java 宏定义类型_宏定义 - javawebsoa - 博客园

#define NavigationBar_HEIGHT 44

#define SCREEN_WIDTH ([UIScreen mainScreen].bounds.size.width)

#define SCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height)

#define SAFE_RELEASE(x) [x release];x=nil

#define IOS_VERSION [[[UIDevice currentDevice] systemVersion] floatValue]

#define CurrentSystemVersion ([[UIDevice currentDevice] systemVersion])

#define CurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])

#define BACKGROUND_COLOR [UIColor colorWithRed:242.0/255.0 green:236.0/255.0 blue:231.0/255.0 alpha:1.0]

//use dlog to print while in debug model

#ifdef DEBUG

#   define DLog(fmt, ...) NSLog((@"%s [Line %d] " fmt), __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__);

#else

#   define DLog(...)

#endif

#define isRetina ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 960), [[UIScreen mainScreen] currentMode].size) : NO)

#define iPhone5 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 1136), [[UIScreen mainScreen] currentMode].size) : NO)

#define isPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)

#if TARGET_OS_IPHONE

//iPhone Device

#endif

#if TARGET_IPHONE_SIMULATOR

//iPhone Simulator

#endif

//ARC

#if __has_feature(objc_arc)

//compiling with ARC

#else

// compiling without ARC

#endif

//G-C-D

#define BACK(block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), block)

#define MAIN(block) dispatch_async(dispatch_get_main_queue(),block)

#define USER_DEFAULT [NSUserDefaults standardUserDefaults]

#define ImageNamed(_pointer) [UIImage imageNamed:[UIUtil imageName:_pointer]]

#pragma mark - common functions

#define RELEASE_SAFELY(__POINTER) { [__POINTER release]; __POINTER = nil; }

#pragma mark - degrees/radian functions

#define degreesToRadian(x) (M_PI * (x) / 180.0)

#define radianToDegrees(radian) (radian*180.0)/(M_PI)

#pragma mark - color functions

#define RGBCOLOR(r,g,b) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:1]

#define RGBACOLOR(r,g,b,a) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:(a)]

#define ITTDEBUG

#define ITTLOGLEVEL_INFO     10

#define ITTLOGLEVEL_WARNING  3

#define ITTLOGLEVEL_ERROR    1

#ifndef ITTMAXLOGLEVEL

#ifdef DEBUG

#define ITTMAXLOGLEVEL ITTLOGLEVEL_INFO

#else

#define ITTMAXLOGLEVEL ITTLOGLEVEL_ERROR

#endif

#endif

// The general purpose logger. This ignores logging levels.

#ifdef ITTDEBUG

#define ITTDPRINT(xx, ...)  NSLog(@"%s(%d): " xx, __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__)

#else

#define ITTDPRINT(xx, ...)  ((void)0)

#endif

// Prints the current method's name.

#define ITTDPRINTMETHODNAME() ITTDPRINT(@"%s", __PRETTY_FUNCTION__)

// Log-level based logging macros.

#if ITTLOGLEVEL_ERROR <= ITTMAXLOGLEVEL

#define ITTDERROR(xx, ...)  ITTDPRINT(xx, ##__VA_ARGS__)

#else

#define ITTDERROR(xx, ...)  ((void)0)

#endif

#if ITTLOGLEVEL_WARNING <= ITTMAXLOGLEVEL

#define ITTDWARNING(xx, ...)  ITTDPRINT(xx, ##__VA_ARGS__)

#else

#define ITTDWARNING(xx, ...)  ((void)0)

#endif

#if ITTLOGLEVEL_INFO <= ITTMAXLOGLEVEL

#define ITTDINFO(xx, ...)  ITTDPRINT(xx, ##__VA_ARGS__)

#else

#define ITTDINFO(xx, ...)  ((void)0)

#endif

#ifdef ITTDEBUG

#define ITTDCONDITIONLOG(condition, xx, ...) { if ((condition)) { \

ITTDPRINT(xx, ##__VA_ARGS__); \

} \

} ((void)0)

#else

#define ITTDCONDITIONLOG(condition, xx, ...) ((void)0)

#endif

#define ITTAssert(condition, ...)                                       \

do {                                                                      \

if (!(condition)) {                                                     \

[[NSAssertionHandler currentHandler]                                  \

handleFailureInFunction:[NSString stringWithUTF8String:__PRETTY_FUNCTION__] \

file:[NSString stringWithUTF8String:__FILE__]  \

lineNumber:__LINE__                                  \

description:__VA_ARGS__];                             \

}                                                                       \

} while(0)

#define LOADIMAGE(file,ext) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle]pathForResource:file ofType:ext]]

读取本地图片的 和imageNamed一样,但是性能比后者要强很多,两个参数,前面一个是 文件名,后面一个是类型

例如 imageView.image =  LOADIMAGE(@"文件名",@"png");

#define   WIDTH   [[UIScreen mainScreen] bounds].size.width

#define  HEIGHT  [[UIScreen mainScreen] bounds].size.height

#define VIEWWITHTAG(_OBJECT, _TAG)    [_OBJECT viewWithTag : _TAG]

#define MyLocal(x, ...) NSLocalizedString(x, nil)

这样就不需要填默认的参数了. 对于需要反复使用的方法比较方便。

比如说MyLocal(@"0094")  代替了NSLocalizedString(@"0094", nil)

#define LOADIMAGE(file,ext) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle]pathForResource:file ofType:ext]]

读取本地图片的 和imageNamed一样,但是性能比后者要强很多,两个参数,前面一个是 文件名,后面一个是类型

例如 imageView.image =  LOADIMAGE(@"文件名",@"png");

在资源不吃紧的情况下,这种反而是个累赘,因为没有缓存.

imagenamed只是说要缓存,而且无法手动清空而已.缓存是好是坏,只能自己判定.

// rgb颜色转换(16进制->10进制)

#define UIColorFromRGB(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0xFF00) >> 8))/255.0 blue:((float)(rgbValue & 0xFF))/255.0 alpha:1.0]

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