IoAttachDevice源码

IoAttachDevice调用了IoAttachDeviceToDeviceStackSafe,

IoAttachDevice调用了IoAttachDeviceToDeviceStack

IoAttachDeviceToDeviceStack调用了IopAttachDeviceToDeviceStackSafe

IoAttachDeviceToDeviceStackSafe调用了IopAttachDeviceToDeviceStackSafe

 

IopAttachDeviceToDeviceStackSafe的代码为:

PDEVICE_OBJECT
IopAttachDeviceToDeviceStackSafe(
    IN PDEVICE_OBJECT SourceDevice,
    IN PDEVICE_OBJECT TargetDevice,
    OUT PDEVICE_OBJECT *AttachedToDeviceObject OPTIONAL
    )

/*++

Routine Description:

    This routine attaches the source device object to the target device
    object and returns a pointer to the actual device attached to, if
    successful.

Arguments:

    SourceDevice - Specifies the device object that is to be attached to
        the target device.

    TargetDevice - Specifies the device object to which the attachment is
        to occur.

    AttachedToDeviceObject - Specifies a pointer  where the attached to device object
        is stored. Its updated while holding the database lock so that when a filter gets an IRP
        its attached to device object field is updated correctly.

Return Value:

    If successful, this function returns a pointer to the device object to
    which the attachment actually occurred.

    If unsuccessful, this function returns NULL.  (This could happen if the
    device currently at the top of the attachment chain is being unloaded,
    deleted or initialized.)

--*/

{
    PDEVICE_OBJECT deviceObject;
    PDEVOBJ_EXTENSION sourceExtension;
    KIRQL irql;

    //
    // Retrieve a pointer to the source device object's extension outside
    // of the IopDatabaseLock, since it isn't protected by that.
    //

    sourceExtension = SourceDevice->DeviceObjectExtension;

    //
    // Get a pointer to the topmost device object in the stack of devices,
    // beginning with the TargetDevice, and attach to it.
    //

    irql = KeAcquireQueuedSpinLock( LockQueueIoDatabaseLock );

    //
    // Tell the Special IRP code the stack has changed. Code that will reexamine
    // the stack takes the database lock, so we can place the call here. This
    // also allows us to assert correct behavior *before* the stack is built up.
    //

    IOV_ATTACH_DEVICE_TO_DEVICE_STACK(SourceDevice, TargetDevice);

    deviceObject = IoGetAttachedDevice( TargetDevice );

    //
    // Make sure that the SourceDevice object isn't already attached to
    // something else, this is now illegal.
    //

    ASSERT( sourceExtension->AttachedTo == NULL );

    //
    // Now attach to the device, provided that it is not being unloaded,
    // deleted or initializing.
    //

    if (deviceObject->Flags & DO_DEVICE_INITIALIZING ||
        deviceObject->DeviceObjectExtension->ExtensionFlags &
        (DOE_UNLOAD_PENDING | DOE_DELETE_PENDING | DOE_REMOVE_PENDING | DOE_REMOVE_PROCESSED)) {

        //
        // The device currently at the top of the attachment chain is being
        // unloaded, deleted or initialized.
        //

        deviceObject = (PDEVICE_OBJECT) NULL;

    } else {

        //
        // Perform the attachment.  First update the device previously at the
        // top of the attachment chain.
        //
        deviceObject->AttachedDevice = SourceDevice;
        deviceObject->Spare1++;

        //
        // Now update the new top-of-attachment-chain.
        //

        SourceDevice->StackSize = (UCHAR) (deviceObject->StackSize + 1);
        SourceDevice->AlignmentRequirement = deviceObject->AlignmentRequirement;
        SourceDevice->SectorSize = deviceObject->SectorSize;

        if (deviceObject->DeviceObjectExtension->ExtensionFlags & DOE_START_PENDING)  {
            SourceDevice->DeviceObjectExtension->ExtensionFlags |= DOE_START_PENDING;
        }

        //
        // Attachment chain is doubly-linked.
        //

        sourceExtension->AttachedTo = deviceObject;
    }

    //
    // Atomically update this field inside the lock.
    // The caller has to ensure that this location is in non-paged pool.
    // This is required so that a filesystem filter can attach to a device and before it
    // gets an IRP it can update its lower device object pointer.
    //

    if (AttachedToDeviceObject) {
        *AttachedToDeviceObject = deviceObject;
    }

    KeReleaseQueuedSpinLock( LockQueueIoDatabaseLock, irql );

    return deviceObject;
}

转载于:https://www.cnblogs.com/stonehat/archive/2012/07/20/2601799.html

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