类名:TimeStone
功能:输出一段代码的运行耗时
用法:
static
void
Main(
string
[] args)
{
new TimeStone("Main", "start" );
Thread.Sleep( 1000 );
new TimeStone("Main", "Sleep1" );
Thread.Sleep( 2000 );
new TimeStone("Main", "Sleep2" );
Thread.Sleep( 3000 );
new TimeStone("Main", "Sleep3" );
Console.Read();
/*
Output:
TimeStone: Main$Sleep1 Took 1031 Ms
TimeStone: Main$Sleep2 Took 2000 Ms
TimeStone: Main$Sleep3 Took 3000 Ms
*/
}
{
new TimeStone("Main", "start" );
Thread.Sleep( 1000 );
new TimeStone("Main", "Sleep1" );
Thread.Sleep( 2000 );
new TimeStone("Main", "Sleep2" );
Thread.Sleep( 3000 );
new TimeStone("Main", "Sleep3" );
Console.Read();
/*
Output:
TimeStone: Main$Sleep1 Took 1031 Ms
TimeStone: Main$Sleep2 Took 2000 Ms
TimeStone: Main$Sleep3 Took 3000 Ms
*/
}
输出: TimeStone: Main$Sleep1 Took 1031 Ms
TimeStone: Main$Sleep2 Took 2000 Ms
TimeStone: Main$Sleep3 Took 3000 Ms
类代码:
代码
public
class
TimeStone
{
private static readonly TimeStoneList TimeStoneList = new TimeStoneList();
private readonly string _stoneName;
private readonly string _category;
public TimeStone( string stoneName)
: this ( string .Empty, stoneName)
{
}
public TimeStone( string category, string stoneName)
{
#if DEBUG
_category = category;
_stoneName = stoneName;
DateTime now = DateTime.Now;
TimeStonePair preTimeStonePair = TimeStoneList.FindLast(p => p.First._category == this ._category);
TimeSpan timeSpan = preTimeStonePair != null ? now - preTimeStonePair.Second : TimeSpan.Zero;
TimeStoneList.Add( new TimeStonePair( this , now));
Debug.WriteLine( string .Format( " TimeStone: {0}${1} Took {2} Ms " , _category, _stoneName, Math.Round(timeSpan.TotalMilliseconds)));
#endif
}
}
class TimeStoneList : List < TimeStonePair >
{
}
class TimeStonePair : Pair < TimeStone, DateTime >
{
public TimeStonePair(TimeStone timeStone, DateTime dateTime)
: base (timeStone, dateTime)
{
}
}
public class Pair < TKey, TValue >
{
private TKey _first = default (TKey);
private TValue _second = default (TValue);
public Pair()
{
}
public Pair(TKey first, TValue second)
{
_first = first;
_second = second;
}
public TKey First
{
get { return _first; }
set { _first = value; }
}
public TValue Second
{
get { return _second; }
set { _second = value; }
}
public override bool Equals( object obj)
{
if (obj == null )
return false ;
if (obj.GetType() != this .GetType())
return false ;
Pair < TKey, TValue > other = obj as Pair < TKey, TValue > ;
return _first.Equals(other._first) && _second.Equals(other._second);
}
}
{
private static readonly TimeStoneList TimeStoneList = new TimeStoneList();
private readonly string _stoneName;
private readonly string _category;
public TimeStone( string stoneName)
: this ( string .Empty, stoneName)
{
}
public TimeStone( string category, string stoneName)
{
#if DEBUG
_category = category;
_stoneName = stoneName;
DateTime now = DateTime.Now;
TimeStonePair preTimeStonePair = TimeStoneList.FindLast(p => p.First._category == this ._category);
TimeSpan timeSpan = preTimeStonePair != null ? now - preTimeStonePair.Second : TimeSpan.Zero;
TimeStoneList.Add( new TimeStonePair( this , now));
Debug.WriteLine( string .Format( " TimeStone: {0}${1} Took {2} Ms " , _category, _stoneName, Math.Round(timeSpan.TotalMilliseconds)));
#endif
}
}
class TimeStoneList : List < TimeStonePair >
{
}
class TimeStonePair : Pair < TimeStone, DateTime >
{
public TimeStonePair(TimeStone timeStone, DateTime dateTime)
: base (timeStone, dateTime)
{
}
}
public class Pair < TKey, TValue >
{
private TKey _first = default (TKey);
private TValue _second = default (TValue);
public Pair()
{
}
public Pair(TKey first, TValue second)
{
_first = first;
_second = second;
}
public TKey First
{
get { return _first; }
set { _first = value; }
}
public TValue Second
{
get { return _second; }
set { _second = value; }
}
public override bool Equals( object obj)
{
if (obj == null )
return false ;
if (obj.GetType() != this .GetType())
return false ;
Pair < TKey, TValue > other = obj as Pair < TKey, TValue > ;
return _first.Equals(other._first) && _second.Equals(other._second);
}
}