<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>HTML5 Canvas旋转进度加载特效</title>
<style>
html,body,div,span,applet,object,iframe,h1,h2,h3,h4,h5,h6,p,blockquote,pre,a,abbr,acronym,address,big,cite,code,del,dfn,em,img,ins,kbd,q,s,samp,small,strike,strong,sub,sup,tt,var,b,u,i,center,dl,dt,dd,ol,ul,li,fieldset,form,label,legend,table,caption,tbody,tfoot,thead,tr,th,td,article,aside,canvas,details,embed,figure,figcaption,footer,header,hgroup,menu,nav,output,ruby,section,summary,time,mark,audio,video{margin:0;padding:0;border:0;font-size:100%;font:inherit;vertical-align:baseline}article,aside,details,figcaption,figure,footer,header,hgroup,menu,nav,section{display:block}body{line-height:1}ol,ul{list-style:none}blockquote,q{quotes:none}blockquote:before,blockquote:after,q:before,q:after{content:'';content:none}table{border-collapse:collapse;border-spacing:0}
</style>
<style>
body {
background: #000;
}
img {
display: block;
margin: 0 auto;
}
canvas {
display: block;
margin:0 auto;
}
</style>
</head>
<body>
<canvas id="c"></canvas>
<script>
var c = document.getElementById('c'),
ctx = c.getContext('2d'),
cw = c.width = 400,
ch = c.height = 300,
rand = function(a,b){return ~~((Math.random()*(b-a+1))+a);},
dToR = function(degrees){
return degrees * (Math.PI / 180);
},
circle = {
x: (cw / 2) + 5,
y: (ch / 2) + 22,
radius: 90,
speed: 2,
rotation: 0,
angleStart: 270,
angleEnd: 90,
hue: 220,
thickness: 18,
blur: 25
},
particles = [],
particleMax = 100,
updateCircle = function(){
if(circle.rotation < 360){
circle.rotation += circle.speed;
} else {
circle.rotation = 0;
}
},
renderCircle = function(){
ctx.save();
ctx.translate(circle.x, circle.y);
ctx.rotate(dToR(circle.rotation));
ctx.beginPath();
ctx.arc(0, 0, circle.radius, dToR(circle.angleStart), dToR(circle.angleEnd), true);
ctx.lineWidth = circle.thickness;
ctx.strokeStyle = gradient1;
ctx.stroke();
ctx.restore();
},
renderCircleBorder = function(){
ctx.save();
ctx.translate(circle.x, circle.y);
ctx.rotate(dToR(circle.rotation));
ctx.beginPath();
ctx.arc(0, 0, circle.radius + (circle.thickness/2), dToR(circle.angleStart), dToR(circle.angleEnd), true);
ctx.lineWidth = 2;
ctx.strokeStyle = gradient2;
ctx.stroke();
ctx.restore();
},
renderCircleFlare = function(){
ctx.save();
ctx.translate(circle.x, circle.y);
ctx.rotate(dToR(circle.rotation+185));
ctx.scale(1,1);
ctx.beginPath();
ctx.arc(0, circle.radius, 30, 0, Math.PI *2, false);
ctx.closePath();
var gradient3 = ctx.createRadialGradient(0, circle.radius, 0, 0, circle.radius, 30);
gradient3.addColorStop(0, 'hsla(330, 50%, 50%, .35)');
gradient3.addColorStop(1, 'hsla(330, 50%, 50%, 0)');
ctx.fillStyle = gradient3;
ctx.fill();
ctx.restore();
},
renderCircleFlare2 = function(){
ctx.save();
ctx.translate(circle.x, circle.y);
ctx.rotate(dToR(circle.rotation+165));
ctx.scale(1.5,1);
ctx.beginPath();
ctx.arc(0, circle.radius, 25, 0, Math.PI *2, false);
ctx.closePath();
var gradient4 = ctx.createRadialGradient(0, circle.radius, 0, 0, circle.radius, 25);
gradient4.addColorStop(0, 'hsla(30, 100%, 50%, .2)');
gradient4.addColorStop(1, 'hsla(30, 100%, 50%, 0)');
ctx.fillStyle = gradient4;
ctx.fill();
ctx.restore();
},
createParticles = function(){
if(particles.length < particleMax){
particles.push({
x: (circle.x + circle.radius * Math.cos(dToR(circle.rotation-85))) + (rand(0, circle.thickness*2) - circle.thickness),
y: (circle.y + circle.radius * Math.sin(dToR(circle.rotation-85))) + (rand(0, circle.thickness*2) - circle.thickness),
vx: (rand(0, 100)-50)/1000,
vy: (rand(0, 100)-50)/1000,
radius: rand(1, 6)/2,
alpha: rand(10, 20)/100
});
}
},
updateParticles = function(){
var i = particles.length;
while(i--){
var p = particles[i];
p.vx += (rand(0, 100)-50)/750;
p.vy += (rand(0, 100)-50)/750;
p.x += p.vx;
p.y += p.vy;
p.alpha -= .01;
if(p.alpha < .02){
particles.splice(i, 1)
}
}
},
renderParticles = function(){
var i = particles.length;
while(i--){
var p = particles[i];
ctx.beginPath();
ctx.fillRect(p.x, p.y, p.radius, p.radius);
ctx.closePath();
ctx.fillStyle = 'hsla(0, 0%, 100%, '+p.alpha+')';
}
},
clear = function(){
ctx.globalCompositeOperation = 'destination-out';
ctx.fillStyle = 'rgba(0, 0, 0, .1)';
ctx.fillRect(0, 0, cw, ch);
ctx.globalCompositeOperation = 'lighter';
}
loop = function(){
clear();
updateCircle();
renderCircle();
renderCircleBorder();
renderCircleFlare();
renderCircleFlare2();
createParticles();
updateParticles();
renderParticles();
}
ctx.shadowBlur = circle.blur;
ctx.shadowColor = 'hsla('+circle.hue+', 80%, 60%, 1)';
ctx.lineCap = 'round'
var gradient1 = ctx.createLinearGradient(0, -circle.radius, 0, circle.radius);
gradient1.addColorStop(0, 'hsla('+circle.hue+', 60%, 50%, .25)');
gradient1.addColorStop(1, 'hsla('+circle.hue+', 60%, 50%, 0)');
var gradient2 = ctx.createLinearGradient(0, -circle.radius, 0, circle.radius);
gradient2.addColorStop(0, 'hsla('+circle.hue+', 100%, 50%, 0)');
gradient2.addColorStop(.1, 'hsla('+circle.hue+', 100%, 100%, .7)');
gradient2.addColorStop(1, 'hsla('+circle.hue+', 100%, 50%, 0)');
setInterval(loop, 16);
</script>
</body>
</html>