow a program to assert that

* the current thread already holds a specified lock:

*

 
 

* assert Thread.holdsLock(obj);

*

*

* @param obj the object on which to test lock ownership

*

* @return {@code true} if the current thread holds the monitor lock on

* the specified object.

*

* @throws NullPointerException if obj is {@code null}

* @since 1.4

*/

// 判断是否只有当前线程持有obj锁

public static native boolean holdsLock(Object obj);

/**

* Returns an estimate of the number of active threads in the current

* thread's {@linkplain java.lang.ThreadGroup thread group} and its

* subgroups. Recursively iterates over all subgroups in the current

* thread's thread group.

*

*

The value returned is only an estimate because the number of

* threads may change dynamically while this method traverses internal

* data structures, and might be affected by the presence of certain

* system threads. This method is intended primarily for debugging

* and monitoring purposes.

*

* @return an estimate of the number of active threads in the current

* thread's thread group and in any other thread group that

* has the current thread's thread group as an ancestor

*/

// 递归获取当前线程所在线程组的所有线程数量(可能与实际数量有出入,因为线程数量动态变化),建议仅用作监视目的

public static int activeCount() {

return currentThread().getThreadGroup().activeCount();

}

/**

* Copies into the specified array every active thread in the current

* thread's thread group and its subgroups. This method simply

* invokes the {@link java.lang.ThreadGroup#enumerate(Thread[])}

* method of the current thread's thread group.

*

*

An application might use the {@linkplain #activeCount activeCount}

* method to get an estimate of how big the array should be, however

* if the array is too short to hold all the threads, the extra threads

* are silently ignored. If it is critical to obtain every active

* thread in the current thread's thread group and its subgroups, the

* invoker should verify that the returned int value is strictly less

* than the length of {@code tarray}.

*

*

Due to the inherent race condition in this method, it is recommended

* that the method only be used for debugging and monitoring purposes.

*

* @param tarray an array into which to put the list of threads

*

* @return the number of threads put into the array

*

* @throws SecurityException if {@link java.lang.ThreadGroup#checkAccess} determines that

* the current thread cannot access its thread group

*/

// 递归获取当前线程所在线程组的所有线程(可能与实际状态有出入,因为线程数量动态变化),建议仅用作监视目的

public static int enumerate(Thread tarray[]) {

return currentThread().getThreadGroup().enumerate(tarray);

}

/**

* Prints a stack trace of the current thread to the standard error stream.

* This method is used only for debugging.

*/

// 生成一个异常栈信息,仅用作测试

public static void dumpStack() {

new Exception("Stack trace").printStackTrace();

}

// 获取当前JVM内所有线程

private static native Thread[] getThreads();

/**

* Indicates that the caller is momentarily unable to progress, until the

* occurrence of one or more actions on the part of other activities. By

* invoking this method within each iteration of a spin-wait loop construct,

* the calling thread indicates to the runtime that it is busy-waiting.

* The runtime may take action to improve the performance of invoking

* spin-wait loop constructions.

*

* @apiNote As an example consider a method in a class that spins in a loop until

* some flag is set outside of that method. A call to the {@code onSpinWait}

* method should be placed inside the spin loop.

*

{@code

* class EventHandler {

* volatile boolean eventNotificationNotReceived;

* void waitForEventAndHandleIt() {

* while ( eventNotificationNotReceived ) {

* java.lang.Thread.onSpinWait();

* }

* readAndProcessEvent();

* }

*

* void readAndProcessEvent() {

* // Read event from some source and process it

* . . .

* }

* }

* }

*

* The code above would remain correct even if the {@code onSpinWait}

* method was not called at all. However on some architectures the Java

* Virtual Machine may issue the processor instructions to address such

* code patterns in a more beneficial way.

* @since 9

*/

// 标记线程处于忙等待(busy-waiting)状态,减小线程上下文切换的开销,参见StampedLock

@HotSpotIntrinsicCandidate

public static void onSpinWait() {

}

/**

* Counts the number of stack frames in this thread. The thread must

* be suspended.

*

* @return the number of stack frames in this thread.

*

* @throws IllegalThreadStateException if this thread is not

* suspended.

* @see StackWalker

* @deprecated The definition of this call depends on {@link #suspend},

* which is deprecated. Further, the results of this call

* were never well-defined.

* This method is subject to removal in a future version of Java SE.

*/

@Deprecated(since = "1.2", forRemoval = true)

public native int countStackFrames();

/**

* Removes from the specified map any keys that have been enqueued on the specified reference queue.

*/

static void processQueue(ReferenceQueue> queue, ConcurrentMap extends WeakReference>, ?> map) {

Reference extends Class>> ref;

while((ref = queue.poll()) != null) {

map.remove(ref);

}

}

/**

* Performs reflective checks on given subclass to verify that it doesn't

* override security-sensitive non-final methods. Returns true if the

* subclass overrides any of the methods, false otherwise.

*/

private static boolean auditSubclass(final Class> subcl) {

Boolean result = AccessController.doPrivileged(new PrivilegedAction<>() {

public Boolean run() {

for(Class> cl = subcl; cl != Thread.class; cl = cl.getSuperclass()) {

try {

cl.getDeclaredMethod("getContextClassLoader", new Class>[0]);

return Boolean.TRUE;

} catch(NoSuchMethodException ex) {

}

try {

Class>[] params = {ClassLoader.class};

cl.getDeclaredMethod("setContextClassLoader", params);

return Boolean.TRUE;

} catch(NoSuchMethodException ex) {

}

}

return Boolean.FALSE;

}

});

return result;

}

/**

* Verifies that this (possibly subclass) instance can be constructed without violating security constraints:

* the subclass must not override security-sensitive non-final methods,

* or else the "enableContextClassLoaderOverride" RuntimePermission is checked.

*/

private static boolean isCCLOverridden(Class> cl) {

if(cl == Thread.class) {

return false;

}

processQueue(Caches.subclassAuditsQueue, Caches.subclassAudits);

WeakClassKey key = new WeakClassKey(cl, Caches.subclassAuditsQueue);

Boolean result = Caches.subclassAudits.get(key);

if(result == null) {

result = auditSubclass(cl);

Caches.subclassAudits.putIfAbsent(key, result);

}

return result;

}

/**

* Determines if the currently running thread has permission to

* modify this thread.

*

* If there is a security manager, its {@code checkAccess} method

* is called with this thread as its argument. This may result in

* throwing a {@code SecurityException}.

*

* @throws SecurityException if the current thread is not allowed to

* access this thread.

* @see SecurityManager#checkAccess(Thread)

*/

public final void checkAccess() {

SecurityManager security = System.getSecurityManager();

if(security != null) {

security.checkAccess(this);

}

}

/**

* This method is called by the system to give a Thread

* a chance to clean up before it actually exits.

*/

private void exit() {

if(threadLocals != null // 存在ThreadLocal键值对

&& TerminatingThreadLocal.REGISTRY.isPresent()) { // 存在TerminatingThreadLocal类型的键

/*

* 如果在当前线程中注册过TerminatingThreadLocal类型的键,这里就会体现出来

* TerminatingThreadLocal.REGISTRY是TerminatingThreadLocal的内部属性,其本质是一个关联了【容器】的ThreadLocal

* 该【容器】内存储了当前线程内注册的所有TerminatingThreadLocal

*

* 此处使用TerminatingThreadLocal中的回调,在线程结束前,

* 对TerminatingThreadLocal关联的值做一些收尾操作

*/

TerminatingThreadLocal.threadTerminated();

}

if(group != null) {

group.threadTerminated(this);

group = null;

}

/* Aggressively null out all reference fields: see bug 4006245 */

target = null;

/* Speed the release of some of these resources */

threadLocals = null;

inheritableThreadLocals = null;

inheritedAccessControlContext = null;

blocker = null;

uncaughtExceptionHandler = null;

}

/**

* Returns a string representation of this thread, including the

* thread's name, priority, and thread group.

*

* @return a string representation of this thread.

*/

public String toString() {

ThreadGroup group = getThreadGroup();

if(group != null) {

return "Thread[" + getName() + "," + getPriority() + "," + group.getName() + "]";

} else {

return "Thread[" + getName() + "," + getPriority() + "," + "" + "]";

}

}

/**

* Throws CloneNotSupportedException as a Thread can not be meaningfully

* cloned. Construct a new Thread instead.

*

* @throws CloneNotSupportedException always

*/

@Override

protected Object clone() throws CloneNotSupportedException {

throw new CloneNotSupportedException();

}

/** Make sure registerNatives is the first thing does. */

private static native void registerNatives();

/* Some private helper methods */

private native void setPriority0(int newPriority);

private native void start0();

private native void stop0(Object o);

private native void suspend0();

private native void resume0();

private native void interrupt0();

private native void setNativeName(String name);

/**

* Tests if some Thread has been interrupted.

* The interrupted state is reset or not based on the value of ClearInterrupted that is passed.

*/

@HotSpotIntrinsicCandidate

private native boolean isInterrupted(boolean ClearInterrupted);

/**

* A thread state. A thread can be in one of the following states:

*

*

{@link #NEW}

* A thread that has not yet started is in this state.

*

*

{@link #RUNNABLE}

* A thread executing in the Java virtual machine is in this state.

*

*

{@link #BLOCKED}

* A thread that is blocked waiting for a monitor lock

* is in this state.

*

*

{@link #WAITING}

* A thread that is waiting indefinitely for another thread to

* perform a particular action is in this state.

*

*

{@link #TIMED_WAITING}

* A thread that is waiting for another thread to perform an action

* for up to a specified waiting time is in this state.

*

*

{@link #TERMINATED}

* A thread that has exited is in this state.

*

*

*

*

* A thread can be in only one state at a given point in time.

* These states are virtual machine states which do not reflect

* any operating system thread states.

*

* @see #getState

* @since 1.5

*/

/*

* 线程状态标记

*

* ●

* ↓

* NEW

* ↓ ┌→ WAITING

* ↓ | ↓

* RUNNABLE ←-┼→ BLOCKED

* ↓ | ↑

* ↓ └→ TIMED_WAITING

* TERMINATED

*

*

* 6种状态,10个转换:

* -------------------------

* 1.NEW -> RUNNABLE

* 2.RUNNABLE -> TERMINATED

* -------------------------

* 3.RUNNABLE -> BLOCKED

* 4.BLOCKED -> RUNNABLE

* -------------------------

* 5.RUNNABLE -> WAITING

* 6.WAITING -> RUNNABLE

* -------------------------

* 7.RUNNABLE -> TIMED_WAITING

* 8.TIMED_WAITING -> RUNNABLE

* -------------------------

* 9.WAITING -> BLOCKED

* 10.TIMED_WAITING -> BLOCKED

* -------------------------

*/

public enum State {

/**

* Thread state for a thread which has not yet started.

*/

// 尚未启动的线程

NEW,

/**

* Thread state for a runnable thread. A thread in the runnable

* state is executing in the Java virtual machine but it may

* be waiting for other resources from the operating system

* such as processor.

*/

// 正在执行的线程

RUNNABLE,

/**

* Thread state for a thread blocked waiting for a monitor lock.

* A thread in the blocked state is waiting for a monitor lock to enter a synchronized block/method

* or reenter a synchronized block/method after calling {@link Object#wait() Object.wait}.

*/

/*

* 阻塞状态,正在积极争取获得锁的使用权

*

* 可能的情形:

* 1. 一开始就没抢到锁,但一直在等待机会

* 2. 抢到了锁,但是调用了Object#wait(),随后又被notify唤醒,进入抢锁状态

* 3. 抢到了锁,但是调用了Object#wait(long),随后或者被notify唤醒,或者超时后自动醒来,然后进入抢锁状态

*/

BLOCKED,

/**

* Thread state for a waiting thread.

* A thread is in the waiting state due to calling one of the following methods:

*

*

{@link Object#wait() Object.wait} with no timeout

*

{@link #join() Thread.join} with no timeout

*

{@link LockSupport#park() LockSupport.park}

*

*

*

A thread in the waiting state is waiting for another thread to perform a particular action.

*

* For example, a thread that has called {@code Object.wait()} on an object is waiting for another thread to call {@code Object.notify()} or {@code Object.notifyAll()} on that object.

* A thread that has called {@code Thread.join()} is waiting for a specified thread to terminate.

*/

/*

* 等待状态,正在等待被唤醒

*

* 可能的情形:

* 1. 抢到了锁,但是调用了Object#wait(),进入了漫长的等待。如果中途被notify唤醒唤醒,则进入RUNNABLE或BLOCKED状态

* 2. 调用了join()方法,join的内部实现也是wait

* 3. 调用了LockSupport#park()方法

*/

WAITING,

/**

* Thread state for a waiting thread with a specified waiting time.

* A thread is in the timed waiting state due to calling one of

* the following methods with a specified positive waiting time:

*

*

{@link #sleep(long) Thread.sleep}

*

{@link Object#wait(long) Object.wait} with timeout

*

{@link #join(long) Thread.join} with timeout

*

{@link LockSupport#parkNanos LockSupport.parkNanos}

*

{@link LockSupport#parkUntil LockSupport.parkUntil}

*

*/

/*

* 带有时间间隔的等待状态,正在等待自己醒来或被唤醒

*

* 可能的情形:

* Thread.sleep(long)

* Object#wait(long)

* join(long)

* LockSupport#parkNanos(Object, long)

* LockSupport#parkUntil(Object, long)

*/

TIMED_WAITING,

/**

* Thread state for a terminated thread.

* The thread has completed execution.

*/

// 线程已执行完动作并结束

TERMINATED;

}

/**

* Interface for handlers invoked when a {@code Thread} abruptly

* terminates due to an uncaught exception.

*

When a thread is about to terminate due to an uncaught exception

* the Java Virtual Machine will query the thread for its

* {@code UncaughtExceptionHandler} using

* {@link #getUncaughtExceptionHandler} and will invoke the handler's

* {@code uncaughtException} method, passing the thread and the

* exception as arguments.

* If a thread has not had its {@code UncaughtExceptionHandler}

* explicitly set, then its {@code ThreadGroup} object acts as its

* {@code UncaughtExceptionHandler}. If the {@code ThreadGroup} object

* has no

* special requirements for dealing with the exception, it can forward

* the invocation to the {@linkplain #getDefaultUncaughtExceptionHandler

* default uncaught exception handler}.

*

* @see #setDefaultUncaughtExceptionHandler

* @see #setUncaughtExceptionHandler

* @see ThreadGroup#uncaughtException

* @since 1.5

*/

// 未捕获异常处理接口

@FunctionalInterface

public interface UncaughtExceptionHandler {

/**

* Method invoked when the given thread terminates due to the given uncaught exception.

* Any exception thrown by this method will be ignored by the Java Virtual Machine.

*

* @param t the thread

* @param e the exception

*/

// JVM检测到未捕获异常时的回调方法

void uncaughtException(Thread t, Throwable e);

}

/**

* Weak key for Class objects.

**/

static class WeakClassKey extends WeakReference> {

/**

* saved value of the referent's identity hash code, to maintain

* a consistent hash code after the referent has been cleared

*/

private final int hash;

/**

* Create a new WeakClassKey to the given object, registered

* with a queue.

*/

WeakClassKey(Class> cl, ReferenceQueue> refQueue) {

super(cl, refQueue);

hash = System.identityHashCode(cl);

}

/**

* Returns the identity hash code of the original referent.

*/

@Override

public int hashCode() {

return hash;

}

/**

* Returns true if the given object is this identical

* WeakClassKey instance, or, if this object's referent has not

* been cleared, if the given object is another WeakClassKey

* instance with the identical non-null referent as this one.

*/

@Override

public boolean equals(Object obj) {

if(obj == this)

return true;

if(obj instanceof WeakClassKey) {

Object referent = get();

return (referent != null) && (referent == ((WeakClassKey) obj).get());

} else {

return false;

}

}

}

/**

* cache of subclass security audit results. Replace with ConcurrentReferenceHashMap when/if it appears in a future

* release

*/

private static class Caches {

/** cache of subclass security audit results */

static final ConcurrentMap subclassAudits = new ConcurrentHashMap<>();

/** queue for WeakReferences to audited subclasses */

static final ReferenceQueue> subclassAuditsQueue = new ReferenceQueue<>();

}

}

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