python处理svg 平移 旋转,如何从旋转/平移/缩放值计算SVG变换矩阵?

I have following details with me :

Need to change above line to:

Can anyone help me to achieve this?

解决方案

Translate(tx, ty) can be written as the matrix:

1 0 tx

0 1 ty

0 0 1

Scale(sx, sy) can be written as the matrix:

sx 0 0

0 sy 0

0 0 1

Rotate(a) can be written as a matrix:

cos(a) -sin(a) 0

sin(a) cos(a) 0

0 0 1

Rotate(a, cx, cy) is the combination of a translation by (-cx, cy), a rotation of a degrees and a translation back to (cx, cy), which gives:

cos(a) -sin(a) -cx × cos(a) + cy × sin(a) + cx

sin(a) cos(a) -cx × sin(a) - cy × cos(a) + cy

0 0 1

If you just multiply this with the translation matrix you get:

cos(a) -sin(a) -cx × cos(a) + cy × sin(a) + cx + tx

sin(a) cos(a) -cx × sin(a) - cy × cos(a) + cy + ty

0 0 1

Which corresponds to the SVG transform matrix:

(cos(a), sin(a), -sin(a), cos(a), -cx × cos(a) + cy × sin(a) + cx + tx, -cx × sin(a) - cy × cos(a) + cy + ty).

In your case that is: matrix(0.866, -0.5 0.5 0.866 8.84 58.35).

If you include the scale (sx, sy) transform, the matrix is:

(sx × cos(a), sy × sin(a), -sx × sin(a), sy × cos(a), (-cx × cos(a) + cy × sin(a) + cx) × sx + tx, (-cx × sin(a) - cy × cos(a) + cy) × sy + ty)

Note that this assumes you are doing the transformations in the order you wrote them.

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